PinchSpring.HandleAnchor Property

Definition

The static anchor point of the spring.

public:
 property UnityEngine::Transform ^ HandleAnchor { UnityEngine::Transform ^ get(); void set(UnityEngine::Transform ^ value); };
public UnityEngine.Transform HandleAnchor { get; set; }
member this.HandleAnchor : UnityEngine.Transform with get, set
Public Property HandleAnchor As Transform

Property Value

UnityEngine.Transform

Applies to