Nasıl yapılır: Anahtar Çerçeveler Kullanarak bir Çifte Animasyon Ekleme
Bu örnekte, anahtar çerçeveler kullanılarak bir alan özelliğin değerine nasıl Double animasyon animasyonu gösterebilirsiniz.
Örnek
Aşağıdaki örnek, bir dikdörtgeni bir ekranda taşır. Örnek, DoubleAnimationUsingKeyFrames sınıfına uygulanan bir X özelliğinin özelliğine TranslateTransform animasyonu vermek için Rectangle kullanır. Süresiz olarak tekrar eden bu animasyonda üç anahtar kare aşağıdaki şekilde 3 anahtar kare kullanır:
İlk üç saniye boyunca, dikdörtgeni başlangıç konumundan 500 konuma sabit bir oranda taşımak için sınıfının LinearDoubleKeyFrame bir örneğini kullanır. Gibi doğrusal anahtar LinearDoubleKeyFrame çerçeveler, değerler arasında sorunsuz bir doğrusal geçiş sağlar.
Dördüncü saniyenin sonunda, dikdörtgeni aniden bir sonraki konuma taşımak DiscreteDoubleKeyFrame için sınıfının bir örneğini kullanır. Gibi ayrık anahtar DiscreteDoubleKeyFrame çerçeveler, değerler arasında ani sıçramalar oluşturabilir. Bu örnekte dikdörtgen başlangıç konumundadır ve ardından aniden 500 konumunda görünür.
Son iki saniye içinde, dikdörtgeni başlangıç SplineDoubleKeyFrame konuma geri taşımak için sınıfının bir örneğini kullanır. gibi eğri anahtar SplineDoubleKeyFrame çerçeveler, özelliğin değerine göre değerler arasında bir değişken geçişi KeySpline oluşturun. Bu örnekte dikdörtgen yavaş hareket ettirerek başlar ve ardından zaman segmenti sonuna doğru üstel olarak hızlandırır.
using System;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Shapes;
using System.Windows.Media.Animation;
using System.Windows.Media;
namespace Microsoft.Samples.KeyFrameExamples
{
/// <summary>
/// This example shows how to use the DoubleAnimationUsingKeyFrames class to
/// animate the position of an object.
/// Key frame animations enable you to create complex animations
/// by specifying multiple destination values
/// and controlling the animation's interpolation method.
/// </summary>
public class AltDoubleAnimationUsingKeyFramesExample : Page
{
public AltDoubleAnimationUsingKeyFramesExample()
{
Title = "DoubleAnimationUsingKeyFrames Example";
Background = Brushes.White;
Margin = new Thickness(20);
// Create a NameScope for this page so that
// Storyboards can be used.
NameScope.SetNameScope(this, new NameScope());
// Create a rectangle.
Rectangle aRectangle = new Rectangle();
aRectangle.Width = 100;
aRectangle.Height = 100;
aRectangle.Stroke = Brushes.Black;
aRectangle.StrokeThickness = 5;
// Create a Canvas to contain and
// position the rectangle.
Canvas containerCanvas = new Canvas();
containerCanvas.Width = 610;
containerCanvas.Height = 300;
containerCanvas.Children.Add(aRectangle);
Canvas.SetTop(aRectangle, 100);
Canvas.SetLeft(aRectangle, 10);
// Create a TranslateTransform to
// move the rectangle.
TranslateTransform animatedTranslateTransform =
new TranslateTransform();
aRectangle.RenderTransform = animatedTranslateTransform;
// Assign the TranslateTransform a name so that
// it can be targeted by a Storyboard.
this.RegisterName(
"AnimatedTranslateTransform", animatedTranslateTransform);
// Create a DoubleAnimationUsingKeyFrames to
// animate the TranslateTransform.
DoubleAnimationUsingKeyFrames translationAnimation
= new DoubleAnimationUsingKeyFrames();
translationAnimation.Duration = TimeSpan.FromSeconds(6);
// Animate from the starting position to 500
// over the first second using linear
// interpolation.
translationAnimation.KeyFrames.Add(
new LinearDoubleKeyFrame(
500, // Target value (KeyValue)
KeyTime.FromTimeSpan(TimeSpan.FromSeconds(3))) // KeyTime
);
// Animate from 500 (the value of the previous key frame)
// to 400 at 4 seconds using discrete interpolation.
// Because the interpolation is discrete, the rectangle will appear
// to "jump" from 500 to 400.
translationAnimation.KeyFrames.Add(
new DiscreteDoubleKeyFrame(
400, // Target value (KeyValue)
KeyTime.FromTimeSpan(TimeSpan.FromSeconds(4))) // KeyTime
);
// Animate from 400 (the value of the previous key frame) to 0
// over two seconds, starting at 4 seconds (the key time of the
// last key frame) and ending at 6 seconds.
translationAnimation.KeyFrames.Add(
new SplineDoubleKeyFrame(
0, // Target value (KeyValue)
KeyTime.FromTimeSpan(TimeSpan.FromSeconds(6)), // KeyTime
new KeySpline(0.6,0.0,0.9,0.0) // KeySpline
)
);
// Set the animation to repeat forever.
translationAnimation.RepeatBehavior = RepeatBehavior.Forever;
// Set the animation to target the X property
// of the object named "AnimatedTranslateTransform."
Storyboard.SetTargetName(translationAnimation, "AnimatedTranslateTransform");
Storyboard.SetTargetProperty(
translationAnimation, new PropertyPath(TranslateTransform.XProperty));
// Create a storyboard to apply the animation.
Storyboard translationStoryboard = new Storyboard();
translationStoryboard.Children.Add(translationAnimation);
// Start the storyboard after the rectangle loads.
aRectangle.Loaded += delegate(object sender, RoutedEventArgs e)
{
translationStoryboard.Begin(this);
};
Content = containerCanvas;
}
}
}
Imports System.Windows
Imports System.Windows.Controls
Imports System.Windows.Shapes
Imports System.Windows.Media.Animation
Imports System.Windows.Media
Namespace Microsoft.Samples.KeyFrameExamples
''' <summary>
''' This example shows how to use the DoubleAnimationUsingKeyFrames class to
''' animate the position of an object.
''' Key frame animations enable you to create complex animations
''' by specifying multiple destination values
''' and controlling the animation's interpolation method.
''' </summary>
Public Class AltDoubleAnimationUsingKeyFramesExample
Inherits Page
Public Sub New()
Title = "DoubleAnimationUsingKeyFrames Example"
Background = Brushes.White
Margin = New Thickness(20)
' Create a NameScope for this page so that
' Storyboards can be used.
NameScope.SetNameScope(Me, New NameScope())
' Create a rectangle.
Dim aRectangle As New Rectangle()
aRectangle.Width = 100
aRectangle.Height = 100
aRectangle.Stroke = Brushes.Black
aRectangle.StrokeThickness = 5
' Create a Canvas to contain and
' position the rectangle.
Dim containerCanvas As New Canvas()
containerCanvas.Width = 610
containerCanvas.Height = 300
containerCanvas.Children.Add(aRectangle)
Canvas.SetTop(aRectangle, 100)
Canvas.SetLeft(aRectangle, 10)
' Create a TranslateTransform to
' move the rectangle.
Dim animatedTranslateTransform As New TranslateTransform()
aRectangle.RenderTransform = animatedTranslateTransform
' Assign the TranslateTransform a name so that
' it can be targeted by a Storyboard.
Me.RegisterName("AnimatedTranslateTransform", animatedTranslateTransform)
' Create a DoubleAnimationUsingKeyFrames to
' animate the TranslateTransform.
Dim translationAnimation As New DoubleAnimationUsingKeyFrames()
translationAnimation.Duration = TimeSpan.FromSeconds(6)
' Animate from the starting position to 500
' over the first second using linear
' interpolation.
translationAnimation.KeyFrames.Add(New LinearDoubleKeyFrame(500, KeyTime.FromTimeSpan(TimeSpan.FromSeconds(3)))) ' KeyTime - Target value (KeyValue)
' Animate from 500 (the value of the previous key frame)
' to 400 at 4 seconds using discrete interpolation.
' Because the interpolation is discrete, the rectangle will appear
' to "jump" from 500 to 400.
translationAnimation.KeyFrames.Add(New DiscreteDoubleKeyFrame(400, KeyTime.FromTimeSpan(TimeSpan.FromSeconds(4)))) ' KeyTime - Target value (KeyValue)
' Animate from 400 (the value of the previous key frame) to 0
' over two seconds, starting at 4 seconds (the key time of the
' last key frame) and ending at 6 seconds.
translationAnimation.KeyFrames.Add(New SplineDoubleKeyFrame(0, KeyTime.FromTimeSpan(TimeSpan.FromSeconds(6)), New KeySpline(0.6,0.0,0.9,0.0))) ' KeySpline - KeyTime - Target value (KeyValue)
' Set the animation to repeat forever.
translationAnimation.RepeatBehavior = RepeatBehavior.Forever
' Set the animation to target the X property
' of the object named "AnimatedTranslateTransform."
Storyboard.SetTargetName(translationAnimation, "AnimatedTranslateTransform")
Storyboard.SetTargetProperty(translationAnimation, New PropertyPath(TranslateTransform.XProperty))
' Create a storyboard to apply the animation.
Dim translationStoryboard As New Storyboard()
translationStoryboard.Children.Add(translationAnimation)
' Start the storyboard after the rectangle loads.
AddHandler aRectangle.Loaded, Sub(sender As Object, e As RoutedEventArgs) translationStoryboard.Begin(Me)
Content = containerCanvas
End Sub
End Class
End Namespace
<!-- This example shows how to use the DoubleAnimationUsingKeyFrames to
animate the position of an object.
Key frame animations enable you to create complex animations
by specifying multiple destination values
and controlling the animation's interpolation method.
-->
<Page
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Title="DoubleAnimationUsingKeyFrames Example"
Background="White" Margin="20">
<Canvas Width="610" Height="300">
<!-- The position of this rectangle is animated using
a key frame animation. -->
<Rectangle
Canvas.Top="100"
Canvas.Left="10"
Height="100"
Width="100"
Stroke="Black"
StrokeThickness="5">
<Rectangle.RenderTransform>
<TranslateTransform x:Name="AnimatedTranslateTransform" />
</Rectangle.RenderTransform>
<Rectangle.Triggers>
<EventTrigger RoutedEvent="Rectangle.Loaded">
<BeginStoryboard>
<Storyboard>
<!-- Animate the TranslateTransform.X property using 3 KeyFrames
which animates the rectangle along a straight line.
This animation repeats indefinitely. -->
<DoubleAnimationUsingKeyFrames
Storyboard.TargetName="AnimatedTranslateTransform"
Storyboard.TargetProperty="X"
Duration="0:0:6"
RepeatBehavior="Forever">
<!-- Using a LinearDoubleKeyFrame, the rectangle moves
steadily from its starting position to 500 over
the first 3 seconds. -->
<LinearDoubleKeyFrame Value="500" KeyTime="0:0:3" />
<!-- Using a DiscreteDoubleKeyFrame, the rectangle suddenly
appears at 400 after the fourth second of the animation. -->
<DiscreteDoubleKeyFrame Value="400" KeyTime="0:0:4" />
<!-- Using a SplineDoubleKeyFrame, the rectangle moves
back to its starting point. The
animation starts out slowly at first and then speeds up.
This KeyFrame ends after the 6th
second. -->
<SplineDoubleKeyFrame KeySpline="0.6,0.0 0.9,0.00" Value="0" KeyTime="0:0:6" />
</DoubleAnimationUsingKeyFrames>
</Storyboard>
</BeginStoryboard>
</EventTrigger>
</Rectangle.Triggers>
</Rectangle>
</Canvas>
</Page>
Tam örnek için bkz. KeyFrame Animasyon Örneği.
Diğer animasyon örnekleriyle tutarlılık sağlamak için bu örneğin kod sürümleri nesnesini Storyboard kullanarak nesnesini DoubleAnimationUsingKeyFrames uygulayabilir. Alternatif olarak, kodda tek bir animasyonu uygularken, yerine yöntemini BeginAnimation kullanmak daha Storyboard kolaydır. Bir örnek için, bkz. Storyboard Olmadan Bir Özelle Animasyona Animasyon Uygulama.