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WindowsMixedRealityHandRecorder Class

Definition

Record joint positions of a hand and log them for use in simulated hands.

public ref class WindowsMixedRealityHandRecorder : UnityEngine::MonoBehaviour
[UnityEngine.AddComponentMenu("Scripts/MRTK/Providers/WindowsMixedRealityHandRecorder")]
public class WindowsMixedRealityHandRecorder : UnityEngine.MonoBehaviour
[<UnityEngine.AddComponentMenu("Scripts/MRTK/Providers/WindowsMixedRealityHandRecorder")>]
type WindowsMixedRealityHandRecorder = class
    inherit MonoBehaviour
Public Class WindowsMixedRealityHandRecorder
Inherits MonoBehaviour
Inheritance
UnityEngine.MonoBehaviour
WindowsMixedRealityHandRecorder
Attributes
UnityEngine.AddComponentMenuAttribute

Constructors

WindowsMixedRealityHandRecorder()

Properties

OutputFileName

Default output filename for saving the recorded pose.

ReferenceJoint

The joint positioned at the origin at the start of the recording.

Methods

RecordHandStop()
RecordLeftHandStart()
RecordRightHandStart()

Applies to