Mixed Reality scene content — MRTK2

When adding MRTK to a scene, a MixedRealitySceneContent gameobject is created. This object serves as a dedicated place to place and instantiate Mixed Reality content to ensure that it scales appropriately across many different experiences. The gameobject has an equivalent MixedRealitySceneContent monobehavior, which can be configured via the Alignment Type parameter. This parameter can take on the following values.

  • AlignWithExperienceScale - Aligns the content based on the Target Experience Scale and Content Offset set in the configuration profile's Experience Settings

  • AlignWithHeadHeight - Aligns the content to the y position of the user's head, which is the location of the main camera.

    Mixed Reality Scene Content Object created in Editor