D2D1_BITMAP_BRUSH_PROPERTIES structure (d2d1.h)

Describes the extend modes and the interpolation mode of an ID2D1BitmapBrush.

Syntax

typedef struct D2D1_BITMAP_BRUSH_PROPERTIES {
  D2D1_EXTEND_MODE               extendModeX;
  D2D1_EXTEND_MODE               extendModeY;
  D2D1_BITMAP_INTERPOLATION_MODE interpolationMode;
} D2D1_BITMAP_BRUSH_PROPERTIES;

Members

extendModeX

Type: D2D1_EXTEND_MODE

A value that describes how the brush horizontally tiles those areas that extend past its bitmap.

extendModeY

Type: D2D1_EXTEND_MODE

A value that describes how the brush vertically tiles those areas that extend past its bitmap.

interpolationMode

Type: D2D1_BITMAP_INTERPOLATION_MODE

A value that specifies how the bitmap is interpolated when it is scaled or rotated.

Requirements

Requirement Value
Minimum supported client Windows 7, Windows Vista with SP2 and Platform Update for Windows Vista [desktop apps | UWP apps]
Minimum supported server Windows Server 2008 R2, Windows Server 2008 with SP2 and Platform Update for Windows Server 2008 [desktop apps | UWP apps]
Header d2d1.h

See also

D2D1_BITMAP_INTERPOLATION_MODE

D2D1_EXTEND_MODE