Share via


IDebugComPlusSymbolProvider::AreSymbolsLoaded

Applies to: yesVisual Studio noVisual Studio for Mac

Note

This article applies to Visual Studio 2017. If you're looking for the latest Visual Studio documentation, see Visual Studio documentation. We recommend upgrading to the latest version of Visual Studio. Download it here

Determines if the debug symbols are loaded for the specified module given the application domain identifier.

Syntax

HRESULT AreSymbolsLoaded (
    ULONG32 ulAppDomainID,
    GUID    guidModule
);
int AreSymbolsLoaded (
    uint ulAppDomainID,
    Guid guidModule
);

Parameters

ulAppDomainID
[in] Identifier for the application domain.

guidModule
[in] Unique identifier for the module.

Return Value

If the debug symbols are loaded, returns S_OK; otherwise, returns S_FALSE.

Example

The following example shows how to implement this method for a CDebugSymbolProvider object that exposes the IDebugComPlusSymbolProvider interface.

HRESULT CDebugSymbolProvider::AreSymbolsLoaded(
    ULONG32 ulAppDomainID,
    GUID guidModule
)
{
    HRESULT hr = S_OK;
    CComPtr<CModule> pModule;
    Module_ID idModule(ulAppDomainID, guidModule);

    METHOD_ENTRY( CDebugSymbolProvider::AreSymbolsLoaded );

    IfFalseGo( GetModule( idModule, &pModule ) == S_OK, S_FALSE );
Error:

    METHOD_EXIT( CDebugSymbolProvider::AreSymbolsLoaded, hr );
    return hr;
}

See also