CultureInfo.Parent Özellik
Tanım
CultureInfoGeçerli öğenin üst kültürünü temsil eden öğesini alır CultureInfo .Gets the CultureInfo that represents the parent culture of the current CultureInfo.
public:
virtual property System::Globalization::CultureInfo ^ Parent { System::Globalization::CultureInfo ^ get(); };
public virtual System.Globalization.CultureInfo Parent { get; }
member this.Parent : System.Globalization.CultureInfo
Public Overridable ReadOnly Property Parent As CultureInfo
Özellik Değeri
CultureInfoGeçerli öğenin üst kültürünü temsil eder CultureInfo .The CultureInfo that represents the parent culture of the current CultureInfo.
Örnekler
Aşağıdaki kod örneği, Çince dilini kullanarak her bir kültürün üst kültürünü belirler.The following code example determines the parent culture of each specific culture using the Chinese language.
Not
Örnek, eski zh-CHS ve zh-CHT kültür adlarını sırasıyla 0x0004 ve 0x7C04 kültür tanımlayıcılarını görüntüler.The example displays the older zh-CHS and zh-CHT culture names with the 0x0004 and 0x7C04 culture identifiers, respectively. Ancak, Windows Vista uygulamalarınızın zh-CHT yerine zh-Hans adını ve zh-CHT yerine zh-Hant adını kullanması gerekir.However, your Windows Vista applications should use the zh-Hans name instead of zh-CHS and the zh-Hant name instead of zh-CHT. Zh-Hans ve zh-Hant adları geçerli standardı temsil eder ve eski adların kullanılması için bir nedeniniz yoksa kullanılmalıdır.The zh-Hans and zh-Hant names represent the current standard, and should be used unless you have a reason for using the older names.
using namespace System;
using namespace System::Globalization;
int main()
{
// Prints the header.
Console::WriteLine( "SPECIFIC CULTURE PARENT CULTURE" );
// Determines the specific cultures that use the Chinese language,
// and displays the parent culture.
System::Collections::IEnumerator^ en = CultureInfo::GetCultures( CultureTypes::SpecificCultures )->GetEnumerator();
while ( en->MoveNext() )
{
CultureInfo^ ci = safe_cast<CultureInfo^>(en->Current);
if ( ci->TwoLetterISOLanguageName->Equals( "zh" ) )
{
Console::Write( "0x{0} {1} {2,-40}", ci->LCID.ToString( "X4" ), ci->Name, ci->EnglishName );
Console::WriteLine( "0x{0} {1} {2}", ci->Parent->LCID.ToString( "X4" ), ci->Parent->Name, ci->Parent->EnglishName );
}
}
}
/*
This code produces the following output.
SPECIFIC CULTURE PARENT CULTURE
0x0404 zh-TW Chinese (Traditional, Taiwan) 0x7C04 zh-CHT Chinese (Traditional) Legacy
0x0804 zh-CN Chinese (Simplified, PRC) 0x0004 zh-CHS Chinese (Simplified) Legacy
0x0C04 zh-HK Chinese (Traditional, Hong Kong S.A.R.) 0x7C04 zh-CHT Chinese (Traditional) Legacy
0x1004 zh-SG Chinese (Simplified, Singapore) 0x0004 zh-CHS Chinese (Simplified) Legacy
0x1404 zh-MO Chinese (Traditional, Macao S.A.R.) 0x7C04 zh-CHT Chinese (Traditional) Legacy
*/
using System;
using System.Globalization;
public class SamplesCultureInfo
{
public static void Main()
{
// Prints the header.
Console.WriteLine("SPECIFIC CULTURE PARENT CULTURE");
// Determines the specific cultures that use the Chinese language, and displays the parent culture.
foreach (CultureInfo ci in CultureInfo.GetCultures(CultureTypes.SpecificCultures))
{
if (ci.TwoLetterISOLanguageName == "zh")
{
Console.Write("0x{0} {1} {2,-40}", ci.LCID.ToString("X4"), ci.Name, ci.EnglishName);
Console.WriteLine("0x{0} {1} {2}", ci.Parent.LCID.ToString("X4"), ci.Parent.Name, ci.Parent.EnglishName);
}
}
}
}
/*
This code produces the following output.
SPECIFIC CULTURE PARENT CULTURE
0x0404 zh-TW Chinese (Traditional, Taiwan) 0x7C04 zh-CHT Chinese (Traditional) Legacy
0x0804 zh-CN Chinese (Simplified, PRC) 0x0004 zh-CHS Chinese (Simplified) Legacy
0x0C04 zh-HK Chinese (Traditional, Hong Kong S.A.R.) 0x7C04 zh-CHT Chinese (Traditional) Legacy
0x1004 zh-SG Chinese (Simplified, Singapore) 0x0004 zh-CHS Chinese (Simplified) Legacy
0x1404 zh-MO Chinese (Traditional, Macao S.A.R.) 0x7C04 zh-CHT Chinese (Traditional) Legacy
*/
Imports System.Globalization
Module Module1
Public Sub Main()
' Prints the header.
Console.WriteLine("SPECIFIC CULTURE PARENT CULTURE")
' Determines the specific cultures that use the Chinese language, and displays the parent culture.
Dim ci As CultureInfo
For Each ci In CultureInfo.GetCultures(CultureTypes.SpecificCultures)
If ci.TwoLetterISOLanguageName = "zh" Then
Console.Write("0x{0} {1} {2,-40}", ci.LCID.ToString("X4"), ci.Name, ci.EnglishName)
Console.WriteLine("0x{0} {1} {2}", ci.Parent.LCID.ToString("X4"), ci.Parent.Name, ci.Parent.EnglishName)
End If
Next ci
End Sub
'This code produces the following output.
'
'SPECIFIC CULTURE PARENT CULTURE
'0x0404 zh-TW Chinese (Traditional, Taiwan) 0x7C04 zh-CHT Chinese (Traditional) Legacy
'0x0804 zh-CN Chinese (Simplified, PRC) 0x0004 zh-CHS Chinese (Simplified) Legacy
'0x0C04 zh-HK Chinese (Traditional, Hong Kong S.A.R.) 0x7C04 zh-CHT Chinese (Traditional) Legacy
'0x1004 zh-SG Chinese (Simplified, Singapore) 0x0004 zh-CHS Chinese (Simplified) Legacy
'0x1404 zh-MO Chinese (Traditional, Macao S.A.R.) 0x7C04 zh-CHT Chinese (Traditional) Legacy
End Module
Açıklamalar
Kültürler, belirli bir kültürün üst öğesinin bağımsız bir kültür olduğu bir hiyerarşiye sahiptir, nötr kültürün üst öğesi, InvariantCulture ve öğesinin üst öğesi ise InvariantCulture sabit kültürün kendisidir.The cultures have a hierarchy in which the parent of a specific culture is a neutral culture, the parent of a neutral culture is the InvariantCulture, and the parent of the InvariantCulture is the invariant culture itself. Üst kültür yalnızca alt öğeleri arasında ortak olan bilgi kümesini kapsar.The parent culture encompasses only the set of information that is common among its children.
Belirli kültürün kaynakları sistemde yoksa, nötr kültürün kaynakları kullanılır.If the resources for the specific culture are not available in the system, the resources for the neutral culture are used. Nötr kültürün kaynakları kullanılamıyorsa, ana derlemede gömülü kaynaklar kullanılır.If the resources for the neutral culture are not available, the resources embedded in the main assembly are used. Kaynak geri dönüş işlemi hakkında daha fazla bilgi için bkz. kaynakları paketleme ve dağıtma.For more information on the resource fallback process, see Packaging and Deploying Resources.