PFND3D11_1DDI_DESTROYAUTHENTICATEDCHANNEL callback function (d3d10umddi.h)

Releases resources for the authenticated channel that were created through a call to the CreateAuthenticatedChannel(D3D11_1) function.

Syntax

PFND3D11_1DDI_DESTROYAUTHENTICATEDCHANNEL Pfnd3d111DdiDestroyauthenticatedchannel;

void Pfnd3d111DdiDestroyauthenticatedchannel(
  D3D10DDI_HDEVICE hDevice,
  D3D11_1DDI_HAUTHCHANNEL hAuthChannel
)
{...}

Parameters

hDevice

A handle to the display device (graphics context).

hAuthChannel

A handle to the driver's private data for the authenticated channel. This handle was created by the Direct3D runtime and passed to the driver in the call to CreateAuthenticatedChannel(D3D11_1).

Return value

None

Requirements

Requirement Value
Minimum supported client Windows 8
Minimum supported server Windows Server 2012
Target Platform Desktop
Header d3d10umddi.h (include D3d10umddi.h)

See also

CreateAuthenticatedChannel(D3D11_1)