PromptBuilder.AppendBookmark(String) Método

Definição

Acrescenta um indicador ao objeto PromptBuilder.Appends a bookmark to the PromptBuilder object.

public:
 void AppendBookmark(System::String ^ bookmarkName);
public void AppendBookmark (string bookmarkName);
member this.AppendBookmark : string -> unit
Public Sub AppendBookmark (bookmarkName As String)

Parâmetros

bookmarkName
String

Uma cadeia de caracteres que contém o nome do indicador adicionado.A string containing the name of the appended bookmark.

Exemplos

O exemplo a seguir cria um prompt que inclui dois indicadores e envia a saída para um arquivo WAV para reprodução.The following example creates a prompt that includes two bookmarks and sends the output to a WAV file for playback. O manipulador do BookmarkReached evento grava o nome do indicador e sua posição no fluxo de áudio quando o evento foi gerado para o console.The handler for the BookmarkReached event writes the name of the bookmark and its position in the audio stream when the event was raised to the console.

using System;  
using System.Speech.Synthesis;  

namespace SampleSynthesis  
{  
  class Program  
  {  
    static void Main(string[] args)  
    {  

      // Initialize a new instance of the SpeechSynthesizer.  
      using (SpeechSynthesizer synth = new SpeechSynthesizer())  
      {  

        // Configure the audio output.   
        synth.SetOutputToWaveFile(@"C:\test\weather.wav");  

        // Create a SoundPlayer instance to play the output audio file.  
        System.Media.SoundPlayer m_SoundPlayer =  
          new System.Media.SoundPlayer(@"C:\test\weather.wav");  

        // Build a prompt and append bookmarks.  
        PromptBuilder builder = new PromptBuilder(  
          new System.Globalization.CultureInfo("en-US"));  
        builder.AppendText(  
          "The weather forecast for today is partly cloudy with some sun breaks.");  
        builder.AppendBookmark("Daytime forecast");  
        builder.AppendText(  
          "Tonight's weather will be cloudy with a 30% chance of showers.");  
        builder.AppendBookmark("Nighttime forecast");  

        // Add a handler for the BookmarkReached event.  
        synth.BookmarkReached +=  
          new EventHandler<BookmarkReachedEventArgs>(synth_BookmarkReached);  

        // Speak the prompt and play back the output file.  
        synth.Speak(builder);  
        m_SoundPlayer.Play();  
      }  

      Console.WriteLine();  
      Console.WriteLine("Press any key to exit...");  
      Console.ReadKey();  
    }  

    // Write the name and position of the bookmark to the console.  
    static void synth_BookmarkReached(object sender, BookmarkReachedEventArgs e)  
    {  
      Console.WriteLine("Bookmark ({0}) reached at: {1} ",  
        e.Bookmark, e.AudioPosition);  
    }  
  }  
}  

Comentários

Um mecanismo de síntese de fala gerará um BookmarkReached evento se encontrar um indicador ao falar de um prompt usando qualquer um dos Speak métodos,, SpeakAsync SpeakSsml ou SpeakSsmlAsync .A speech synthesis engine will generate a BookmarkReached event if it encounters a bookmark while speaking a prompt using any of the Speak, SpeakAsync, SpeakSsml, or SpeakSsmlAsync methods.

Aplica-se a