RolePlayerConnectDirectiveHasPathToRolePlayer.SetPathToRolePlayer 方法
定义
重要
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设置 PathToRolePlayer。
public:
static void SetPathToRolePlayer(Microsoft::VisualStudio::Modeling::DslDefinition::RolePlayerConnectDirective ^ element, Microsoft::VisualStudio::Modeling::DslDefinition::DomainPath ^ newPathToRolePlayer);
[System.Diagnostics.DebuggerStepThrough]
public static void SetPathToRolePlayer (Microsoft.VisualStudio.Modeling.DslDefinition.RolePlayerConnectDirective element, Microsoft.VisualStudio.Modeling.DslDefinition.DomainPath newPathToRolePlayer);
[<System.Diagnostics.DebuggerStepThrough>]
static member SetPathToRolePlayer : Microsoft.VisualStudio.Modeling.DslDefinition.RolePlayerConnectDirective * Microsoft.VisualStudio.Modeling.DslDefinition.DomainPath -> unit
Public Shared Sub SetPathToRolePlayer (element As RolePlayerConnectDirective, newPathToRolePlayer As DomainPath)
参数
- element
- RolePlayerConnectDirective
- newPathToRolePlayer
- DomainPath
- 属性