Tutorial: Criar um aplicativo iOS que inicia o Leitor Imersivo com conteúdo de uma foto (Swift)

O Leitor Imersivo é uma ferramenta inclusivamente projetada que implementa técnicas comprovadas para melhorar a compreensão da leitura.

A API de leitura do Azure AI Vision deteta conteúdo de texto em uma imagem usando os modelos de reconhecimento mais recentes da Microsoft e converte o texto identificado em um fluxo de caracteres legível por máquina.

Neste tutorial, você cria um aplicativo iOS do zero e integra a API de leitura e o leitor imersivo usando o SDK do leitor imersivo. Um exemplo de trabalho completo deste tutorial está disponível no GitHub.

Pré-requisitos

Criar um projeto Xcode

Crie um novo projeto no Xcode.

Screenshot of the Create a new Xcode project screen.

Escolha Single View App.

Screenshot of the template gallery to select a single view app.

Obtenha o SDK CocoaPod

A maneira mais fácil de usar o SDK do Leitor Imersivo é via CocoaPods. Para instalar via Cocoapods:

  1. Siga o guia para instalar o Cocoapods.

  2. Crie um Podfile executando pod init no diretório raiz do seu projeto Xcode.

  3. Adicione o CocoaPod ao seu Podfile adicionando pod 'immersive-reader-sdk', :path => 'https://github.com/microsoft/immersive-reader-sdk/tree/master/iOS/immersive-reader-sdk'. Seu Podfile deve ter a seguinte aparência, com o nome do seu alvo substituindo picture-to-immersive-reader-swift:

    platform :ios, '9.0'
    
    target 'picture-to-immersive-reader-swift' do
    use_frameworks!
    # Pods for picture-to-immersive-reader-swift
    pod 'immersive-reader-sdk', :git => 'https://github.com/microsoft/immersive-reader-sdk.git'
    end
    
  4. No terminal, no diretório do seu projeto Xcode, execute o comando pod install para instalar o pod SDK do Immersive Reader.

  5. Adicione import immersive_reader_sdk a todos os arquivos que precisam fazer referência ao SDK.

  6. Certifique-se de abrir o projeto abrindo o .xcworkspace arquivo e não o .xcodeproj arquivo.

Adquirir um token de autenticação do Microsoft Entra

Você precisa de alguns valores da etapa de configuração de autenticação do Microsoft Entra na seção de pré-requisitos. Consulte novamente o arquivo de texto que você salvou dessa sessão.

TenantId     => Azure subscription TenantId
ClientId     => Microsoft Entra ApplicationId
ClientSecret => Microsoft Entra Application Service Principal password
Subdomain    => Immersive Reader resource subdomain (resource 'Name' if the resource was created in the Azure portal, or 'CustomSubDomain' option if the resource was created with Azure CLI PowerShell. Check the Azure portal for the subdomain on the Endpoint in the resource Overview page, for example, 'https://[SUBDOMAIN].cognitiveservices.azure.com/')

Na pasta principal do projeto, que contém o arquivo ViewController.swift , crie um arquivo de classe Swift chamado Constants.swift. Substitua a classe pelo código a seguir, adicionando seus valores quando aplicável. Mantenha esse arquivo como um arquivo local que só existe em sua máquina e certifique-se de não confirmar esse arquivo no controle do código-fonte, pois ele contém segredos que não devem ser tornados públicos. Recomendamos que você não mantenha segredos em seu aplicativo. Em vez disso, use um serviço de back-end para obter o token, onde os segredos podem ser mantidos fora do aplicativo e fora do dispositivo. O ponto de extremidade da API de back-end deve ser protegido por trás de alguma forma de autenticação (por exemplo, OAuth) para impedir que usuários não autorizados obtenham tokens para usar em seu serviço e faturamento do Immersive Reader, esse trabalho está além do escopo deste tutorial.

Configurar o aplicativo para ser executado sem um storyboard

Abra AppDelegate.swift e substitua o arquivo pelo código a seguir.

import UIKit

@UIApplicationMain
class AppDelegate: UIResponder, UIApplicationDelegate {
    
    var window: UIWindow?
    
    var navigationController: UINavigationController?

    func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
        // Override point for customization after application launch.
        
        window = UIWindow(frame: UIScreen.main.bounds)
        
        // Allow the app run without a storyboard
        if let window = window {
            let mainViewController = PictureLaunchViewController()
            navigationController = UINavigationController(rootViewController: mainViewController)
            window.rootViewController = navigationController
            window.makeKeyAndVisible()
        }
        return true
    }

    func applicationWillResignActive(_ application: UIApplication) {
        // Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
        // Use this method to pause ongoing tasks, disable timers, and invalidate graphics rendering callbacks. Games should use this method to pause the game.
    }

    func applicationDidEnterBackground(_ application: UIApplication) {
        // Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
        // If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits.
    }

    func applicationWillEnterForeground(_ application: UIApplication) {
        // Called as part of the transition from the background to the active state; here you can undo many of the changes made on entering the background.
    }

    func applicationDidBecomeActive(_ application: UIApplication) {
        // Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
    }

    func applicationWillTerminate(_ application: UIApplication) {
        // Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:.
    }

}

Adicionar funcionalidade para tirar e carregar fotos

Renomeie ViewController.swift para PictureLaunchViewController.swift e substitua o arquivo pelo código a seguir.

import UIKit
import immersive_reader_sdk

class PictureLaunchViewController: UIViewController, UINavigationControllerDelegate, UIImagePickerControllerDelegate {

    private var photoButton: UIButton!
    private var cameraButton: UIButton!
    private var titleText: UILabel!
    private var bodyText: UILabel!
    private var sampleContent: Content!
    private var sampleChunk: Chunk!
    private var sampleOptions: Options!
    private var imagePicker: UIImagePickerController!
    private var spinner: UIActivityIndicatorView!
    private var activityIndicatorBackground: UIView!
    private var textURL = "vision/v2.0/read/core/asyncBatchAnalyze";
    
    override func viewDidLoad() {
        super.viewDidLoad()
        
        view.backgroundColor = .white
        
        titleText = UILabel()
        titleText.text = "Picture to Immersive Reader with OCR"
        titleText.font = UIFont.boldSystemFont(ofSize: 32)
        titleText.textAlignment = .center
        titleText.lineBreakMode = .byWordWrapping
        titleText.numberOfLines = 0
        view.addSubview(titleText)
        
        bodyText = UILabel()
        bodyText.text = "Capture or upload a photo of handprinted text on a piece of paper, handwriting, typed text, text on a computer screen, writing on a white board and many more, and watch it be presented to you in the Immersive Reader!"
        bodyText.font = UIFont.systemFont(ofSize: 18)
        bodyText.lineBreakMode = .byWordWrapping
        bodyText.numberOfLines = 0
        let screenSize = self.view.frame.height
        if screenSize <= 667 {
            // Font size for smaller iPhones.
            bodyText.font = bodyText.font.withSize(16)

        } else if screenSize <= 812.0 {
            // Font size for medium iPhones.
            bodyText.font = bodyText.font.withSize(18)
            
        } else if screenSize <= 896  {
            // Font size for larger iPhones.
            bodyText.font = bodyText.font.withSize(20)
            
        } else {
            // Font size for iPads.
            bodyText.font = bodyText.font.withSize(26)
        }
        view.addSubview(bodyText)
        
        photoButton = UIButton()
        photoButton.backgroundColor = .darkGray
        photoButton.contentEdgeInsets = UIEdgeInsets(top: 10, left: 5, bottom: 10, right: 5)
        photoButton.layer.cornerRadius = 5
        photoButton.setTitleColor(.white, for: .normal)
        photoButton.setTitle("Choose Photo from Library", for: .normal)
        photoButton.titleLabel?.font = UIFont.systemFont(ofSize: 18, weight: .bold)
        photoButton.addTarget(self, action: #selector(selectPhotoButton(sender:)), for: .touchUpInside)
        view.addSubview(photoButton)
        
        cameraButton = UIButton()
        cameraButton.backgroundColor = .darkGray
        cameraButton.contentEdgeInsets = UIEdgeInsets(top: 10, left: 5, bottom: 10, right: 5)
        cameraButton.layer.cornerRadius = 5
        cameraButton.setTitleColor(.white, for: .normal)
        cameraButton.setTitle("Take Photo", for: .normal)
        cameraButton.titleLabel?.font = UIFont.systemFont(ofSize: 18, weight: .bold)
        cameraButton.addTarget(self, action: #selector(takePhotoButton(sender:)), for: .touchUpInside)
        view.addSubview(cameraButton)
        
        activityIndicatorBackground = UIView()
        activityIndicatorBackground.backgroundColor = UIColor.black
        activityIndicatorBackground.alpha = 0
        view.addSubview(activityIndicatorBackground)
        view.bringSubviewToFront(_: activityIndicatorBackground)
        
        spinner = UIActivityIndicatorView(style: .whiteLarge)
        view.addSubview(spinner)
        
        let layoutGuide = view.safeAreaLayoutGuide
        
        titleText.translatesAutoresizingMaskIntoConstraints = false
        titleText.topAnchor.constraint(equalTo: layoutGuide.topAnchor, constant: 25).isActive = true
        titleText.leadingAnchor.constraint(equalTo: layoutGuide.leadingAnchor, constant: 20).isActive = true
        titleText.trailingAnchor.constraint(equalTo: layoutGuide.trailingAnchor, constant: -20).isActive = true
        
        bodyText.translatesAutoresizingMaskIntoConstraints = false
        bodyText.topAnchor.constraint(equalTo: titleText.bottomAnchor, constant: 35).isActive = true
        bodyText.leadingAnchor.constraint(equalTo: layoutGuide.leadingAnchor, constant: 20).isActive = true
        bodyText.trailingAnchor.constraint(equalTo: layoutGuide.trailingAnchor, constant: -20).isActive = true

        cameraButton.translatesAutoresizingMaskIntoConstraints = false
        if screenSize > 896  {
            // Constraints for iPads.
            cameraButton.heightAnchor.constraint(equalToConstant: 150).isActive = true
            cameraButton.leadingAnchor.constraint(equalTo: layoutGuide.leadingAnchor, constant: 60).isActive = true
            cameraButton.trailingAnchor.constraint(equalTo: layoutGuide.trailingAnchor, constant: -60).isActive = true
            cameraButton.topAnchor.constraint(equalTo: bodyText.bottomAnchor, constant: 150).isActive = true
        } else {
            // Constraints for iPhones.
            cameraButton.heightAnchor.constraint(equalToConstant: 100).isActive = true
            cameraButton.leadingAnchor.constraint(equalTo: layoutGuide.leadingAnchor, constant: 30).isActive = true
            cameraButton.trailingAnchor.constraint(equalTo: layoutGuide.trailingAnchor, constant: -30).isActive = true
            cameraButton.topAnchor.constraint(equalTo: bodyText.bottomAnchor, constant: 100).isActive = true
        }
        cameraButton.bottomAnchor.constraint(equalTo: photoButton.topAnchor, constant: -40).isActive = true
        
        photoButton.translatesAutoresizingMaskIntoConstraints = false
        if screenSize > 896  {
            // Constraints for iPads.
            photoButton.heightAnchor.constraint(equalToConstant: 150).isActive = true
            photoButton.leadingAnchor.constraint(equalTo: layoutGuide.leadingAnchor, constant: 60).isActive = true
            photoButton.trailingAnchor.constraint(equalTo: layoutGuide.trailingAnchor, constant: -60).isActive = true
        } else {
            // Constraints for iPhones.
            photoButton.heightAnchor.constraint(equalToConstant: 100).isActive = true
            photoButton.leadingAnchor.constraint(equalTo: layoutGuide.leadingAnchor, constant: 30).isActive = true
            photoButton.trailingAnchor.constraint(equalTo: layoutGuide.trailingAnchor, constant: -30).isActive = true
        }
        
        spinner.translatesAutoresizingMaskIntoConstraints = false
        spinner.centerXAnchor.constraint(equalTo: view.centerXAnchor).isActive = true
        spinner.centerYAnchor.constraint(equalTo: view.centerYAnchor).isActive = true
        
        activityIndicatorBackground.translatesAutoresizingMaskIntoConstraints = false
        activityIndicatorBackground.topAnchor.constraint(equalTo: layoutGuide.topAnchor).isActive = true
        activityIndicatorBackground.bottomAnchor.constraint(equalTo: layoutGuide.bottomAnchor).isActive = true
        activityIndicatorBackground.leadingAnchor.constraint(equalTo: layoutGuide.leadingAnchor).isActive = true
        activityIndicatorBackground.trailingAnchor.constraint(equalTo: layoutGuide.trailingAnchor).isActive = true
        
        // Create content and options.
        sampleChunk = Chunk(content: bodyText.text!, lang: nil, mimeType: nil)
        sampleContent = Content(title: titleText.text!, chunks: [sampleChunk])
        sampleOptions = Options(uiLang: nil, timeout: nil, uiZIndex: nil)
    }
    
    @IBAction func selectPhotoButton(sender: AnyObject) {
            // Launch the photo picker.
            imagePicker =  UIImagePickerController()
            imagePicker.delegate = self
            self.imagePicker.sourceType = .photoLibrary
            self.imagePicker.allowsEditing = true
            self.present(self.imagePicker, animated: true, completion: nil)
            self.photoButton.isEnabled = true
    }
    
    @IBAction func takePhotoButton(sender: AnyObject) {
        if !UIImagePickerController.isSourceTypeAvailable(.camera) {
            // If there is no camera on the device, disable the button
            self.cameraButton.backgroundColor = .gray
            self.cameraButton.isEnabled = true
            
        } else {
            // Launch the camera.
            imagePicker =  UIImagePickerController()
            imagePicker.delegate = self
            self.imagePicker.sourceType = .camera
            self.present(self.imagePicker, animated: true, completion: nil)
            self.cameraButton.isEnabled = true
        }
    }

    func imagePickerController(_ picker: UIImagePickerController, didFinishPickingMediaWithInfo info: [UIImagePickerController.InfoKey : Any]) {
        imagePicker.dismiss(animated: true, completion: nil)
        photoButton.isEnabled = false
        cameraButton.isEnabled = false
        self.spinner.startAnimating()
        activityIndicatorBackground.alpha = 0.6
        
        // Retrieve the image.
        let image = (info[.originalImage] as? UIImage)!
        
        // Retrieve the byte array from image.
        let imageByteArray = image.jpegData(compressionQuality: 1.0)
        
        // Call the getTextFromImage function passing in the image the user takes or chooses.
        getTextFromImage(subscriptionKey: Constants.computerVisionSubscriptionKey, getTextUrl: Constants.computerVisionEndPoint + textURL, pngImage: imageByteArray!, onSuccess: { cognitiveText in
            print("cognitive text is: \(cognitiveText)")
            DispatchQueue.main.async {
                self.photoButton.isEnabled = true
                self.cameraButton.isEnabled = true
            }
            
            // Create content and options with the text from the image.
            let sampleImageChunk = Chunk(content: cognitiveText, lang: nil, mimeType: nil)
            let sampleImageContent = Content(title: "Text from image", chunks: [sampleImageChunk])
            let sampleImageOptions = Options(uiLang: nil, timeout: nil, uiZIndex: nil)
            
            // Callback to get token for Immersive Reader.
            self.getToken(onSuccess: {cognitiveToken in
                
                DispatchQueue.main.async {
                    
                    launchImmersiveReader(navController: self.navigationController!, token: cognitiveToken, subdomain: Constants.subdomain, content: sampleImageContent, options: sampleImageOptions, onSuccess: {
                        self.spinner.stopAnimating()
                        self.activityIndicatorBackground.alpha = 0
                        self.photoButton.isEnabled = true
                        self.cameraButton.isEnabled = true
                        
                    }, onFailure: { error in
                        print("An error occurred launching the Immersive Reader: \(error)")
                        self.spinner.stopAnimating()
                        self.activityIndicatorBackground.alpha = 0
                        self.photoButton.isEnabled = true
                        self.cameraButton.isEnabled = true
                        
                    })
                }

            }, onFailure: { error in
                DispatchQueue.main.async {
                    self.photoButton.isEnabled = true
                    self.cameraButton.isEnabled = true
                    
                }
                print("An error occurred retrieving the token: \(error)")
            })
            
        }, onFailure: { error in
            DispatchQueue.main.async {
                self.photoButton.isEnabled = true
                self.cameraButton.isEnabled = true
            }
            
        })
    }
    
    /// Retrieves the token for the Immersive Reader using Microsoft Entra authentication
    ///
    /// - Parameters:
    ///     -onSuccess: A closure that gets called when the token is successfully received using Microsoft Entra authentication.
    ///     -theToken: The token for the Immersive Reader received using Microsoft Entra authentication.
    ///     -onFailure: A closure that gets called when the token fails to be obtained from the Microsoft Entra authentication.
    ///     -theError: The error that occurred when the token fails to be obtained from the Microsoft Entra authentication.
    func getToken(onSuccess: @escaping (_ theToken: String) -> Void, onFailure: @escaping ( _ theError: String) -> Void) {
        
        let tokenForm = "grant_type=client_credentials&resource=https://cognitiveservices.azure.com/&client_id=" + Constants.clientId + "&client_secret=" + Constants.clientSecret
        let tokenUrl = "https://login.windows.net/" + Constants.tenantId + "/oauth2/token"
        
        var responseTokenString: String = "0"
        
        let url = URL(string: tokenUrl)!
        var request = URLRequest(url: url)
        request.httpBody = tokenForm.data(using: .utf8)
        request.httpMethod = "POST"
        
        let task = URLSession.shared.dataTask(with: request) { data, response, error in
            guard let data = data,
                let response = response as? HTTPURLResponse,
                // Check for networking errors.
                error == nil else {
                    print("error", error ?? "Unknown error")
                    onFailure("Error")
                    return
            }
            
            // Check for http errors.
            guard (200 ... 299) ~= response.statusCode else {
                print("statusCode should be 2xx, but is \(response.statusCode)")
                print("response = \(response)")
                onFailure(String(response.statusCode))
                return
            }
            
            let responseString = String(data: data, encoding: .utf8)
            print("responseString = \(String(describing: responseString!))")
            
            let jsonResponse = try? JSONSerialization.jsonObject(with: data, options: [])
            guard let jsonDictonary = jsonResponse as? [String: Any] else {
                onFailure("Error parsing JSON response.")
                return
            }
            guard let responseToken = jsonDictonary["access_token"] as? String else {
                onFailure("Error retrieving token from JSON response.")
                return
            }
            responseTokenString = responseToken
            onSuccess(responseTokenString)
        }
        
        task.resume()
    }
    
    /// Returns the text string after it has been extracted from an Image input.
    ///
    /// - Parameters:
    ///     -subscriptionKey: The Azure subscription key.
    ///     -pngImage: Image data in PNG format.
    /// - Returns: a string of text representing the
    func getTextFromImage(subscriptionKey: String, getTextUrl: String, pngImage: Data, onSuccess: @escaping (_ theToken: String) -> Void, onFailure: @escaping ( _ theError: String) -> Void) {
        
        let url = URL(string: getTextUrl)!
        var request = URLRequest(url: url)
        request.setValue(subscriptionKey, forHTTPHeaderField: "Ocp-Apim-Subscription-Key")
        request.setValue("application/octet-stream", forHTTPHeaderField: "Content-Type")
        
        // Two REST API calls are required to extract text. The first call is to submit the image for processing, and the next call is to retrieve the text found in the image.
        
        // Set the body to the image in byte array format.
        request.httpBody = pngImage
        
        request.httpMethod = "POST"
        
        let task = URLSession.shared.dataTask(with: request) { data, response, error in
            guard let data = data,
                let response = response as? HTTPURLResponse,
                // Check for networking errors.
                error == nil else {
                    print("error", error ?? "Unknown error")
                    onFailure("Error")
                    return
            }
            
            // Check for http errors.
            guard (200 ... 299) ~= response.statusCode else {
                print("statusCode should be 2xx, but is \(response.statusCode)")
                print("response = \(response)")
                onFailure(String(response.statusCode))
                return
            }
            
            let responseString = String(data: data, encoding: .utf8)
            print("responseString = \(String(describing: responseString!))")
            
            // Send the second call to the API. The first API call returns operationLocation which stores the URI for the second REST API call.
            let operationLocation = response.allHeaderFields["Operation-Location"] as? String
            
            if (operationLocation == nil) {
                print("Error retrieving operation location")
                return
            }
            
            // Wait 10 seconds for text recognition to be available as suggested by the Text API documentation.
            print("Text submitted. Waiting 10 seconds to retrieve the recognized text.")
            sleep(10)
            
            // HTTP GET request with the operationLocation url to retrieve the text.
            let getTextUrl = URL(string: operationLocation!)!
            var getTextRequest = URLRequest(url: getTextUrl)
            getTextRequest.setValue(subscriptionKey, forHTTPHeaderField: "Ocp-Apim-Subscription-Key")
            getTextRequest.httpMethod = "GET"
            
            // Send the GET request to retrieve the text.
            let taskGetText = URLSession.shared.dataTask(with: getTextRequest) { data, response, error in
                guard let data = data,
                    let response = response as? HTTPURLResponse,
                    // Check for networking errors.
                    error == nil else {
                        print("error", error ?? "Unknown error")
                        onFailure("Error")
                        return
                }
                
                // Check for http errors.
                guard (200 ... 299) ~= response.statusCode else {
                    print("statusCode should be 2xx, but is \(response.statusCode)")
                    print("response = \(response)")
                    onFailure(String(response.statusCode))
                    return
                }
                
                // Decode the JSON data into an object.
                let customDecoding = try! JSONDecoder().decode(TextApiResponse.self, from: data)
                
                // Loop through the lines to get all lines of text and concatenate them together.
                var textFromImage = ""
                for textLine in customDecoding.recognitionResults[0].lines {
                    textFromImage = textFromImage + textLine.text + " "
                }
                
                onSuccess(textFromImage)
            }
            taskGetText.resume()

        }
        
        task.resume()
    }
    
    // Structs used for decoding the Text API JSON response.
    struct TextApiResponse: Codable {
        let status: String
        let recognitionResults: [RecognitionResult]
    }

    struct RecognitionResult: Codable {
        let page: Int
        let clockwiseOrientation: Double
        let width, height: Int
        let unit: String
        let lines: [Line]
    }

    struct Line: Codable {
        let boundingBox: [Int]
        let text: String
        let words: [Word]
    }

    struct Word: Codable {
        let boundingBox: [Int]
        let text: String
        let confidence: String?
    }
    
}

Compilar e executar a aplicação

Defina o esquema de arquivamento no Xcode selecionando um simulador ou destino de dispositivo.

Screenshot of the archive stream.

Screenshot of the simulator selection target.

No Xcode, pressione Ctrl+R ou selecione o botão de reprodução para executar o projeto. O aplicativo deve ser iniciado no simulador ou dispositivo especificado.

No seu aplicativo, você deve ver:

Screenshot of the sample app with text to be read.

Tire ou carregue uma foto de texto pressionando o botão Tirar foto ou Escolher foto da biblioteca . Em seguida, o Leitor Imersivo inicia e exibe o texto da foto.

Screenshot of the Immersive Reader app.

Próximo passo