LinkConnectDirectiveHasSourceDirectives.SetSourceOf Yöntem

Tanım

Kaynağını ayarlar.

public:
 static void SetSourceOf(Microsoft::VisualStudio::Modeling::DslDefinition::RolePlayerConnectDirective ^ element, Microsoft::VisualStudio::Modeling::DslDefinition::LinkConnectDirective ^ newSourceOf);
[System.Diagnostics.DebuggerStepThrough]
public static void SetSourceOf (Microsoft.VisualStudio.Modeling.DslDefinition.RolePlayerConnectDirective element, Microsoft.VisualStudio.Modeling.DslDefinition.LinkConnectDirective newSourceOf);
[<System.Diagnostics.DebuggerStepThrough>]
static member SetSourceOf : Microsoft.VisualStudio.Modeling.DslDefinition.RolePlayerConnectDirective * Microsoft.VisualStudio.Modeling.DslDefinition.LinkConnectDirective -> unit
Public Shared Sub SetSourceOf (element As RolePlayerConnectDirective, newSourceOf As LinkConnectDirective)

Parametreler

newSourceOf
LinkConnectDirective
Öznitelikler

Şunlara uygulanır