RolePlayerPropertyDescriptor.ElementList 属性

定义

注意

No longer used. Any existing overrides need to be modified to override BuildElementList instead

此属性值的有效角色扮演者列表。 默认情况下,这将是可分配给域角色的类型的存储中的所有元素

public:
 virtual property System::Collections::Generic::IList<Microsoft::VisualStudio::Modeling::ModelElement ^> ^ ElementList { System::Collections::Generic::IList<Microsoft::VisualStudio::Modeling::ModelElement ^> ^ get(); };
[System.Obsolete("No longer used. Any existing overrides need to be modified to override BuildElementList instead")]
public virtual System.Collections.Generic.IList<Microsoft.VisualStudio.Modeling.ModelElement> ElementList { get; }
[<System.Obsolete("No longer used. Any existing overrides need to be modified to override BuildElementList instead")>]
member this.ElementList : System.Collections.Generic.IList<Microsoft.VisualStudio.Modeling.ModelElement>
Public Overridable ReadOnly Property ElementList As IList(Of ModelElement)

属性值

IList<ModelElement>
属性

适用于