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1:30pm - 2:50pm. June 19th, 2018
- Marc Pollefeys
- Pawel Olszta
Microsoft HoloLens is the world’s first self-contained, holographic computer, but it’s also a potent computer vision research device. Application code can access audio and video streams and surface meshes, all in a world coordinate space maintained by HoloLens’ highly accurate head-tracking. This short tutorial will dive into the new “Research Mode” capability of HoloLens (available with the Windows 10 April 2018 Update for HoloLens).
We will show you how to access the raw head-tracking and depth sensor data streams, and make use of the intrinsics and extrinsics of each stream. We will also be demonstrating recent advances in time of flight depth-sensing technologies.
A sample HoloLens application that displays any of the six Research Mode streams in real time.
Note that this tutorial occurs on the same afternoon as Oral and Spotlight paper sessions, and for that reason we are keeping it short. It will be done before the papers sessions begin at 2:50 PM.
- 1:30pm Introduction to HoloLens
- 1:45pm Research Mode: getting your hands on the sensor streams
- 2:15pm Research Mode in use – demos and videos
- 2:45pm Sneak peek at recent advances in time-of-flight depth sensing
Attendees to this tutorial will leave with a good sense of how HoloLens can be used for a range of Computer Vision research tasks, and materials to quickly get them started using the device.