MapModel3DShadingOption Enum

Definition

Specifies the type of shading that you want to appear for 3D objects.

public enum class MapModel3DShadingOption
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 327680)]
enum class MapModel3DShadingOption
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 327680)]
public enum MapModel3DShadingOption
Public Enum MapModel3DShadingOption
Inheritance
MapModel3DShadingOption
Attributes

Windows requirements

Device family
Windows 10 Fall Creators Update (introduced in 10.0.16299.0)
API contract
Windows.Foundation.UniversalApiContract (introduced in v5.0)

Fields

Default 0

The vertex normals of the imported 3D model or flat shading if that data is not available.

Flat 1

Flat shading.

Smooth 2

Smooth shading.

Applies to