AudioSignalProblem Enumeração
Definição
Contém uma lista de possíveis problemas no sinal de áudio que chega em um mecanismo de reconhecimento de fala.Contains a list of possible problems in the audio signal coming in to a speech recognition engine.
public enum class AudioSignalProblem
public enum AudioSignalProblem
type AudioSignalProblem =
Public Enum AudioSignalProblem
- Herança
Campos
| None | 0 | Não há problemas com a entrada de áudio.No problems with audio input. |
| NoSignal | 2 | A entrada de áudio não é detectada.Audio input is not detected. |
| TooFast | 5 | A entrada de áudio é muito rápida.Audio input is too fast. |
| TooLoud | 3 | A entrada de áudio é muito alta.Audio input is too loud. |
| TooNoisy | 1 | A entrada de áudio tem muito ruído de tela de fundo.Audio input has too much background noise. |
| TooSlow | 6 | A entrada de áudio é muito lenta.Audio input is too slow. |
| TooSoft | 4 | A entrada de áudio é muito baixa.Audio input is too quiet. |
Exemplos
O exemplo a seguir define um manipulador de eventos que reúne informações sobre um AudioSignalProblemOccurred evento.The following example defines an event handler that gathers information about an AudioSignalProblemOccurred event.
private SpeechRecognitionEngine sre;
// Initialize the speech recognition engine.
private void Initialize()
{
sre = new SpeechRecognitionEngine();
// Add a handler for the AudioSignalProblemOccurred event.
sre.AudioSignalProblemOccurred += new EventHandler<AudioSignalProblemOccurredEventArgs>(sre_AudioSignalProblemOccurred);
}
// Gather information when the AudioSignalProblemOccurred event is raised.
void sre_AudioSignalProblemOccurred(object sender, AudioSignalProblemOccurredEventArgs e)
{
StringBuilder details = new StringBuilder();
details.AppendLine("Audio signal problem information:");
details.AppendFormat(
" Audio level: {0}" + Environment.NewLine +
" Audio position: {1}" + Environment.NewLine +
" Audio signal problem: {2}" + Environment.NewLine +
" Recognition engine audio position: {3}" + Environment.NewLine,
e.AudioLevel, e.AudioPosition, e.AudioSignalProblem,
e.recoEngineAudioPosition);
// Insert additional event handler code here.
}
Comentários
A AudioSignalProblemOccurredEventArgs.AudioSignalProblem propriedade Obtém um membro dessa enumeração quando o SpeechRecognitionEngine ou SpeechRecognizer gera um AudioSignalProblemOccurred evento.The AudioSignalProblemOccurredEventArgs.AudioSignalProblem property gets a member of this enumeration when the SpeechRecognitionEngine or SpeechRecognizer raises a AudioSignalProblemOccurred event.