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BaseDataProviderAccessCoreSystem Class

Definition

Abstract class for core MRTK system with functionality defined for managing and accessing IMixedRealityDataProviders

public ref class BaseDataProviderAccessCoreSystem abstract : Microsoft::MixedReality::Toolkit::BaseCoreSystem, Microsoft::MixedReality::Toolkit::IMixedRealityDataProviderAccess
public abstract class BaseDataProviderAccessCoreSystem : Microsoft.MixedReality.Toolkit.BaseCoreSystem, Microsoft.MixedReality.Toolkit.IMixedRealityDataProviderAccess
type BaseDataProviderAccessCoreSystem = class
    inherit BaseCoreSystem
    interface IMixedRealityDataProviderAccess
Public MustInherit Class BaseDataProviderAccessCoreSystem
Inherits BaseCoreSystem
Implements IMixedRealityDataProviderAccess
Inheritance
BaseDataProviderAccessCoreSystem
Derived
Implements

Constructors

BaseDataProviderAccessCoreSystem(BaseMixedRealityProfile)

Constructor.

BaseDataProviderAccessCoreSystem(IMixedRealityServiceRegistrar, BaseMixedRealityProfile)
Obsolete.

Constructor.

Fields

DefaultPriority (Inherited from BaseService)
disposed

Value indicating if the object has completed disposal.

(Inherited from BaseService)

Properties

ConfigurationProfile

The configuration profile for the service.

(Inherited from BaseService)
EventHandlersByType

List of all event handlers grouped by type that are registered to this Event System.

(Inherited from BaseEventSystem)
EventListeners

List of event listeners that are registered to this Event System.

(Inherited from BaseEventSystem)
IsEnabled

Indicates whether or not the service is currently enabled.

(Inherited from BaseService)
IsInitialized

Indicates whether or not the service has been initialized.

(Inherited from BaseService)
IsMarkedDestroyed

Indicates whether or not the Destroy method been called on this service.

(Inherited from BaseService)
Name

Optional Priority attribute if multiple services of the same type are required, enables targeting a service for action.

(Inherited from BaseService)
Priority

Optional Priority to reorder registered managers based on their respective priority, reduces the risk of race conditions by prioritizing the order in which managers are evaluated.

(Inherited from BaseService)
Registrar
Obsolete.

The service registrar instance that registered this service.

(Inherited from BaseCoreSystem)

Methods

Destroy()

Optional Destroy function to perform cleanup of the service before the Mixed Reality Toolkit is destroyed.

(Inherited from BaseEventSystem)
Disable()

Optional Disable function to pause the service.

(Inherited from BaseService)
Dispose()

Cleanup resources used by this object.

(Inherited from BaseService)
Dispose(Boolean)

Cleanup resources used by the object

(Inherited from BaseService)
Enable() System.Object.Enable
GetDataProvider(String)

Get the data provider that is registered under the specified name.

GetDataProvider<T>(String)

Get the data provider that is registered under the specified name (optional) and matching the specified type.

GetDataProviders()

Gets the collection of registered data providers.

GetDataProviders<T>()

Get the collection of registered observers of the specified type.

HandleEvent<T>(BaseEventData, ExecuteEvents.EventFunction<T>)

The main function for handling and forwarding all events to their intended recipients.

(Inherited from BaseEventSystem)
Initialize()

The initialize function is used to setup the service once created. This method is called once all services have been registered in the Mixed Reality Toolkit.

(Inherited from BaseService)
LateUpdate() System.Object.LateUpdate
Register(GameObject)

Registers a GameObject to listen for events from this Event System.

(Inherited from BaseEventSystem)
RegisterDataProvider<T>(T)

Registers a service of the specified type.

RegisterDataProvider<T>(Type, String, SupportedPlatforms, Object[])

Registers a data provider of the specified type.

RegisterDataProvider<T>(Type, SupportedPlatforms, Object[])
Obsolete.

Registers a data provider of the specified type.

RegisterHandler<T>(IEventSystemHandler)

Registers the given handler as a global listener for all events handled via the T interface. T must be an interface type, not a class type, derived from IEventSystemHandler.

(Inherited from BaseEventSystem)
Reset()
Unregister(GameObject)

Unregisters a GameObject from listening for events from this Event System.

(Inherited from BaseEventSystem)
UnregisterDataProvider<T>(String)

Unregisters a data provider of the specified type.

UnregisterDataProvider<T>(T)

Unregisters a data provider.

UnregisterHandler<T>(IEventSystemHandler)

Unregisters the given handler as a global listener for all events handled via the T interface. T must be an interface type, not a class type, derived from IEventSystemHandler.

(Inherited from BaseEventSystem)
Update() System.Object.Update

Applies to