OleUndoEngine.CreateUndoUnit(String, Boolean) 方法

定义

创建新的撤消单元。

protected:
 override System::ComponentModel::Design::UndoEngine::UndoUnit ^ CreateUndoUnit(System::String ^ name, bool primary);
protected override System.ComponentModel.Design.UndoEngine.UndoUnit CreateUndoUnit (string name, bool primary);
override this.CreateUndoUnit : string * bool -> System.ComponentModel.Design.UndoEngine.UndoUnit
Protected Overrides Function CreateUndoUnit (name As String, primary As Boolean) As UndoEngine.UndoUnit

参数

name
String

撤消单元的名称。

primary
Boolean

true 如果撤消单元为主单元,则为; 否则为 false

返回

UndoUnit

创建的 UndoEngine.UndoUnit

适用于