Socket.AddressFamily Property

Definition

Получает семейство адресов объекта Socket.Gets the address family of the Socket.

public:
 property System::Net::Sockets::AddressFamily AddressFamily { System::Net::Sockets::AddressFamily get(); };
public System.Net.Sockets.AddressFamily AddressFamily { get; }
member this.AddressFamily : System.Net.Sockets.AddressFamily
Public ReadOnly Property AddressFamily As AddressFamily

Property Value

AddressFamily

Одно из значений AddressFamily.One of the AddressFamily values.

Examples

В следующем примере кода выводятся AddressFamily, SocketTypeи ProtocolType на консоль.The following code example displays the AddressFamily, SocketType, and ProtocolType to the console.

Socket^ s = gcnew Socket( lep->Address->AddressFamily,SocketType::Stream,ProtocolType::Tcp );

//Uses the AddressFamily, SocketType, and ProtocolType properties.
Console::Write(  "I just set the following properties of socket: \n" );
Console::Write(  "Address Family = {0}", s->AddressFamily.ToString() );
Console::Write(  "\nSocketType = {0}", s->SocketType.ToString() );
Console::WriteLine(  "\nProtocolType = {0}", s->ProtocolType.ToString() );
Socket s = new Socket (lep.Address.AddressFamily, SocketType.Stream, ProtocolType.Tcp);

//Using the AddressFamily, SocketType, and ProtocolType properties.
Console.WriteLine ("I just set the following properties of socket: " + "Address Family = " + s.AddressFamily.ToString () + "\nSocketType = " + s.SocketType.ToString () + "\nProtocolType = " + s.ProtocolType.ToString ());

Dim s As New Socket(lep.Address.AddressFamily, SocketType.Stream, ProtocolType.Tcp)

'Using the AddressFamily, SocketType, and ProtocolType properties.
Console.WriteLine(("I just set the following properties of socket: " + "Address Family = " + s.AddressFamily.ToString() + ControlChars.Cr + "SocketType = " + s.SocketType.ToString() + ControlChars.Cr + "ProtocolType = " + s.ProtocolType.ToString()))

Remarks

AddressFamily указывает схему адресации, которую может использовать экземпляр класса Socket.The AddressFamily specifies the addressing scheme that an instance of the Socket class can use. Это свойство доступно только для чтения и задается при создании Socket.This property is read-only and is set when the Socket is created.

Applies to

See also