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JointKinematicBody.OnEnableAction Property

Definition

An event to subscribe to when the component get's enabled. Useful for tacking when the joint loses tracking.

public:
 property Action<Microsoft::MixedReality::Toolkit::Extensions::HandPhysics::JointKinematicBody ^> ^ OnEnableAction { Action<Microsoft::MixedReality::Toolkit::Extensions::HandPhysics::JointKinematicBody ^> ^ get(); void set(Action<Microsoft::MixedReality::Toolkit::Extensions::HandPhysics::JointKinematicBody ^> ^ value); };
public Action<Microsoft.MixedReality.Toolkit.Extensions.HandPhysics.JointKinematicBody> OnEnableAction { get; set; }
member this.OnEnableAction : Action<Microsoft.MixedReality.Toolkit.Extensions.HandPhysics.JointKinematicBody> with get, set
Public Property OnEnableAction As Action(Of JointKinematicBody)

Property Value

Applies to