ClippingPlaneEditor Class

Definition

A custom editor for the ClippingPlaneEditor to allow for specification of the framing bounds.

public ref class ClippingPlaneEditor : Microsoft::MixedReality::Toolkit::Editor::ClippingPrimitiveEditor
[UnityEditor.CanEditMultipleObjects]
[UnityEditor.CustomEditor(typeof(Microsoft.MixedReality.Toolkit.Utilities.ClippingPlane))]
public class ClippingPlaneEditor : Microsoft.MixedReality.Toolkit.Editor.ClippingPrimitiveEditor
[<UnityEditor.CanEditMultipleObjects>]
[<UnityEditor.CustomEditor(typeof(Microsoft.MixedReality.Toolkit.Utilities.ClippingPlane))>]
type ClippingPlaneEditor = class
    inherit ClippingPrimitiveEditor
Public Class ClippingPlaneEditor
Inherits ClippingPrimitiveEditor
Inheritance
UnityEditor.Editor
ClippingPlaneEditor
Attributes
UnityEditor.CanEditMultipleObjectsAttribute UnityEditor.CustomEditorAttribute

Constructors

ClippingPlaneEditor()

Methods

HasFrameBounds()

Notifies the Unity editor if this object has custom frame bounds.

OnGetFrameBounds()

Returns the bounds the editor should focus on.

OnInspectorGUI()

Looks for changes to the list of renderers and gracefully adds and removes them.

(Inherited from ClippingPrimitiveEditor)

Applies to