Matrix4x4.CreateBillboard(Vector3, Vector3, Vector3, Vector3) Método

Definição

Cria uma mensagem de instalação esférica que gira em torno da posição de um objeto especificado.Creates a spherical billboard that rotates around a specified object position.

public:
 static System::Numerics::Matrix4x4 CreateBillboard(System::Numerics::Vector3 objectPosition, System::Numerics::Vector3 cameraPosition, System::Numerics::Vector3 cameraUpVector, System::Numerics::Vector3 cameraForwardVector);
public static System.Numerics.Matrix4x4 CreateBillboard (System.Numerics.Vector3 objectPosition, System.Numerics.Vector3 cameraPosition, System.Numerics.Vector3 cameraUpVector, System.Numerics.Vector3 cameraForwardVector);
static member CreateBillboard : System.Numerics.Vector3 * System.Numerics.Vector3 * System.Numerics.Vector3 * System.Numerics.Vector3 -> System.Numerics.Matrix4x4
Public Shared Function CreateBillboard (objectPosition As Vector3, cameraPosition As Vector3, cameraUpVector As Vector3, cameraForwardVector As Vector3) As Matrix4x4

Parâmetros

objectPosition
Vector3

A posição do objeto em torno do qual o mural girará.The position of the object that the billboard will rotate around.

cameraPosition
Vector3

A posição da câmera.The position of the camera.

cameraUpVector
Vector3

O vetor de ascensão da câmera.The up vector of the camera.

cameraForwardVector
Vector3

O vetor de encaminhamento da câmera.The forward vector of the camera.

Retornos

O mural criado.The created billboard.

Aplica-se a