LinkConnectDirectiveHasSourceDirectives.SourceDirective Özellik
Tanım
Önemli
Bazı bilgiler ürünün ön sürümüyle ilgilidir ve sürüm öncesinde önemli değişiklikler yapılmış olabilir. Burada verilen bilgilerle ilgili olarak Microsoft açık veya zımni hiçbir garanti vermez.
DomainRole SourceDirective bağlantı bağlama yönergesi bu bir kaynak yönergedir.
public:
property Microsoft::VisualStudio::Modeling::DslDefinition::RolePlayerConnectDirective ^ SourceDirective { Microsoft::VisualStudio::Modeling::DslDefinition::RolePlayerConnectDirective ^ get(); void set(Microsoft::VisualStudio::Modeling::DslDefinition::RolePlayerConnectDirective ^ value); };
[Microsoft.VisualStudio.Modeling.Design.DescriptionResource("Microsoft.VisualStudio.Modeling.DslDefinition.LinkConnectDirectiveHasSourceDirectives/SourceDirective.Description", typeof(Microsoft.VisualStudio.Modeling.DslDefinition.DslDefinitionModelDomainModel), "Microsoft.VisualStudio.Modeling.DslDefinition.GeneratedCode.DomainModelResx")]
[Microsoft.VisualStudio.Modeling.Design.DisplayNameResource("Microsoft.VisualStudio.Modeling.DslDefinition.LinkConnectDirectiveHasSourceDirectives/SourceDirective.DisplayName", typeof(Microsoft.VisualStudio.Modeling.DslDefinition.DslDefinitionModelDomainModel), "Microsoft.VisualStudio.Modeling.DslDefinition.GeneratedCode.DomainModelResx")]
[Microsoft.VisualStudio.Modeling.DomainObjectId("c2c576cb-c305-4764-b561-185b4965fb7b")]
[Microsoft.VisualStudio.Modeling.DomainRole(Microsoft.VisualStudio.Modeling.DomainRoleOrder.Target, Multiplicity=Microsoft.VisualStudio.Modeling.Multiplicity.ZeroOne, PropagatesCopy=Microsoft.VisualStudio.Modeling.PropagatesCopyOption.DoNotPropagateCopy, PropagatesDelete=true, PropertyDisplayNameKey="Microsoft.VisualStudio.Modeling.DslDefinition.LinkConnectDirectiveHasSourceDirectives/SourceDirective.PropertyDisplayName", PropertyName="SourceOf")]
public Microsoft.VisualStudio.Modeling.DslDefinition.RolePlayerConnectDirective SourceDirective { [System.Diagnostics.DebuggerStepThrough] get; [System.Diagnostics.DebuggerStepThrough] set; }
[<Microsoft.VisualStudio.Modeling.Design.DescriptionResource("Microsoft.VisualStudio.Modeling.DslDefinition.LinkConnectDirectiveHasSourceDirectives/SourceDirective.Description", typeof(Microsoft.VisualStudio.Modeling.DslDefinition.DslDefinitionModelDomainModel), "Microsoft.VisualStudio.Modeling.DslDefinition.GeneratedCode.DomainModelResx")>]
[<Microsoft.VisualStudio.Modeling.Design.DisplayNameResource("Microsoft.VisualStudio.Modeling.DslDefinition.LinkConnectDirectiveHasSourceDirectives/SourceDirective.DisplayName", typeof(Microsoft.VisualStudio.Modeling.DslDefinition.DslDefinitionModelDomainModel), "Microsoft.VisualStudio.Modeling.DslDefinition.GeneratedCode.DomainModelResx")>]
[<Microsoft.VisualStudio.Modeling.DomainObjectId("c2c576cb-c305-4764-b561-185b4965fb7b")>]
[<Microsoft.VisualStudio.Modeling.DomainRole(Microsoft.VisualStudio.Modeling.DomainRoleOrder.Target, Multiplicity=Microsoft.VisualStudio.Modeling.Multiplicity.ZeroOne, PropagatesCopy=Microsoft.VisualStudio.Modeling.PropagatesCopyOption.DoNotPropagateCopy, PropagatesDelete=true, PropertyDisplayNameKey="Microsoft.VisualStudio.Modeling.DslDefinition.LinkConnectDirectiveHasSourceDirectives/SourceDirective.PropertyDisplayName", PropertyName="SourceOf")>]
[<get: System.Diagnostics.DebuggerStepThrough>]
[<set: System.Diagnostics.DebuggerStepThrough>]
member this.SourceDirective : Microsoft.VisualStudio.Modeling.DslDefinition.RolePlayerConnectDirective with get, set
Public Property SourceDirective As RolePlayerConnectDirective
Özellik Değeri
- Öznitelikler