DkmDebugProcessRequest.EngineFilter Property

Definition

[Optional] Guids for the set of debug engines to be used to debug this process. If null, debugger will determine the correct engine filter based on any child process debugging settings. Currently, this will simply use the engine from the parent process, but this is subject to change in the future. To force the same engine to be used, the caller should pass LogicalParentProcess.DebugLaunchSettings.EngineFilter rather than null.

This API was introduced in Visual Studio 14 RTM (DkmApiVersion.VS14RTM).

public:
 property System::Collections::ObjectModel::ReadOnlyCollection<Guid> ^ EngineFilter { System::Collections::ObjectModel::ReadOnlyCollection<Guid> ^ get(); };
public System.Collections.ObjectModel.ReadOnlyCollection<Guid> EngineFilter { get; }
public System.Collections.ObjectModel.ReadOnlyCollection<Guid>? EngineFilter { get; }
member this.EngineFilter : System.Collections.ObjectModel.ReadOnlyCollection<Guid>
Public ReadOnly Property EngineFilter As ReadOnlyCollection(Of Guid)

Property Value

Applies to