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GKDecisionTree.RandomSource Propriedade

Definição

public virtual GameplayKit.GKRandomSource RandomSource { [Foundation.Export("randomSource", ObjCRuntime.ArgumentSemantic.Copy)] get; [Foundation.Export("setRandomSource:", ObjCRuntime.ArgumentSemantic.Copy)] set; }
member this.RandomSource : GameplayKit.GKRandomSource with get, set

Valor da propriedade

Atributos

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