TreeView.BeforeCollapse Событие

Определение

Происходит перед свертыванием узла дерева.Occurs before the tree node is collapsed.

public:
 event System::Windows::Forms::TreeViewCancelEventHandler ^ BeforeCollapse;
public event System.Windows.Forms.TreeViewCancelEventHandler BeforeCollapse;
member this.BeforeCollapse : System.Windows.Forms.TreeViewCancelEventHandler 
Public Custom Event BeforeCollapse As TreeViewCancelEventHandler 

Тип события

TreeViewCancelEventHandler

Примеры

В следующем примере кода показано, как изменить состояние свертывания для TreeView , чтобы были видны все проверенные узлы.The following code example demonstrates how to change the collapse state of a TreeView so that all the checked nodes are visible. Во-первых, все узлы развернуты, и для события добавляется обработчик BeforeCollapse .First, all the nodes are expanded, and a handler is added for the BeforeCollapse event. Далее будут свернуты все узлы.Next, all the nodes are collapsed. BeforeCollapseОбработчик событий определяет, имеет ли данный узел проверяются дочерние узлы.The BeforeCollapse event handler determines whether a given node has child nodes that are checked. Если узел имеет проверенные дочерние элементы, свертывание для этого узла отменяется.If a node has checked children, the collapse is canceled for that node. Чтобы разрешить сворачивание стандартного узла при щелчке знака «минус» рядом с узлом, BeforeCollapse обработчик событий затем удаляется.In order to allow standard node collapse when the minus sign next to a node is clicked, the BeforeCollapse event handler is then removed.

Это поведение также можно реализовать, обрабатывая BeforeExpand событие, как показано в примере для этой статьи.This behavior can also be implemented by handling the BeforeExpand event, as illustrated in the example for that topic.

Полный пример см TreeView . в разделе Справочник по конструктору.For the complete example, see the TreeView constructor reference topic.

private:
   void showCheckedNodesButton_Click( Object^ /*sender*/, EventArgs^ /*e*/ )
   {
      
      // Disable redrawing of treeView1 to prevent flickering 
      // while changes are made.
      treeView1->BeginUpdate();
      
      // Collapse all nodes of treeView1.
      treeView1->ExpandAll();
      
      // Add the checkForCheckedChildren event handler to the BeforeExpand event.
      treeView1->BeforeCollapse += checkForCheckedChildren;
      
      // Expand all nodes of treeView1. Nodes without checked children are 
      // prevented from expanding by the checkForCheckedChildren event handler.
      treeView1->CollapseAll();
      
      // Remove the checkForCheckedChildren event handler from the BeforeExpand 
      // event so manual node expansion will work correctly.
      treeView1->BeforeCollapse -= checkForCheckedChildren;
      
      // Enable redrawing of treeView1.
      treeView1->EndUpdate();
   }

   // Prevent collapse of a node that has checked child nodes.
   void CheckForCheckedChildrenHandler( Object^ /*sender*/, TreeViewCancelEventArgs^ e )
   {
      if ( HasCheckedChildNodes( e->Node ) )
            e->Cancel = true;
   }

   // Returns a value indicating whether the specified 
   // TreeNode has checked child nodes.
   bool HasCheckedChildNodes( TreeNode^ node )
   {
      if ( node->Nodes->Count == 0 )
            return false;

      System::Collections::IEnumerator^ myEnum = node->Nodes->GetEnumerator();
      while ( myEnum->MoveNext() )
      {
         TreeNode^ childNode = safe_cast<TreeNode^>(myEnum->Current);
         if ( childNode->Checked )
                  return true;

         // Recursively check the children of the current child node.
         if ( HasCheckedChildNodes( childNode ) )
                  return true;
      }

      return false;
   }
private void showCheckedNodesButton_Click(object sender, EventArgs e)
{
    // Disable redrawing of treeView1 to prevent flickering 
    // while changes are made.
    treeView1.BeginUpdate();

    // Collapse all nodes of treeView1.
    treeView1.ExpandAll();

    // Add the checkForCheckedChildren event handler to the BeforeExpand event.
    treeView1.BeforeCollapse += checkForCheckedChildren;

    // Expand all nodes of treeView1. Nodes without checked children are 
    // prevented from expanding by the checkForCheckedChildren event handler.
    treeView1.CollapseAll();

    // Remove the checkForCheckedChildren event handler from the BeforeExpand 
    // event so manual node expansion will work correctly.
    treeView1.BeforeCollapse -= checkForCheckedChildren;

    // Enable redrawing of treeView1.
    treeView1.EndUpdate();
}

// Prevent collapse of a node that has checked child nodes.
private void CheckForCheckedChildrenHandler(object sender, 
    TreeViewCancelEventArgs e)
{
    if (HasCheckedChildNodes(e.Node)) e.Cancel = true;
}

// Returns a value indicating whether the specified 
// TreeNode has checked child nodes.
private bool HasCheckedChildNodes(TreeNode node)
{
    if (node.Nodes.Count == 0) return false;
    foreach (TreeNode childNode in node.Nodes)
    {
        if (childNode.Checked) return true;
        // Recursively check the children of the current child node.
        if (HasCheckedChildNodes(childNode)) return true;
    }
    return false;
}
Private Sub showCheckedNodesButton_Click(ByVal sender As Object, ByVal e As EventArgs)
    ' Disable redrawing of treeView1 to prevent flickering 
    ' while changes are made.
    treeView1.BeginUpdate()

    ' Collapse all nodes of treeView1.
    treeView1.ExpandAll()

    ' Add the CheckForCheckedChildren event handler to the BeforeExpand event.
    AddHandler treeView1.BeforeCollapse, AddressOf CheckForCheckedChildren

    ' Expand all nodes of treeView1. Nodes without checked children are 
    ' prevented from expanding by the checkForCheckedChildren event handler.
    treeView1.CollapseAll()

    ' Remove the checkForCheckedChildren event handler from the BeforeExpand 
    ' event so manual node expansion will work correctly.
    RemoveHandler treeView1.BeforeCollapse, AddressOf CheckForCheckedChildren
    ' Enable redrawing of treeView1.
    treeView1.EndUpdate()
End Sub


' Prevent collapse of a node that has checked child nodes.
Private Sub CheckForCheckedChildren(ByVal sender As Object, ByVal e As TreeViewCancelEventArgs)
    If HasCheckedChildNodes(e.Node) Then
        e.Cancel = True
    End If
End Sub

' Returns a value indicating whether the specified 
' TreeNode has checked child nodes.
Private Function HasCheckedChildNodes(ByVal node As TreeNode) As Boolean
    If node.Nodes.Count = 0 Then
        Return False
    End If
    Dim childNode As TreeNode
    For Each childNode In node.Nodes
        If childNode.Checked Then
            Return True
        End If
        ' Recursively check the children of the current child node.
        If HasCheckedChildNodes(childNode) Then
            Return True
        End If
    Next childNode
    Return False
End Function 'HasCheckedChildNodes

Комментарии

Дополнительные сведения об обработке событий см. в разделе обработка и вызов событий.For more information about how to handle events, see Handling and Raising Events.

Применяется к

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