Thread.Join Método

Definição

Bloqueia o thread de chamada até que o thread representado por esta instância seja encerrado.Blocks the calling thread until the thread represented by this instance terminates.

Sobrecargas

Join()

Bloqueia o thread de chamada até que o thread representado por essa instância termine, enquanto continua a executar COM padrão e o bombeamento de SendMessage.Blocks the calling thread until the thread represented by this instance terminates, while continuing to perform standard COM and SendMessage pumping.

Join(Int32)

Bloqueia o thread de chamada até que o thread representado por essa instância termine ou até que o tempo especificado tenha decorrido, enquanto continua executando o COM padrão e o bombeamento de SendMessage.Blocks the calling thread until the thread represented by this instance terminates or the specified time elapses, while continuing to perform standard COM and SendMessage pumping.

Join(TimeSpan)

Bloqueia o thread de chamada até que o thread representado por essa instância termine ou até que o tempo especificado tenha decorrido, enquanto continua executando o COM padrão e o bombeamento de SendMessage.Blocks the calling thread until the thread represented by this instance terminates or the specified time elapses, while continuing to perform standard COM and SendMessage pumping.

Join()

Bloqueia o thread de chamada até que o thread representado por essa instância termine, enquanto continua a executar COM padrão e o bombeamento de SendMessage.Blocks the calling thread until the thread represented by this instance terminates, while continuing to perform standard COM and SendMessage pumping.

public:
 void Join();
public void Join ();
member this.Join : unit -> unit
Public Sub Join ()

Exceções

O chamador tentou ingressar em um thread que está no estado Unstarted.The caller attempted to join a thread that is in the Unstarted state.

O thread é interrompido enquanto espera.The thread is interrupted while waiting.

Comentários

Join é um método de sincronização que bloqueia o thread de chamada (ou seja, o thread que chama o método) até que o thread cujo Join método for chamado tenha sido concluído.Join is a synchronization method that blocks the calling thread (that is, the thread that calls the method) until the thread whose Join method is called has completed. Use esse método para garantir que um thread tenha sido encerrado.Use this method to ensure that a thread has been terminated. O chamador bloqueará indefinidamente se o thread não for encerrado.The caller will block indefinitely if the thread does not terminate. No exemplo a seguir, o Thread1 thread chama o Join() método de Thread2 , que faz com que o Thread1 bloqueie até que Thread2 tenha sido concluído.In the following example, the Thread1 thread calls the Join() method of Thread2, which causes Thread1 to block until Thread2 has completed.

using System;
using System.Threading;

public class Example
{
   static Thread thread1, thread2;
   
   public static void Main()
   {
      thread1 = new Thread(ThreadProc);
      thread1.Name = "Thread1";
      thread1.Start();
      
      thread2 = new Thread(ThreadProc);
      thread2.Name = "Thread2";
      thread2.Start();   
   }

   private static void ThreadProc()
   {
      Console.WriteLine("\nCurrent thread: {0}", Thread.CurrentThread.Name);
      if (Thread.CurrentThread.Name == "Thread1" && 
          thread2.ThreadState != ThreadState.Unstarted)
         thread2.Join();
      
      Thread.Sleep(4000);
      Console.WriteLine("\nCurrent thread: {0}", Thread.CurrentThread.Name);
      Console.WriteLine("Thread1: {0}", thread1.ThreadState);
      Console.WriteLine("Thread2: {0}\n", thread2.ThreadState);
   }
}
// The example displays output like the following:
//       Current thread: Thread1
//       
//       Current thread: Thread2
//       
//       Current thread: Thread2
//       Thread1: WaitSleepJoin
//       Thread2: Running
//       
//       
//       Current thread: Thread1
//       Thread1: Running
//       Thread2: Stopped
Imports System.Threading

Module Example
   Dim thread1, thread2 As Thread

   Public Sub Main()
      thread1 = new Thread(AddressOf ThreadProc)
      thread1.Name = "Thread1"
      thread1.Start()
      
      thread2 = New Thread(AddressOf ThreadProc)
      thread2.Name = "Thread2"
      thread2.Start()   
   End Sub

   Private Sub ThreadProc()
      Console.WriteLine()
      Console.WriteLine("Current thread: {0}", Thread.CurrentThread.Name)
      If (Thread.CurrentThread.Name = "Thread1" And 
          thread2.ThreadState <> ThreadState.Unstarted)
         thread2.Join()
      End If
      Thread.Sleep(4000)
      Console.WriteLine()
      Console.WriteLine("Current thread: {0}", Thread.CurrentThread.Name)
      Console.WriteLine("Thread1: {0}", thread1.ThreadState)
      Console.WriteLine("Thread2: {0}", thread2.ThreadState)
      Console.WriteLine()
   End Sub
End Module
' The example displays output like the following :
'       Current thread: Thread1
'       
'       Current thread: Thread2
'       
'       Current thread: Thread2
'       Thread1: WaitSleepJoin
'       Thread2: Running
'       
'       
'       Current thread: Thread1
'       Thread1: Running
'       Thread2: Stopped

Se o thread já tiver terminado quando Join for chamado, o método retornará imediatamente.If the thread has already terminated when Join is called, the method returns immediately.

Aviso

Você nunca deve chamar o Join método do Thread objeto que representa o thread atual do thread atual.You should never call the Join method of the Thread object that represents the current thread from the current thread. Isso faz com que seu aplicativo fique sem resposta, pois o thread atual aguarda por si só indefinidamente,This causes your app to become unresponsive because the current thread waits upon itself indefinitely,

Esse método altera o estado do thread de chamada para incluir ThreadState.WaitSleepJoin .This method changes the state of the calling thread to include ThreadState.WaitSleepJoin. Não é possível invocar Join em um thread que esteja no ThreadState.Unstarted estado.You cannot invoke Join on a thread that is in the ThreadState.Unstarted state.

Confira também

Aplica-se a

Join(Int32)

Bloqueia o thread de chamada até que o thread representado por essa instância termine ou até que o tempo especificado tenha decorrido, enquanto continua executando o COM padrão e o bombeamento de SendMessage.Blocks the calling thread until the thread represented by this instance terminates or the specified time elapses, while continuing to perform standard COM and SendMessage pumping.

public:
 bool Join(int millisecondsTimeout);
public bool Join (int millisecondsTimeout);
member this.Join : int -> bool
Public Function Join (millisecondsTimeout As Integer) As Boolean

Parâmetros

millisecondsTimeout
Int32

O número de milissegundos para espera pelo encerramento do thread.The number of milliseconds to wait for the thread to terminate.

Retornos

Boolean

true se o thread tiver sido encerrado; false se o thread não tiver sido encerrado depois que o tempo especificado pelo parâmetro millisecondsTimeout tiver decorrido.true if the thread has terminated; false if the thread has not terminated after the amount of time specified by the millisecondsTimeout parameter has elapsed.

Exceções

O valor de millisecondsTimeout será negativo e não será igual a Infinite em milissegundos.The value of millisecondsTimeout is negative and is not equal to Infinite in milliseconds.

O thread não foi iniciado.The thread has not been started.

millisecondsTimeout é menor que -1 (Timeout.Infinite).millisecondsTimeout is less than -1 (Timeout.Infinite).

O thread foi interrompido enquanto espera.The thread was interrupted while waiting.

Comentários

Join(Int32) é um método de sincronização que bloqueia o thread de chamada (ou seja, o thread que chama o método) até que o thread cujo Join método for chamado tenha sido concluído ou o intervalo de tempo limite tenha decorrido.Join(Int32) is a synchronization method that blocks the calling thread (that is, the thread that calls the method) until either the thread whose Join method is called has completed or the time-out interval has elapsed. No exemplo a seguir, o Thread1 thread chama o Join() método de Thread2 , que faz com que o Thread1 bloqueie até que Thread2 tenha sido concluído ou 2 segundos tenha decorrido.In the following example, the Thread1 thread calls the Join() method of Thread2, which causes Thread1 to block either until Thread2 has completed or 2 seconds have elapsed.

using System;
using System.Threading;

public class Example
{
   static Thread thread1, thread2;
   
   public static void Main()
   {
      thread1 = new Thread(ThreadProc);
      thread1.Name = "Thread1";
      thread1.Start();
      
      thread2 = new Thread(ThreadProc);
      thread2.Name = "Thread2";
      thread2.Start();   
   }

   private static void ThreadProc()
   {
      Console.WriteLine("\nCurrent thread: {0}", Thread.CurrentThread.Name);
      if (Thread.CurrentThread.Name == "Thread1" && 
          thread2.ThreadState != ThreadState.Unstarted)
         if (thread2.Join(2000))
            Console.WriteLine("Thread2 has termminated.");
         else
            Console.WriteLine("The timeout has elapsed and Thread1 will resume.");   
      
      Thread.Sleep(4000);
      Console.WriteLine("\nCurrent thread: {0}", Thread.CurrentThread.Name);
      Console.WriteLine("Thread1: {0}", thread1.ThreadState);
      Console.WriteLine("Thread2: {0}\n", thread2.ThreadState);
   }
}
// The example displays the following output:
//       Current thread: Thread1
//       
//       Current thread: Thread2
//       The timeout has elapsed and Thread1 will resume.
//       
//       Current thread: Thread2
//       Thread1: WaitSleepJoin
//       Thread2: Running
//       
//       
//       Current thread: Thread1
//       Thread1: Running
//       Thread2: Stopped
Imports System.Threading

Module Example
   Dim thread1, thread2 As Thread

   Public Sub Main()
      thread1 = new Thread(AddressOf ThreadProc)
      thread1.Name = "Thread1"
      thread1.Start()
      
      thread2 = New Thread(AddressOf ThreadProc)
      thread2.Name = "Thread2"
      thread2.Start()   
   End Sub

   Private Sub ThreadProc()
      Console.WriteLine()
      Console.WriteLine("Current thread: {0}", Thread.CurrentThread.Name)
      If (Thread.CurrentThread.Name = "Thread1" And 
          thread2.ThreadState <> ThreadState.Unstarted)
         If thread2.Join(TimeSpan.FromSeconds(2))
            Console.WriteLine("Thread2 has termminated.")
         Else
            Console.WriteLine("The timeout has elapsed and Thread1 will resume.")
         End If      
      End If
      Thread.Sleep(4000)
      Console.WriteLine()
      Console.WriteLine("Current thread: {0}", Thread.CurrentThread.Name)
      Console.WriteLine("Thread1: {0}", thread1.ThreadState)
      Console.WriteLine("Thread2: {0}", thread2.ThreadState)
      Console.WriteLine()
   End Sub
End Module
' The example displays the following output:
'       Current thread: Thread1
'       
'       Current thread: Thread2
'       
'       Current thread: Thread2
'       Thread1: WaitSleepJoin
'       Thread2: Running
'       
'       
'       Current thread: Thread1
'       Thread1: Running
'       Thread2: Stopped

Se Timeout.Infinite for especificado para o millisecondsTimeout parâmetro, esse método se comformará idêntica à Join() sobrecarga do método, exceto pelo valor de retorno.If Timeout.Infinite is specified for the millisecondsTimeout parameter, this method behaves identically to the Join() method overload, except for the return value.

Se o thread já tiver terminado quando Join for chamado, o método retornará imediatamente.If the thread has already terminated when Join is called, the method returns immediately.

Esse método altera o estado do thread de chamada para incluir ThreadState.WaitSleepJoin .This method changes the state of the calling thread to include ThreadState.WaitSleepJoin. Não é possível invocar Join em um thread que esteja no ThreadState.Unstarted estado.You cannot invoke Join on a thread that is in the ThreadState.Unstarted state.

Confira também

Aplica-se a

Join(TimeSpan)

Bloqueia o thread de chamada até que o thread representado por essa instância termine ou até que o tempo especificado tenha decorrido, enquanto continua executando o COM padrão e o bombeamento de SendMessage.Blocks the calling thread until the thread represented by this instance terminates or the specified time elapses, while continuing to perform standard COM and SendMessage pumping.

public:
 bool Join(TimeSpan timeout);
public bool Join (TimeSpan timeout);
member this.Join : TimeSpan -> bool
Public Function Join (timeout As TimeSpan) As Boolean

Parâmetros

timeout
TimeSpan

Um TimeSpan definido como a quantidade de tempo de espera até a conclusão do thread.A TimeSpan set to the amount of time to wait for the thread to terminate.

Retornos

Boolean

true se o thread tiver sido encerrado; false se o thread não tiver sido encerrado depois que o período especificado pelo parâmetro timeout tiver decorrido.true if the thread terminated; false if the thread has not terminated after the amount of time specified by the timeout parameter has elapsed.

Exceções

O valor de timeout será negativo e não será igual a Infinite em milissegundos, ou será maior que MaxValue milissegundos.The value of timeout is negative and is not equal to Infinite in milliseconds, or is greater than MaxValue milliseconds.

O chamador tentou ingressar em um thread que está no estado Unstarted.The caller attempted to join a thread that is in the Unstarted state.

Exemplos

O exemplo de código a seguir demonstra como usar um TimeSpan valor com o Join método.The following code example demonstrates how to use a TimeSpan value with the Join method.

using namespace System;
using namespace System::Threading;

static TimeSpan waitTime = TimeSpan(0,0,1);

ref class Test
{
public:
   static void Work()
   {
      Thread::Sleep( waitTime );
   }

};

int main()
{
   Thread^ newThread = gcnew Thread( gcnew ThreadStart( Test::Work ) );
   newThread->Start();
   if ( newThread->Join( waitTime + waitTime ) )
   {
      Console::WriteLine( "New thread terminated." );
   }
   else
   {
      Console::WriteLine( "Join timed out." );
   }
}
// The example displays the following output:
//        New thread terminated.
using System;
using System.Threading;

class Test
{
    static TimeSpan waitTime = new TimeSpan(0, 0, 1);

    public static void Main() 
    {
        Thread newThread = new Thread(Work);
        newThread.Start();

        if(newThread.Join(waitTime + waitTime)) {
            Console.WriteLine("New thread terminated.");
        }
        else {
            Console.WriteLine("Join timed out.");
        }
    }

    static void Work()
    {
        Thread.Sleep(waitTime);
    }
}
// The example displays the following output:
//        New thread terminated.
Imports System.Threading

Public Module Test
    Dim waitTime As New TimeSpan(0, 0, 1)

    Public Sub Main() 
        Dim newThread As New Thread(AddressOf Work)
        newThread.Start()

        If newThread.Join(waitTime + waitTime) Then
            Console.WriteLine("New thread terminated.")
        Else
            Console.WriteLine("Join timed out.")
        End If
    End Sub

    Private Sub Work()
        Thread.Sleep(waitTime)
    End Sub
End Module
' The example displays the following output:
'       New thread terminated.

Comentários

Join(TimeSpan) é um método de sincronização que bloqueia o thread de chamada (ou seja, o thread que chama o método) até que o thread cujo Join método for chamado tenha sido concluído ou o intervalo de tempo limite tenha decorrido.Join(TimeSpan) is a synchronization method that blocks the calling thread (that is, the thread that calls the method) until either the thread whose Join method is called has completed or the time-out interval has elapsed. No exemplo a seguir, o Thread1 thread chama o Join() método de Thread2 , que faz com que o Thread1 bloqueie até que Thread2 tenha sido concluído ou 2 segundos tenha decorrido.In the following example, the Thread1 thread calls the Join() method of Thread2, which causes Thread1 to block either until Thread2 has completed or 2 seconds have elapsed.

using System;
using System.Threading;

public class Example
{
   static Thread thread1, thread2;
   
   public static void Main()
   {
      thread1 = new Thread(ThreadProc);
      thread1.Name = "Thread1";
      thread1.Start();
      
      thread2 = new Thread(ThreadProc);
      thread2.Name = "Thread2";
      thread2.Start();   
   }

   private static void ThreadProc()
   {
      Console.WriteLine("\nCurrent thread: {0}", Thread.CurrentThread.Name);
      if (Thread.CurrentThread.Name == "Thread1" && 
          thread2.ThreadState != ThreadState.Unstarted)
         if (thread2.Join(TimeSpan.FromSeconds(2)))
            Console.WriteLine("Thread2 has termminated.");
         else
            Console.WriteLine("The timeout has elapsed and Thread1 will resume.");   
      
      Thread.Sleep(4000);
      Console.WriteLine("\nCurrent thread: {0}", Thread.CurrentThread.Name);
      Console.WriteLine("Thread1: {0}", thread1.ThreadState);
      Console.WriteLine("Thread2: {0}\n", thread2.ThreadState);
   }
}
// The example displays the following output:
//       Current thread: Thread1
//       
//       Current thread: Thread2
//       The timeout has elapsed and Thread1 will resume.
//       
//       Current thread: Thread2
//       Thread1: WaitSleepJoin
//       Thread2: Running
//       
//       
//       Current thread: Thread1
//       Thread1: Running
//       Thread2: Stopped
Imports System.Threading

Module Example
   Dim thread1, thread2 As Thread

   Public Sub Main()
      thread1 = new Thread(AddressOf ThreadProc)
      thread1.Name = "Thread1"
      thread1.Start()
      
      thread2 = New Thread(AddressOf ThreadProc)
      thread2.Name = "Thread2"
      thread2.Start()   
   End Sub

   Private Sub ThreadProc()
      Console.WriteLine()
      Console.WriteLine("Current thread: {0}", Thread.CurrentThread.Name)
      If (Thread.CurrentThread.Name = "Thread1" And 
          thread2.ThreadState <> ThreadState.Unstarted)
         If thread2.Join(2000)
            Console.WriteLine("Thread2 has termminated.")
         Else
            Console.WriteLine("The timeout has elapsed and Thread1 will resume.")
         End If      
      End If
      Thread.Sleep(4000)
      Console.WriteLine()
      Console.WriteLine("Current thread: {0}", Thread.CurrentThread.Name)
      Console.WriteLine("Thread1: {0}", thread1.ThreadState)
      Console.WriteLine("Thread2: {0}", thread2.ThreadState)
      Console.WriteLine()
   End Sub
End Module
' The example displays the following output:
'       Current thread: Thread1
'       
'       Current thread: Thread2
'       
'       Current thread: Thread2
'       Thread1: WaitSleepJoin
'       Thread2: Running
'       
'       
'       Current thread: Thread1
'       Thread1: Running
'       Thread2: Stopped

Se Timeout.Infinite é especificado para timeout , esse método se comporta de forma idêntica à Join() sobrecarga do método, exceto pelo valor de retorno.If Timeout.Infinite is specified for timeout, this method behaves identically to the Join() method overload, except for the return value.

Se o thread já tiver terminado quando Join for chamado, o método retornará imediatamente.If the thread has already terminated when Join is called, the method returns immediately.

Esse método altera o estado do thread atual a ser incluído WaitSleepJoin .This method changes the state of the current thread to include WaitSleepJoin. Não é possível invocar Join em um thread que esteja no ThreadState.Unstarted estado.You cannot invoke Join on a thread that is in the ThreadState.Unstarted state.

Confira também

Aplica-se a