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SceneUnderstandingObserverProfile.RequestOcclusionMask Property

Definition

When instantiating quads, show the occlusion mask texture

public:
 property bool RequestOcclusionMask { bool get(); };
public bool RequestOcclusionMask { get; }
member this.RequestOcclusionMask : bool
Public ReadOnly Property RequestOcclusionMask As Boolean

Property Value

Applies to