TextElement.TextEffects Özellik

Tanım

Öğenin içeriğine uygulanacak bir metin efektleri koleksiyonunu alır veya ayarlar.Gets or sets a collection of text effects to apply to the content of the element.

public:
 property System::Windows::Media::TextEffectCollection ^ TextEffects { System::Windows::Media::TextEffectCollection ^ get(); void set(System::Windows::Media::TextEffectCollection ^ value); };
public System.Windows.Media.TextEffectCollection TextEffects { get; set; }
member this.TextEffects : System.Windows.Media.TextEffectCollection with get, set
Public Property TextEffects As TextEffectCollection

Özellik Değeri

TextEffectCollection

Bu öğedeki içeriğe uygulanacak metin etkileri koleksiyonu.A collection of text effects to apply to the content in this element. Varsayılan değer null (boş bir koleksiyon değil).The default is null (not an empty collection).

Örnekler

Aşağıdaki örnek, bir basit metin efektinin nasıl oluşturulduğunu ve özelliği aracılığıyla bir metne nasıl uygulanacağını gösterir Run TextEffects .The following example shows how to create a simple text effect and apply it to a text Run through the TextEffects property.

// Create and configure a simple color animation sequence.  Timespan is in 100ns ticks.
ColorAnimation blackToWhite = new ColorAnimation(Colors.White, Colors.Black, new Duration(new TimeSpan(100000)));
blackToWhite.AutoReverse = true;
blackToWhite.RepeatBehavior = RepeatBehavior.Forever;

// Create a new brush and apply the color animation.
SolidColorBrush scb = new SolidColorBrush(Colors.Black);
scb.BeginAnimation(SolidColorBrush.ColorProperty, blackToWhite);

// Create a new TextEffect object; set foreground brush to the previously created brush.
TextEffect tfe = new TextEffect();
tfe.Foreground = scb;
// Range of text to apply effect to (all).
tfe.PositionStart = 0;
tfe.PositionCount = int.MaxValue;

// Create a new text run, and add the previously created text effect to the run's effects collection.
Run flickerRun = new Run("Text that flickers...");
flickerRun.TextEffects = new TextEffectCollection();
flickerRun.TextEffects.Add(tfe);
' Create and configure a simple color animation sequence.  Timespan is in 100ns ticks.
Dim blackToWhite As New ColorAnimation(Colors.White, Colors.Black, New Duration(New TimeSpan(100000)))
blackToWhite.AutoReverse = True
blackToWhite.RepeatBehavior = RepeatBehavior.Forever

' Create a new brush and apply the color animation.
Dim scb As New SolidColorBrush(Colors.Black)
scb.BeginAnimation(SolidColorBrush.ColorProperty, blackToWhite)

' Create a new TextEffect object; set foreground brush to the previously created brush.
Dim tfe As New TextEffect()
tfe.Foreground = scb
' Range of text to apply effect to (all).
tfe.PositionStart = 0
tfe.PositionCount = Integer.MaxValue

' Create a new text run, and add the previously created text effect to the run's effects collection.
Dim flickerRun As New Run("Text that flickers...")
flickerRun.TextEffects = New TextEffectCollection()
flickerRun.TextEffects.Add(tfe)

Açıklamalar

Varsayılan olarak, bu özellik öğesine ayarlanır null ve TextEffectCollection onunla ilişkili değildir.By default, this property is set to null and has no TextEffectCollection associated with it. Herhangi bir metin etkisi eklemeden önce yeni bir oluşturun TextEffectCollection ve bu özelliğe atayın.Before adding any text effects, create a new TextEffectCollection and assign it to this property.

Bağımlılık Özelliği BilgileriDependency Property Information

Tanımlayıcı alanıIdentifier field TextEffectsProperty
Meta veri özellikleri olarak ayarlandı trueMetadata properties set to true AffectsRender

Şunlara uygulanır