CollectionBase.IList.Insert(Int32, Object) 方法

定义

将元素插入 CollectionBase 的指定索引处。Inserts an element into the CollectionBase at the specified index.

 virtual void System.Collections.IList.Insert(int index, System::Object ^ value) = System::Collections::IList::Insert;
void IList.Insert (int index, object value);
abstract member System.Collections.IList.Insert : int * obj -> unit
override this.System.Collections.IList.Insert : int * obj -> unit
Sub Insert (index As Integer, value As Object) Implements IList.Insert

参数

index
Int32

应插入 value 的从零开始的索引。The zero-based index at which value should be inserted.

value
Object

要插入的 ObjectThe Object to insert.

实现

例外

index 小于零。index is less than zero.

- 或 --or- index 大于 Countindex is greater than Count.

CollectionBase 为只读。The CollectionBase is read-only.

- 或 --or- CollectionBase 具有固定的大小。The CollectionBase has a fixed size.

示例

下面的代码示例实现 CollectionBase 类,并使用该实现创建对象的集合 Int16The following code example implements the CollectionBase class and uses that implementation to create a collection of Int16 objects.

#using <System.dll>

using namespace System;
using namespace System::Collections;

public ref class Int16Collection: public CollectionBase
{
public:

   property Int16 Item [int]
   {
      Int16 get( int index )
      {
         return ( (Int16)(List[ index ]));
      }

      void set( int index, Int16 value )
      {
         List[ index ] = value;
      }
   }
   int Add( Int16 value )
   {
      return (List->Add( value ));
   }

   int IndexOf( Int16 value )
   {
      return (List->IndexOf( value ));
   }

   void Insert( int index, Int16 value )
   {
      List->Insert( index, value );
   }

   void Remove( Int16 value )
   {
      List->Remove( value );
   }

   bool Contains( Int16 value )
   {
      // If value is not of type Int16, this will return false.
      return (List->Contains( value ));
   }

protected:
   virtual void OnInsert( int /*index*/, Object^ /*value*/ ) override
   {
      // Insert additional code to be run only when inserting values.
   }

   virtual void OnRemove( int /*index*/, Object^ /*value*/ ) override
   {
      // Insert additional code to be run only when removing values.
   }

   virtual void OnSet( int /*index*/, Object^ /*oldValue*/, Object^ /*newValue*/ ) override
   {
      // Insert additional code to be run only when setting values.
   }

   virtual void OnValidate( Object^ value ) override
   {
      if ( value->GetType() != Type::GetType( "System.Int16" ) )
            throw gcnew ArgumentException( "value must be of type Int16.","value" );
   }

};

void PrintIndexAndValues( Int16Collection^ myCol );
void PrintValues2( Int16Collection^ myCol );
int main()
{
   // Create and initialize a new CollectionBase.
   Int16Collection^ myI16 = gcnew Int16Collection;
   
   // Add elements to the collection.
   myI16->Add( (Int16)1 );
   myI16->Add( (Int16)2 );
   myI16->Add( (Int16)3 );
   myI16->Add( (Int16)5 );
   myI16->Add( (Int16)7 );

   // Display the contents of the collection using the enumerator.
   Console::WriteLine( "Contents of the collection (using enumerator):" );
   PrintValues2( myI16 );

   // Display the contents of the collection using the Count property and the Item property.
   Console::WriteLine( "Initial contents of the collection (using Count and Item):" );
   PrintIndexAndValues( myI16 );

   // Search the collection with Contains and IndexOf.
   Console::WriteLine( "Contains 3: {0}", myI16->Contains( 3 ) );
   Console::WriteLine( "2 is at index {0}.", myI16->IndexOf( 2 ) );
   Console::WriteLine();

   // Insert an element into the collection at index 3.
   myI16->Insert( 3, (Int16)13 );
   Console::WriteLine( "Contents of the collection after inserting at index 3:" );
   PrintIndexAndValues( myI16 );

   // Get and set an element using the index.
   myI16->Item[ 4 ] = 123;
   Console::WriteLine( "Contents of the collection after setting the element at index 4 to 123:" );
   PrintIndexAndValues( myI16 );

   // Remove an element from the collection.
   myI16->Remove( (Int16)2 );

   // Display the contents of the collection using the Count property and the Item property.
   Console::WriteLine( "Contents of the collection after removing the element 2:" );
   PrintIndexAndValues( myI16 );
}

// Uses the Count property and the Item property.
void PrintIndexAndValues( Int16Collection^ myCol )
{
   for ( int i = 0; i < myCol->Count; i++ )
      Console::WriteLine( "   [{0}]:   {1}", i, myCol->Item[ i ] );
   Console::WriteLine();
}

// Uses the enumerator. 
void PrintValues2( Int16Collection^ myCol )
{
   System::Collections::IEnumerator^ myEnumerator = myCol->GetEnumerator();
   while ( myEnumerator->MoveNext() )
      Console::WriteLine( "   {0}", myEnumerator->Current );

   Console::WriteLine();
}

/* 
This code produces the following output.

Contents of the collection (using enumerator):
   1
   2
   3
   5
   7

Initial contents of the collection (using Count and Item):
   [0]:   1
   [1]:   2
   [2]:   3
   [3]:   5
   [4]:   7

Contains 3: True
2 is at index 1.

Contents of the collection after inserting at index 3:
   [0]:   1
   [1]:   2
   [2]:   3
   [3]:   13
   [4]:   5
   [5]:   7

Contents of the collection after setting the element at index 4 to 123:
   [0]:   1
   [1]:   2
   [2]:   3
   [3]:   13
   [4]:   123
   [5]:   7

Contents of the collection after removing the element 2:
   [0]:   1
   [1]:   3
   [2]:   13
   [3]:   123
   [4]:   7

*/
using System;
using System.Collections;

public class Int16Collection : CollectionBase  {

   public Int16 this[ int index ]  {
      get  {
         return( (Int16) List[index] );
      }
      set  {
         List[index] = value;
      }
   }

   public int Add( Int16 value )  {
      return( List.Add( value ) );
   }

   public int IndexOf( Int16 value )  {
      return( List.IndexOf( value ) );
   }

   public void Insert( int index, Int16 value )  {
      List.Insert( index, value );
   }

   public void Remove( Int16 value )  {
      List.Remove( value );
   }

   public bool Contains( Int16 value )  {
      // If value is not of type Int16, this will return false.
      return( List.Contains( value ) );
   }

   protected override void OnInsert( int index, Object value )  {
      // Insert additional code to be run only when inserting values.
   }

   protected override void OnRemove( int index, Object value )  {
      // Insert additional code to be run only when removing values.
   }

   protected override void OnSet( int index, Object oldValue, Object newValue )  {
      // Insert additional code to be run only when setting values.
   }

   protected override void OnValidate( Object value )  {
      if ( value.GetType() != typeof(System.Int16) )
         throw new ArgumentException( "value must be of type Int16.", "value" );
   }
}

public class SamplesCollectionBase  {

   public static void Main()  {

      // Create and initialize a new CollectionBase.
      Int16Collection myI16 = new Int16Collection();

      // Add elements to the collection.
      myI16.Add( (Int16) 1 );
      myI16.Add( (Int16) 2 );
      myI16.Add( (Int16) 3 );
      myI16.Add( (Int16) 5 );
      myI16.Add( (Int16) 7 );

      // Display the contents of the collection using foreach. This is the preferred method.
      Console.WriteLine( "Contents of the collection (using foreach):" );
      PrintValues1( myI16 );

      // Display the contents of the collection using the enumerator.
      Console.WriteLine( "Contents of the collection (using enumerator):" );
      PrintValues2( myI16 );

      // Display the contents of the collection using the Count property and the Item property.
      Console.WriteLine( "Initial contents of the collection (using Count and Item):" );
      PrintIndexAndValues( myI16 );

      // Search the collection with Contains and IndexOf.
      Console.WriteLine( "Contains 3: {0}", myI16.Contains( 3 ) );
      Console.WriteLine( "2 is at index {0}.", myI16.IndexOf( 2 ) );
      Console.WriteLine();

      // Insert an element into the collection at index 3.
      myI16.Insert( 3, (Int16) 13 );
      Console.WriteLine( "Contents of the collection after inserting at index 3:" );
      PrintIndexAndValues( myI16 );

      // Get and set an element using the index.
      myI16[4] = 123;
      Console.WriteLine( "Contents of the collection after setting the element at index 4 to 123:" );
      PrintIndexAndValues( myI16 );

      // Remove an element from the collection.
      myI16.Remove( (Int16) 2 );

      // Display the contents of the collection using the Count property and the Item property.
      Console.WriteLine( "Contents of the collection after removing the element 2:" );
      PrintIndexAndValues( myI16 );
   }

   // Uses the Count property and the Item property.
   public static void PrintIndexAndValues( Int16Collection myCol )  {
      for ( int i = 0; i < myCol.Count; i++ )
         Console.WriteLine( "   [{0}]:   {1}", i, myCol[i] );
      Console.WriteLine();
   }

   // Uses the foreach statement which hides the complexity of the enumerator.
   // NOTE: The foreach statement is the preferred way of enumerating the contents of a collection.
   public static void PrintValues1( Int16Collection myCol )  {
      foreach ( Int16 i16 in myCol )
         Console.WriteLine( "   {0}", i16 );
      Console.WriteLine();
   }

   // Uses the enumerator.
   // NOTE: The foreach statement is the preferred way of enumerating the contents of a collection.
   public static void PrintValues2( Int16Collection myCol )  {
      System.Collections.IEnumerator myEnumerator = myCol.GetEnumerator();
      while ( myEnumerator.MoveNext() )
         Console.WriteLine( "   {0}", myEnumerator.Current );
      Console.WriteLine();
   }
}


/*
This code produces the following output.

Contents of the collection (using foreach):
   1
   2
   3
   5
   7

Contents of the collection (using enumerator):
   1
   2
   3
   5
   7

Initial contents of the collection (using Count and Item):
   [0]:   1
   [1]:   2
   [2]:   3
   [3]:   5
   [4]:   7

Contains 3: True
2 is at index 1.

Contents of the collection after inserting at index 3:
   [0]:   1
   [1]:   2
   [2]:   3
   [3]:   13
   [4]:   5
   [5]:   7

Contents of the collection after setting the element at index 4 to 123:
   [0]:   1
   [1]:   2
   [2]:   3
   [3]:   13
   [4]:   123
   [5]:   7

Contents of the collection after removing the element 2:
   [0]:   1
   [1]:   3
   [2]:   13
   [3]:   123
   [4]:   7

*/

Imports System.Collections


Public Class Int16Collection
   Inherits CollectionBase


   Default Public Property Item(index As Integer) As Int16
      Get
         Return CType(List(index), Int16)
      End Get
      Set
         List(index) = value
      End Set
   End Property


   Public Function Add(value As Int16) As Integer
      Return List.Add(value)
   End Function 'Add

   Public Function IndexOf(value As Int16) As Integer
      Return List.IndexOf(value)
   End Function 'IndexOf


   Public Sub Insert(index As Integer, value As Int16)
      List.Insert(index, value)
   End Sub


   Public Sub Remove(value As Int16)
      List.Remove(value)
   End Sub


   Public Function Contains(value As Int16) As Boolean
      ' If value is not of type Int16, this will return false.
      Return List.Contains(value)
   End Function 'Contains


   Protected Overrides Sub OnInsert(index As Integer, value As Object)
      ' Insert additional code to be run only when inserting values.
   End Sub


   Protected Overrides Sub OnRemove(index As Integer, value As Object)
      ' Insert additional code to be run only when removing values.
   End Sub


   Protected Overrides Sub OnSet(index As Integer, oldValue As Object, newValue As Object)
      ' Insert additional code to be run only when setting values.
   End Sub


   Protected Overrides Sub OnValidate(value As Object)
      If Not GetType(System.Int16).IsAssignableFrom(value.GetType()) Then
         Throw New ArgumentException("value must be of type Int16.", "value")
      End If
   End Sub

End Class


Public Class SamplesCollectionBase

   Public Shared Sub Main()

      ' Creates and initializes a new CollectionBase.
      Dim myI16 As New Int16Collection()

      ' Adds elements to the collection.
      myI16.Add( 1 )
      myI16.Add( 2 )
      myI16.Add( 3 )
      myI16.Add( 5 )
      myI16.Add( 7 )

      ' Display the contents of the collection using For Each. This is the preferred method.
      Console.WriteLine("Contents of the collection (using For Each):")
      PrintValues1(myI16)
      
      ' Display the contents of the collection using the enumerator.
      Console.WriteLine("Contents of the collection (using enumerator):")
      PrintValues2(myI16)
      
      ' Display the contents of the collection using the Count property and the Item property.
      Console.WriteLine("Initial contents of the collection (using Count and Item):")
      PrintIndexAndValues(myI16)
      
      ' Searches the collection with Contains and IndexOf.
      Console.WriteLine("Contains 3: {0}", myI16.Contains(3))
      Console.WriteLine("2 is at index {0}.", myI16.IndexOf(2))
      Console.WriteLine()
      
      ' Inserts an element into the collection at index 3.
      myI16.Insert(3, 13)
      Console.WriteLine("Contents of the collection after inserting at index 3:")
      PrintIndexAndValues(myI16)
      
      ' Gets and sets an element using the index.
      myI16(4) = 123
      Console.WriteLine("Contents of the collection after setting the element at index 4 to 123:")
      PrintIndexAndValues(myI16)
      
      ' Removes an element from the collection.
      myI16.Remove(2)

      ' Display the contents of the collection using the Count property and the Item property.
      Console.WriteLine("Contents of the collection after removing the element 2:")
      PrintIndexAndValues(myI16)

    End Sub


    ' Uses the Count property and the Item property.
    Public Shared Sub PrintIndexAndValues(myCol As Int16Collection)
      Dim i As Integer
      For i = 0 To myCol.Count - 1
          Console.WriteLine("   [{0}]:   {1}", i, myCol(i))
      Next i
      Console.WriteLine()
    End Sub


    ' Uses the For Each statement which hides the complexity of the enumerator.
    ' NOTE: The For Each statement is the preferred way of enumerating the contents of a collection.
    Public Shared Sub PrintValues1(myCol As Int16Collection)
      Dim i16 As Int16
      For Each i16 In  myCol
          Console.WriteLine("   {0}", i16)
      Next i16
      Console.WriteLine()
    End Sub


    ' Uses the enumerator. 
    ' NOTE: The For Each statement is the preferred way of enumerating the contents of a collection.
    Public Shared Sub PrintValues2(myCol As Int16Collection)
      Dim myEnumerator As System.Collections.IEnumerator = myCol.GetEnumerator()
      While myEnumerator.MoveNext()
          Console.WriteLine("   {0}", myEnumerator.Current)
      End While
      Console.WriteLine()
    End Sub

End Class


'This code produces the following output.
'
'Contents of the collection (using For Each):
'   1
'   2
'   3
'   5
'   7
'
'Contents of the collection (using enumerator):
'   1
'   2
'   3
'   5
'   7
'
'Initial contents of the collection (using Count and Item):
'   [0]:   1
'   [1]:   2
'   [2]:   3
'   [3]:   5
'   [4]:   7
'
'Contains 3: True
'2 is at index 1.
'
'Contents of the collection after inserting at index 3:
'   [0]:   1
'   [1]:   2
'   [2]:   3
'   [3]:   13
'   [4]:   5
'   [5]:   7
'
'Contents of the collection after setting the element at index 4 to 123:
'   [0]:   1
'   [1]:   2
'   [2]:   3
'   [3]:   13
'   [4]:   123
'   [5]:   7
'
'Contents of the collection after removing the element 2:
'   [0]:   1
'   [1]:   3
'   [2]:   13
'   [3]:   123
'   [4]:   7

注解

如果 Count 已等于容量,则会在插入新元素之前自动重新分配内部数组,从而使列表的容量加倍。If Count already equals the capacity, the capacity of the list is doubled by automatically reallocating the internal array before the new element is inserted.

如果 index 等于 Countvalue 则将添加到的末尾 CollectionBaseIf index is equal to Count, value is added to the end of CollectionBase.

在由连续的元素组成的集合(如列表)中,插入点下面的元素将下移以容纳新的元素。In collections of contiguous elements, such as lists, the elements that follow the insertion point move down to accommodate the new element. 如果集合具有索引,则移动的元素的索引也将更新。If the collection is indexed, the indexes of the elements that are moved are also updated. 此行为不适用于元素按概念划分为不同存储桶的集合,如哈希表。This behavior does not apply to collections where elements are conceptually grouped into buckets, such as a hash table.

此方法是一个 O(n) 操作,其中 nCountThis method is an O(n) operation, where n is Count.

继承者说明

此方法调用 OnValidate(Object)OnInsert(Int32, Object)OnInsertComplete(Int32, Object)This method calls OnValidate(Object), OnInsert(Int32, Object), and OnInsertComplete(Int32, Object).

适用于

另请参阅