ImmutableObjectAttribute 类

定义

指定对象没有可以被编辑的子属性。Specifies that an object has no subproperties capable of being edited. 无法继承此类。This class cannot be inherited.

public ref class ImmutableObjectAttribute sealed : Attribute
public sealed class ImmutableObjectAttribute : Attribute
[System.AttributeUsage(System.AttributeTargets.All)]
public sealed class ImmutableObjectAttribute : Attribute
type ImmutableObjectAttribute = class
    inherit Attribute
Public NotInheritable Class ImmutableObjectAttribute
Inherits Attribute
继承
ImmutableObjectAttribute
属性

注解

此特性通常用在 "属性" 窗口中,以确定是否将可扩展对象呈现为只读。This attribute is typically used in the Properties window to determine whether to render an expandable object as read-only. 因此,此属性仅在设计时使用。As such, this property is used only at design time.

有关使用特性的详细信息,请参阅特性For more information about using attributes, see Attributes.

构造函数

ImmutableObjectAttribute(Boolean)

初始化 ImmutableObjectAttribute 类的新实例。Initializes a new instance of the ImmutableObjectAttribute class.

字段

Default

表示 ImmutableObjectAttribute 的默认值。Represents the default value for ImmutableObjectAttribute.

No

指定对象至少有一个可编辑的子属性。Specifies that an object has at least one editable subproperty. static 字段是只读的。This static field is read-only.

Yes

指定对象没有可编辑的子属性。Specifies that an object has no subproperties that can be edited. static 字段是只读的。This static field is read-only.

属性

Immutable

获取该对象是否是不变的。Gets whether the object is immutable.

TypeId

在派生类中实现时,获取此 Attribute 的唯一标识符。When implemented in a derived class, gets a unique identifier for this Attribute.

(继承自 Attribute)

方法

Equals(Object)

返回一个值,该值指示此实例是否与指定的对象相等。Returns a value that indicates whether this instance is equal to a specified object.

GetHashCode()

返回此实例的哈希代码。Returns the hash code for this instance.

GetType()

获取当前实例的 TypeGets the Type of the current instance.

(继承自 Object)
IsDefaultAttribute()

指示此实例的值是否为默认值。Indicates whether the value of this instance is the default value.

Match(Object)

当在派生类中重写时,返回一个指示此实例是否等于指定对象的值。When overridden in a derived class, returns a value that indicates whether this instance equals a specified object.

(继承自 Attribute)
MemberwiseClone()

创建当前 Object 的浅表副本。Creates a shallow copy of the current Object.

(继承自 Object)
ToString()

返回表示当前对象的字符串。Returns a string that represents the current object.

(继承自 Object)

显式接口实现

_Attribute.GetIDsOfNames(Guid, IntPtr, UInt32, UInt32, IntPtr)

将一组名称映射为对应的一组调度标识符。Maps a set of names to a corresponding set of dispatch identifiers.

(继承自 Attribute)
_Attribute.GetTypeInfo(UInt32, UInt32, IntPtr)

检索对象的类型信息,然后可以使用该信息获取接口的类型信息。Retrieves the type information for an object, which can be used to get the type information for an interface.

(继承自 Attribute)
_Attribute.GetTypeInfoCount(UInt32)

检索对象提供的类型信息接口的数量(0 或 1)。Retrieves the number of type information interfaces that an object provides (either 0 or 1).

(继承自 Attribute)
_Attribute.Invoke(UInt32, Guid, UInt32, Int16, IntPtr, IntPtr, IntPtr, IntPtr)

提供对某一对象公开的属性和方法的访问。Provides access to properties and methods exposed by an object.

(继承自 Attribute)

适用于