Stack.IsSynchronized Stack.IsSynchronized Stack.IsSynchronized Stack.IsSynchronized Property

Definição

Obtém um valor que indica se o acesso à Stack é sincronizado (thread-safe).Gets a value indicating whether access to the Stack is synchronized (thread safe).

public:
 virtual property bool IsSynchronized { bool get(); };
public virtual bool IsSynchronized { get; }
member this.IsSynchronized : bool
Public Overridable ReadOnly Property IsSynchronized As Boolean

Valor da propriedade

true, se o Stack acesso ao for sincronizado (thread-safe); falsecaso contrário,.true, if access to the Stack is synchronized (thread safe); otherwise, false. O padrão é false.The default is false.

Implementações

Exemplos

O exemplo a seguir mostra como sincronizar um Stack, determinar se um Stack está sincronizado e usar um sincronizado Stack.The following example shows how to synchronize a Stack, determine if a Stack is synchronized, and use a synchronized Stack.

#using <system.dll>

using namespace System;
using namespace System::Collections;
int main()
{
   
   // Creates and initializes a new Stack.
   Stack^ myStack = gcnew Stack;
   myStack->Push( "The" );
   myStack->Push( "quick" );
   myStack->Push( "brown" );
   myStack->Push( "fox" );
   
   // Creates a synchronized wrapper around the Stack.
   Stack^ mySyncdStack = Stack::Synchronized( myStack );
   
   // Displays the sychronization status of both Stacks.
   Console::WriteLine( "myStack is {0}.", myStack->IsSynchronized ? (String^)"synchronized" : "not synchronized" );
   Console::WriteLine( "mySyncdStack is {0}.", mySyncdStack->IsSynchronized ? (String^)"synchronized" : "not synchronized" );
}

/*
This code produces the following output.

myStack is not synchronized.
mySyncdStack is synchronized.
*/
using System;
 using System.Collections;
 public class SamplesStack  {
 
    public static void Main()  {
 
       // Creates and initializes a new Stack.
       Stack myStack = new Stack();
       myStack.Push( "The" );
       myStack.Push( "quick" );
       myStack.Push( "brown" );
       myStack.Push( "fox" );
 
       // Creates a synchronized wrapper around the Stack.
       Stack mySyncdStack = Stack.Synchronized( myStack );
 
       // Displays the sychronization status of both Stacks.
       Console.WriteLine( "myStack is {0}.",
          myStack.IsSynchronized ? "synchronized" : "not synchronized" );
       Console.WriteLine( "mySyncdStack is {0}.",
          mySyncdStack.IsSynchronized ? "synchronized" : "not synchronized" );
    }
 }
 /* 
 This code produces the following output.
 
 myStack is not synchronized.
 mySyncdStack is synchronized.
 */ 
Imports System.Collections

Public Class SamplesStack    
    
    Public Shared Sub Main()
        
        ' Creates and initializes a new Stack.
        Dim myStack As New Stack()
        myStack.Push("The")
        myStack.Push("quick")
        myStack.Push("brown")
        myStack.Push("fox")
        
        ' Creates a synchronized wrapper around the Stack.
        Dim mySyncdStack As Stack = Stack.Synchronized(myStack)

        ' Displays the sychronization status of both Stacks.
        Dim msg As String
        If myStack.IsSynchronized Then
            msg = "synchronized"
        Else
            msg = "not synchronized"
        End If        
        Console.WriteLine("myStack is {0}.", msg)        
        If mySyncdStack.IsSynchronized Then
            msg = "synchronized"
        Else
            msg = "not synchronized"
        End If
        Console.WriteLine("mySyncdStack is {0}.", msg)
    End Sub
End Class

' This code produces the following output.
' 
' myStack is not synchronized.
' mySyncdStack is synchronized.
 

Comentários

Para garantir a segurança do thread do Stack, todas as operações devem ser feitas por meio do wrapper retornado Synchronized pelo método.To guarantee the thread safety of the Stack, all operations must be done through the wrapper returned by the Synchronized method.

A enumeração por meio de uma coleção não é um procedimento thread-safe intrínseco.Enumerating through a collection is intrinsically not a thread-safe procedure. Mesmo quando uma coleção está sincronizada, outros threads ainda podem modificar a coleção, o que faz o enumerador lançar uma exceção.Even when a collection is synchronized, other threads can still modify the collection, which causes the enumerator to throw an exception. Para garantir thread-safe durante a enumeração, é possível bloquear a coleção durante toda a enumeração ou verificar as exceções resultantes das alterações feitas por outros threads.To guarantee thread safety during enumeration, you can either lock the collection during the entire enumeration or catch the exceptions resulting from changes made by other threads.

O exemplo de código a seguir mostra como bloquear a coleção usando o SyncRoot durante toda a enumeração.The following code example shows how to lock the collection using the SyncRoot during the entire enumeration.

Stack^ myCollection = gcnew Stack();
bool lockTaken = false;
try
{
    Monitor::Enter(myCollection->SyncRoot, lockTaken);
    for each (Object^ item in myCollection);
    {
        // Insert your code here.
    }
}
finally
{
    if (lockTaken)
    {
        Monitor::Exit(myCollection->SyncRoot);
    }
}
Stack myCollection = new Stack();

lock(myCollection.SyncRoot)
{
    foreach (object item in myCollection)
    {
        // Insert your code here.
    }
}
Dim myCollection As New Stack()

SyncLock myCollection.SyncRoot
    For Each item As Object In myCollection
        ' Insert your code here.
    Next item
End SyncLock

A recuperação do valor dessa propriedade é uma operação O(1).Retrieving the value of this property is an O(1) operation.

Aplica-se a