LAUNCH_FLAGSLAUNCH_FLAGS

Especifica os sinalizadores de inicialização de depuração.Specifies the debug launch flags.

SintaxeSyntax

enum enum_LAUNCH_FLAGS {
    LAUNCH_DEBUG      = 0x0000,
    LAUNCH_NODEBUG    = 0x0001,
    LAUNCH_ENABLE_ENC = 0x0002,
    LAUNCH_MERGE_ENV  = 0x0004
};
typedef DWORD LAUNCH_FLAGS;
public enum enum_LAUNCH_FLAGS {
    LAUNCH_DEBUG      = 0x0000,
    LAUNCH_NODEBUG    = 0x0001,
    LAUNCH_ENABLE_ENC = 0x0002,
    LAUNCH_MERGE_ENV  = 0x0004
};

MembrosMembers

LAUNCH_DEBUG inicia o processo de depuração.LAUNCH_DEBUG Launches the process for debugging.

LAUNCH_NODEBUG inicia o processo sem depurá-lo.LAUNCH_NODEBUG Launches the process without debugging it.

LAUNCH_ENABLE_ENC DEPRECATED, DO NOT USE.LAUNCH_ENABLE_ENC DEPRECATED, DO NOT USE.

LAUNCH_MERGE_ENV inicia o processo e mescla o ambiente com o host inicia.LAUNCH_MERGE_ENV Launches the process and merges the environment with the launching host.

ComentáriosRemarks

Esses valores são passados como um argumento para o LaunchSuspended método.These values are passed as an argument to the LaunchSuspended method.

Esses sinalizadores podem ser combinados com um bit a bit OR.These flags may be combined with a bitwise OR.

RequisitosRequirements

Header: msdbg.hHeader: msdbg.h

Namespace: Microsoft.VisualStudio.Debugger.InteropNamespace: Microsoft.VisualStudio.Debugger.Interop

Assembly: Microsoft.VisualStudio.Debugger.Interop.dllAssembly: Microsoft.VisualStudio.Debugger.Interop.dll

Consulte tambémSee Also