InitializationEventAttribute 类
定义
指定在初始化时引发的事件。Specifies which event is raised on initialization. 此类不能被继承。This class cannot be inherited.
public ref class InitializationEventAttribute sealed : Attribute
[System.AttributeUsage(System.AttributeTargets.Class)]
public sealed class InitializationEventAttribute : Attribute
public sealed class InitializationEventAttribute : Attribute
[<System.AttributeUsage(System.AttributeTargets.Class)>]
type InitializationEventAttribute = class
inherit Attribute
type InitializationEventAttribute = class
inherit Attribute
Public NotInheritable Class InitializationEventAttribute
Inherits Attribute
- 继承
- 属性
注解
InitializationEventAttribute类标识可为其加载数据绑定控件的事件。The InitializationEventAttribute class identifies the event for which data-bound controls can be loaded. 它在设计时用于确定在自动生成数据绑定代码时要处理的事件。It is intended for use at design time to determine which event to handle when autogenerating data-binding code.
构造函数
| InitializationEventAttribute(String) |
初始化 InitializationEventAttribute 类的新实例。Initializes a new instance of the InitializationEventAttribute class. |
属性
| EventName |
获取初始化事件的名称。Gets the name of the initialization event. |
| TypeId |
在派生类中实现时,获取此 Attribute 的唯一标识符。When implemented in a derived class, gets a unique identifier for this Attribute. (继承自 Attribute) |
方法
| Equals(Object) |
返回一个值,该值指示此实例是否与指定的对象相等。Returns a value that indicates whether this instance is equal to a specified object. (继承自 Attribute) |
| GetHashCode() |
返回此实例的哈希代码。Returns the hash code for this instance. (继承自 Attribute) |
| GetType() |
获取当前实例的 Type。Gets the Type of the current instance. (继承自 Object) |
| IsDefaultAttribute() |
在派生类中重写时,指示此实例的值是否是派生类的默认值。When overridden in a derived class, indicates whether the value of this instance is the default value for the derived class. (继承自 Attribute) |
| Match(Object) |
当在派生类中重写时,返回一个指示此实例是否等于指定对象的值。When overridden in a derived class, returns a value that indicates whether this instance equals a specified object. (继承自 Attribute) |
| MemberwiseClone() |
创建当前 Object 的浅表副本。Creates a shallow copy of the current Object. (继承自 Object) |
| ToString() |
返回表示当前对象的字符串。Returns a string that represents the current object. (继承自 Object) |
显式接口实现
| _Attribute.GetIDsOfNames(Guid, IntPtr, UInt32, UInt32, IntPtr) |
将一组名称映射为对应的一组调度标识符。Maps a set of names to a corresponding set of dispatch identifiers. (继承自 Attribute) |
| _Attribute.GetTypeInfo(UInt32, UInt32, IntPtr) |
检索对象的类型信息,然后可以使用该信息获取接口的类型信息。Retrieves the type information for an object, which can be used to get the type information for an interface. (继承自 Attribute) |
| _Attribute.GetTypeInfoCount(UInt32) |
检索对象提供的类型信息接口的数量(0 或 1)。Retrieves the number of type information interfaces that an object provides (either 0 or 1). (继承自 Attribute) |
| _Attribute.Invoke(UInt32, Guid, UInt32, Int16, IntPtr, IntPtr, IntPtr, IntPtr) |
提供对某一对象公开的属性和方法的访问。Provides access to properties and methods exposed by an object. (继承自 Attribute) |