FrameworkElement.RegisterName(String, Object) Método

Definição

Fornece um acessador que simplifica o acesso ao método de registro NameScope.Provides an accessor that simplifies access to the NameScope registration method.

public:
 void RegisterName(System::String ^ name, System::Object ^ scopedElement);
public void RegisterName (string name, object scopedElement);
member this.RegisterName : string * obj -> unit
Public Sub RegisterName (name As String, scopedElement As Object)

Parâmetros

name
String

Nome a ser usado para o mapeamento de nome-objeto especificado.Name to use for the specified name-object mapping.

scopedElement
Object

Objeto para o mapeamento.Object for the mapping.

Exemplos

using System;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;

namespace Microsoft.Samples.Animation.AnimatingWithStoryboards
{

    public class ScopeExample : Page
    {
        
        private Storyboard myStoryboard;
        private StackPanel myMainPanel;
        private Button button1, button2;
        
        public ScopeExample()
        {
        
            this.Background = Brushes.White; 
            myMainPanel = new StackPanel();
            
            // Create a name scope for the stackpanel. 
            NameScope.SetNameScope(myMainPanel, new NameScope());
            
            myMainPanel.Background = Brushes.Orange;
              
            button1 = new Button();
            button1.Name = "Button1";
            
            // Register button1's name with myMainPanel.
            myMainPanel.RegisterName(button1.Name, button1);
            button1.Content = "Button 1";
            button1.Click += new RoutedEventHandler(button1Clicked);
            myMainPanel.Children.Add(button1);
            
            button2 = new Button();
            button2.Name = "Button2";
            
            // Register button2's name with myMainPanel.
            myMainPanel.RegisterName(button2.Name, button2);
            button2.Content = "Button 2";
            button2.Click += new RoutedEventHandler(button2Clicked);
            myMainPanel.Children.Add(button2);

            // Create some animations and a storyboard.
            DoubleAnimation button1WidthAnimation = 
                new DoubleAnimation(300, 200, new Duration(TimeSpan.FromSeconds(5)));
            Storyboard.SetTargetName(button1WidthAnimation, button1.Name);
            Storyboard.SetTargetProperty(button1WidthAnimation, new PropertyPath(Button.WidthProperty));

            DoubleAnimation button2WidthAnimation = 
                new DoubleAnimation(300, 200, new Duration(TimeSpan.FromSeconds(5)));
            Storyboard.SetTargetName(button2WidthAnimation, button2.Name);
            Storyboard.SetTargetProperty(button2WidthAnimation, new PropertyPath(Button.WidthProperty));
            
            DoubleAnimation heightAnimationWithoutTarget = 
                new DoubleAnimation(300, 200, new Duration(TimeSpan.FromSeconds(5)));
            Storyboard.SetTargetProperty(heightAnimationWithoutTarget, new PropertyPath(FrameworkElement.HeightProperty));                
            
            myStoryboard = new Storyboard();
            myStoryboard.Children.Add(button1WidthAnimation);
            myStoryboard.Children.Add(button2WidthAnimation);
            myStoryboard.Children.Add(heightAnimationWithoutTarget);
            
            this.Content = myMainPanel;
        }  

        private void button1Clicked(object sender, RoutedEventArgs args)
        {
        
            // Starts the animations. The animation without a specified 
            // target name, heightAnimationWithoutTarget, is applied to
            // myMainPanel.
            myStoryboard.Begin(myMainPanel);
        }
        
        private void button2Clicked(object sender, RoutedEventArgs args)
        {
        
            // Starts the animations. The animation without a specified 
            // target name, heightAnimationWithoutTarget, is applied to
            // button2.
            myStoryboard.Begin(button2);
        }        
    }
}

Imports System.Windows
Imports System.Windows.Controls
Imports System.Windows.Media
Imports System.Windows.Media.Animation
Imports System.Windows.Shapes

Namespace Microsoft.Samples.Animation.AnimatingWithStoryboards




    Public Class ScopeExample
        Inherits Page

        Private myStoryboard As Storyboard
        Private myMainPanel As StackPanel
        Private button1, button2 As Button

        Public Sub New()

            Me.Background = Brushes.White
            myMainPanel = New StackPanel()

            ' Create a name scope for the stackpanel. 
            NameScope.SetNameScope(myMainPanel, New NameScope())

            myMainPanel.Background = Brushes.Orange

            button1 = New Button()
            button1.Name = "Button1"

            ' Register button1's name with myMainPanel.
            myMainPanel.RegisterName(button1.Name, button1)
            button1.Content = "Button 1"
            AddHandler button1.Click, AddressOf button1Clicked
            myMainPanel.Children.Add(button1)

            button2 = New Button()
            button2.Name = "Button2"

            ' Register button2's name with myMainPanel.
            myMainPanel.RegisterName(button2.Name, button2)
            button2.Content = "Button 2"
            AddHandler button2.Click, AddressOf button2Clicked
            myMainPanel.Children.Add(button2)


            ' Create some animations and a storyboard.
            Dim button1WidthAnimation As New DoubleAnimation(300, 200, New Duration(TimeSpan.FromSeconds(5)))
            Storyboard.SetTargetName(button1WidthAnimation, button1.Name)
            Storyboard.SetTargetProperty(button1WidthAnimation, New PropertyPath(Button.WidthProperty))

            Dim button2WidthAnimation As New DoubleAnimation(300, 200, New Duration(TimeSpan.FromSeconds(5)))
            Storyboard.SetTargetName(button2WidthAnimation, button2.Name)
            Storyboard.SetTargetProperty(button2WidthAnimation, New PropertyPath(Button.WidthProperty))

            Dim heightAnimationWithoutTarget As New DoubleAnimation(300, 200, New Duration(TimeSpan.FromSeconds(5)))
            Storyboard.SetTargetProperty(heightAnimationWithoutTarget, New PropertyPath(FrameworkElement.HeightProperty))

            myStoryboard = New Storyboard()
            myStoryboard.Children.Add(button1WidthAnimation)
            myStoryboard.Children.Add(button2WidthAnimation)
            myStoryboard.Children.Add(heightAnimationWithoutTarget)

            Me.Content = myMainPanel

        End Sub


        Private Sub button1Clicked(ByVal sender As Object, ByVal args As RoutedEventArgs)

            ' Starts the animations. The animation without a specified 
            ' target name, heightAnimationWithoutTarget, is applied to
            ' myMainPanel.
            myStoryboard.Begin(myMainPanel)

        End Sub

        Private Sub button2Clicked(ByVal sender As Object, ByVal args As RoutedEventArgs)

            ' Starts the animations. The animation without a specified 
            ' target name, heightAnimationWithoutTarget, is applied to
            ' button2.
            myStoryboard.Begin(button2)

        End Sub

    End Class


End Namespace

Comentários

Esse método é um método de conveniência para chamar RegisterName.This method is a convenience method for calling RegisterName. A implementação verificará os elementos pai sucessivos até encontrar a implementação de NameScope aplicável, que é encontrada encontrando um elemento que implemente INameScope.The implementation will check successive parent elements until it finds the applicable NameScope implementation, which is found by finding an element that implements INameScope. Para obter mais informações sobre namescopes, consulte WPF XAML namescopes.For more information about namescopes, see WPF XAML Namescopes.

A chamada de RegisterName é necessária para conectar corretamente storyboards de animação para aplicativos quando criados no código.Calling RegisterName is necessary in order to correctly hook up animation storyboards for applications when created in code. Isso ocorre porque uma das principais propriedades de storyboard, TargetName, usa uma pesquisa de nome de tempo de execução em vez de ser capaz de obter uma referência a um elemento de destino.This is because one of the key storyboard properties, TargetName, uses a run-time name lookup instead of being able to take a reference to a target element. Isso é verdadeiro mesmo se esse elemento estiver acessível por referência do código.This is true even if that element is accessible by reference from the code. Para obter mais informações sobre por que você precisa registrar nomes para destinos de storyboard, consulte visão geral de storyboards.For more information on why you need to register names for storyboard targets, see Storyboards Overview.

Aplica-se a

Veja também