Use Azure Spatial Anchors to anchor objects in the real world
This course explores the use of Azure Spatial Anchors by integrating it into a HoloLens 2 application.
Learning objectives
By the end of this module, you'll be able to:
- Describe the fundamentals of Azure Spatial Anchors.
- Start and stop an Azure Spatial Anchors session, along with creating, uploading, and downloading spatial anchors on a single device.
- Persist spatial anchors between app sessions and app restarts by saving an anchor ID to the local disk on HoloLens.
- Share spatial anchors between multiple devices for a basic multiuser, static hologram shared experience.
Prerequisites
- A Windows 10 PC configured with the correct tools
- Windows 10 SDK 10.0.18362.0 or later
- A HoloLens 2 device configured for development (optional)
- Unity Hub with Unity 2020.3.X/2019.4.X installed and the Universal Windows Platform Build Support module added
- A mixed reality project set up in the Unity module
- Mixed Reality Feature Tool
- Basic familiarity with Unity: interface, scene creation, package import, and addition of GameObjects to a scene
- Completion of the Create a Spatial Anchors resource section of the tutorial about creating a Unity HoloLens app that uses Azure Spatial Anchors