ConstraintManager.AddConstraintToManualSelection(TransformConstraint) Method

Definition

Adds a constraint to the manual selection list. Note that only unique components will be added to the list.

public:
 bool AddConstraintToManualSelection(Microsoft::MixedReality::Toolkit::UI::TransformConstraint ^ constraint);
public bool AddConstraintToManualSelection (Microsoft.MixedReality.Toolkit.UI.TransformConstraint constraint);
member this.AddConstraintToManualSelection : Microsoft.MixedReality.Toolkit.UI.TransformConstraint -> bool
Public Function AddConstraintToManualSelection (constraint As TransformConstraint) As Boolean

Parameters

constraint
TransformConstraint

Constraint to add to the managers manual constraint list.

Returns

Returns true if insertion was successful. If the component was already in the list the insertion will fail.

Applies to