SceneUnderstandingObserverProfile.DefaultWorldMeshMaterial Property

Definition

The material to be used when displaying the world mesh.

public:
 property UnityEngine::Material ^ DefaultWorldMeshMaterial { UnityEngine::Material ^ get(); };
public UnityEngine.Material DefaultWorldMeshMaterial { get; }
member this.DefaultWorldMeshMaterial : UnityEngine.Material
Public ReadOnly Property DefaultWorldMeshMaterial As Material

Property Value

UnityEngine.Material

Applies to