IUIAnimationStoryboard::Conclude method (uianimation.h)

Completes the current iteration of a keyframe loop that is in progress (where the loop is set to UI_ANIMATION_REPEAT_INDEFINITELY), terminates the loop, and continues with the storyboard.

Syntax

HRESULT Conclude();

Return value

If the method succeeds, it returns S_OK. Otherwise, it returns an HRESULT error code. See Windows Animation Error Codes for a list of error codes.

Remarks

This method specifies that any subsequent keyframe loops that have a repetition count of UI_ANIMATION_REPEAT_INDEFINITELY (-1) will be skipped while the remainder of the storyboard is played.

An iteration of a keyframe loop that is in progress will be completed before the remainder of the storyboard plays.

If this method is called at the end of a keyframe loop iteration, the loop is terminated and the loop value is set to the starting loop value.

Requirements

   
Minimum supported client Windows 7, Windows Vista and Platform Update for Windows Vista [desktop apps | UWP apps]
Minimum supported server None supported
Target Platform Windows
Header uianimation.h
DLL UIAnimation.dll

See also

IUIAnimationStoryboard

IUIAnimationStoryboard::Abandon

IUIAnimationStoryboard::Finish

IUIAnimationStoryboard::Schedule