SerializationInfoEnumerator SerializationInfoEnumerator SerializationInfoEnumerator SerializationInfoEnumerator Class

Definição

Fornece um mecanismo de formatador amigável para analisar os dados em SerializationInfo.Provides a formatter-friendly mechanism for parsing the data in SerializationInfo. Essa classe não pode ser herdada.This class cannot be inherited.

public ref class SerializationInfoEnumerator sealed : System::Collections::IEnumerator
[System.Runtime.InteropServices.ComVisible(true)]
public sealed class SerializationInfoEnumerator : System.Collections.IEnumerator
type SerializationInfoEnumerator = class
    interface IEnumerator
Public NotInheritable Class SerializationInfoEnumerator
Implements IEnumerator
Herança
SerializationInfoEnumeratorSerializationInfoEnumeratorSerializationInfoEnumeratorSerializationInfoEnumerator
Atributos
Implementações

Exemplos

O exemplo de código a seguir mostra como usar o FormatterServices classe para serializar ou desserializar um objeto em que a classe base não implementa corretamente ISerializable mas não a classe derivada.The following code example shows how to use the FormatterServices class in order to properly serialize or deserialize an object where the base class does not implement ISerializable but the derived class does.

using namespace System;
using namespace System::IO;
using namespace System::Runtime::Serialization;
using namespace System::Runtime::Serialization::Formatters;
using namespace System::Runtime::Serialization::Formatters::Binary;
using namespace System::Reflection;
using namespace System::Security::Permissions;

// Person is a serializable base class.
[Serializable]
public ref class Person
{
private:
    String^ title;

public:
    Person(String^ title)
    {
        this->title = title;
    }

public:
    virtual String^ ToString() override
    {
        return String::Format("{0}", title);
    }
};

// Employee is a serializable class derived from Person.
[Serializable]
public ref class Employee : public Person
{
private:
    String^ title;

public:
    Employee(String^ title) : Person("Person")
    {
        this->title = title;
    }

public:
    virtual String^ ToString() override
    {
        return String::Format("{0} -> {1}", title, Person::ToString());
    }
};

// Manager is a serializable and ISerializable class derived from Employee.
[Serializable]
ref class Manager : public Employee, public ISerializable
{
private:
    String^ title;

public:
    Manager() : Employee("Employee")
    {
        this->title = "Manager";
    }

public:
    [SecurityPermission(SecurityAction::Demand, SerializationFormatter = true)]
    virtual void GetObjectData(SerializationInfo^ info, StreamingContext context)
    {
        // Serialize the desired values for this class.
        info->AddValue("title", title);

        // Get the set of serializable members for the class and base classes.
        Type^ thisType = this->GetType();
        array<MemberInfo^>^ serializableMembers =
            FormatterServices::GetSerializableMembers(thisType, context);

        // Serialize the base class's fields to the info object.
        for each (MemberInfo^ serializableMember in serializableMembers)
        {
            // Do not serialize fields for this class.
            if (serializableMember->DeclaringType != thisType)
            {
                // Skip this field if it is marked NonSerialized.
                if (!(Attribute::IsDefined(serializableMember,
                    NonSerializedAttribute::typeid)))
                {
                    // Get the value of this field and add it to the
                    // SerializationInfo object.
                    info->AddValue(serializableMember->Name,
                        ((FieldInfo^)serializableMember)->GetValue(this));
                }
            }
        }

        // Call the method below to see the contents of the
        // SerializationInfo object.
        DisplaySerializationInfo(info);
    }

private:
    static void DisplaySerializationInfo(SerializationInfo^ info)
    {
        Console::WriteLine("Values in the SerializationInfo:");
        for each (SerializationEntry^ infoEntry in info)
        {
            Console::WriteLine("Name={0}, ObjectType={1}, Value={2}",
                infoEntry->Name, infoEntry->ObjectType, infoEntry->Value);
        }
    }

protected:
    Manager(SerializationInfo^ info,
        StreamingContext context) : Employee(nullptr)
    {
        // Get the set of serializable members for the class and base classes.
        Type^ thisType = this->GetType();
        array<MemberInfo^>^ serializableMembers =
            FormatterServices::GetSerializableMembers(thisType, context);

        // Deserialize the base class's fields from the info object.
        for each (MemberInfo^ serializableMember in serializableMembers)
        {
            // Do not deserialize fields for this class.
            if (serializableMember->DeclaringType != thisType)
            {
                // For easier coding, treat the member as a FieldInfo object
                FieldInfo^ fieldInformation = (FieldInfo^)serializableMember;

                // Skip this field if it is marked NonSerialized.
                if (!(Attribute::IsDefined(serializableMember,
                    NonSerializedAttribute::typeid)))
                {
                    // Get the value of this field from the
                    // SerializationInfo object.
                    fieldInformation->SetValue(this,
                        info->GetValue(fieldInformation->Name,
                        fieldInformation->FieldType));
                }
            }
        }

        // Deserialize the values that were serialized for this class.
        title = info->GetString("title");
    }

public:
    virtual String^ ToString() override
    {
        return String::Format("{0} -> {1}", title, Employee::ToString());
    }
};

int main()
{
    Stream^ stream = gcnew MemoryStream();
    IFormatter^ formatter = gcnew BinaryFormatter();
    Manager^ m = gcnew Manager();
    Console::WriteLine(m->ToString());
    formatter->Serialize(stream, m);

    stream->Position = 0;
    m = (Manager^) formatter->Deserialize(stream);
    Console::WriteLine(m->ToString());
}

// This code produces the following output.
//
//  Manager -> Employee -> Person
//  Values in the SerializaitonInfo:
//  Name=title, ObjectType=System.String, Value=Manager
//  Name=Employee+title, ObjectType=System.String, Value=Employee
//  Name=Person+title, ObjectType=System.String, Value=Person
//  Manager -> Employee -> Person
using System;
using System.IO;
using System.Runtime.Serialization;
using System.Runtime.Serialization.Formatters;
using System.Runtime.Serialization.Formatters.Binary;
using System.Reflection;
using System.Security.Permissions;


// Person is a serializable base class.
[Serializable]
public class Person
{
    private String title;

    public Person(String title)
    {
        this.title = title;
    }

    public override String ToString()
    {
        return String.Format("{0}", title);
    }
}

// Employee is a serializable class derived from Person.
[Serializable]
public class Employee : Person
{
    private String title;

    public Employee(String title) : base("Person")
    {
        this.title = title;
    }

    public override String ToString()
    {
        return String.Format("{0} -> {1}", title, base.ToString());
    }
}

// Manager is a serializable and ISerializable class derived from Employee.
[Serializable]
public class Manager : Employee, ISerializable
{
    private String title;

    public Manager() : base("Employee") 
    {
        this.title = "Manager";
    }

    [SecurityPermission(SecurityAction.Demand, SerializationFormatter = true)]
    public void GetObjectData(SerializationInfo info, StreamingContext context)
    {

        // Serialize the desired values for this class.
        info.AddValue("title", title);

        // Get the set of serializable members for the class and base classes.
        Type thisType = this.GetType();
        MemberInfo[] mi = FormatterServices.GetSerializableMembers(thisType, context);

        // Serialize the base class's fields to the info object.
        for (Int32 i = 0; i < mi.Length; i++)
        {
            // Do not serialize fields for this class.
            if (mi[i].DeclaringType == thisType) continue;

            // Skip this field if it is marked NonSerialized.
            if (Attribute.IsDefined(mi[i], typeof(NonSerializedAttribute))) continue;
         
            // Get the value of this field and add it to the SerializationInfo object.
            info.AddValue(mi[i].Name, ((FieldInfo) mi[i]).GetValue(this));
        }

        // Call the method below to see the contents of the SerializationInfo object.
        DisplaySerializationInfo(info);
    }
 
    private void DisplaySerializationInfo(SerializationInfo info)
    {
        SerializationInfoEnumerator e = info.GetEnumerator();
        Console.WriteLine("Values in the SerializationInfo:");
        while (e.MoveNext())
        {
            Console.WriteLine("Name={0}, ObjectType={1}, Value={2}", e.Name, e.ObjectType, e.Value);
        }
    }

    [SecurityPermissionAttribute(SecurityAction.Demand, Flags=SecurityPermissionFlag.SerializationFormatter)]
    protected Manager(SerializationInfo info, StreamingContext context) : base(null)
    {

        // Get the set of serializable members for the class and base classes.
        Type thisType = this.GetType();
        MemberInfo[] mi = FormatterServices.GetSerializableMembers(thisType, context);

        // Deserialize the base class's fields from the info object.
        for (Int32 i = 0; i < mi.Length; i++)
        {
            // Do not deserialize fields for this class.
            if (mi[i].DeclaringType == thisType) continue;

            // For easier coding, treat the member as a FieldInfo object
            FieldInfo fi = (FieldInfo) mi[i];

            // Skip this field if it is marked NonSerialized.
            if (Attribute.IsDefined(mi[i], typeof(NonSerializedAttribute))) continue;

            // Get the value of this field from the SerializationInfo object.
            fi.SetValue(this, info.GetValue(fi.Name, fi.FieldType));
        }

        // Deserialize the values that were serialized for this class.
        title = info.GetString("title");
    }

    public override String ToString()
    {
        return String.Format("{0} -> {1}", title, base.ToString());
    }
}


public sealed class App
{
    public static void Main()
    {
        Run();
    }

    public static void Run()
    {
        using (Stream stream = new MemoryStream())
	{
            IFormatter formatter = new BinaryFormatter();
            Manager m = new Manager();
            Console.WriteLine(m.ToString());
            formatter.Serialize(stream, m);

            stream.Position = 0;
            m = (Manager) formatter.Deserialize(stream);
            Console.WriteLine(m.ToString());
        }
    }
}
// This code produces the following output.
//
//  Manager -> Employee -> Person
//  Values in the SerializaitonInfo:
//  Name=title, ObjectType=System.String, Value=Manager
//  Name=Employee+title, ObjectType=System.String, Value=Employee
//  Name=Person+title, ObjectType=System.String, Value=Person
//  Manager -> Employee -> Person

Comentários

A classe atual é um enumerador padrão que analisa sobre os valores armazenados em SerializationInfo.The current class is a standard enumerator that parses over the values stored in SerializationInfo. Em vez de registrar os valores, o SerializationInfoEnumerator mantém ponteiros para variáveis de membros a SerializationInfo que o criou.Instead of recording the values, the SerializationInfoEnumerator keeps pointers to the member variables of the SerializationInfo that created it.

Essa classe segue o IEnumerator mecanismo.This class follows the IEnumerator mechanism.

Propriedades

Current Current Current Current

Obtém o item que está sendo examinado no momento.Gets the item currently being examined.

Name Name Name Name

Obtém o nome para o item que está sendo examinado no momento.Gets the name for the item currently being examined.

ObjectType ObjectType ObjectType ObjectType

Obtém o tipo do item que está sendo examinado no momento.Gets the type of the item currently being examined.

Value Value Value Value

Obtém o valor do item que está sendo examinado no momento.Gets the value of the item currently being examined.

Métodos

Equals(Object) Equals(Object) Equals(Object) Equals(Object)

Determina se o objeto especificado é igual ao objeto atual.Determines whether the specified object is equal to the current object.

(Inherited from Object)
GetHashCode() GetHashCode() GetHashCode() GetHashCode()

Serve como a função de hash padrão.Serves as the default hash function.

(Inherited from Object)
GetType() GetType() GetType() GetType()

Obtém o Type da instância atual.Gets the Type of the current instance.

(Inherited from Object)
MemberwiseClone() MemberwiseClone() MemberwiseClone() MemberwiseClone()

Cria uma cópia superficial do Object atual.Creates a shallow copy of the current Object.

(Inherited from Object)
MoveNext() MoveNext() MoveNext() MoveNext()

Atualiza o enumerador para o próximo item.Updates the enumerator to the next item.

Reset() Reset() Reset() Reset()

Redefine o enumerador para o primeiro item.Resets the enumerator to the first item.

ToString() ToString() ToString() ToString()

Retorna uma cadeia de caracteres que representa o objeto atual.Returns a string that represents the current object.

(Inherited from Object)

Implantações explícitas de interface

IEnumerator.Current IEnumerator.Current IEnumerator.Current IEnumerator.Current

Obtém o item atual na coleção.Gets the current item in the collection.

Aplica-se a

Veja também