Vector<T>.BitwiseAnd(Vector<T>, Vector<T>) Vector<T>.BitwiseAnd(Vector<T>, Vector<T>) Vector<T>.BitwiseAnd(Vector<T>, Vector<T>) Vector<T>.BitwiseAnd(Vector<T>, Vector<T>) Operator

Definição

Retorna um novo vetor executando uma operação bit a bit And em cada um dos elementos em dois vetores.Returns a new vector by performing a bitwise And operation on each of the elements in two vectors.

public:
 static System::Numerics::Vector<T> operator &(System::Numerics::Vector<T> left, System::Numerics::Vector<T> right);
public static System.Numerics.Vector<T> operator & (System.Numerics.Vector<T> left, System.Numerics.Vector<T> right);
static member ( &&& ) : System.Numerics.Vector<'T (requires 'T : struct)> * System.Numerics.Vector<'T (requires 'T : struct)> -> System.Numerics.Vector<'T (requires 'T : struct)>
Public Shared Operator And (left As Vector(Of T), right As Vector(Of T)) As Vector(Of T)

Parâmetros

left
Vector<T> Vector<T> Vector<T> Vector<T>

O primeiro vetor.The first vector.

right
Vector<T> Vector<T> Vector<T> Vector<T>

O segundo vetor.The second vector.

Retornos

O vetor resultante da operação bit a bit And de left e right.The vector that results from the bitwise And of left and right.

Comentários

O BitwiseAnd método define a operação And bit- Vector<T> a-bit para objetos.The BitwiseAnd method defines the bitwise And operation for Vector<T> objects.

Aplica-se a