InitializationEventAttribute 类

定义

指定在初始化时引发的事件。Specifies which event is raised on initialization. 此类不能被继承。This class cannot be inherited.

public ref class InitializationEventAttribute sealed : Attribute
[System.AttributeUsage(System.AttributeTargets.Class)]
public sealed class InitializationEventAttribute : Attribute
public sealed class InitializationEventAttribute : Attribute
[<System.AttributeUsage(System.AttributeTargets.Class)>]
type InitializationEventAttribute = class
    inherit Attribute
type InitializationEventAttribute = class
    inherit Attribute
Public NotInheritable Class InitializationEventAttribute
Inherits Attribute
继承
InitializationEventAttribute
属性

注解

InitializationEventAttribute类标识可为其加载数据绑定控件的事件。The InitializationEventAttribute class identifies the event for which data-bound controls can be loaded. 它在设计时用于确定在自动生成数据绑定代码时要处理的事件。It is intended for use at design time to determine which event to handle when autogenerating data-binding code.

构造函数

InitializationEventAttribute(String)

初始化 InitializationEventAttribute 类的新实例。Initializes a new instance of the InitializationEventAttribute class.

属性

EventName

获取初始化事件的名称。Gets the name of the initialization event.

TypeId

在派生类中实现时,获取此 Attribute 的唯一标识符。When implemented in a derived class, gets a unique identifier for this Attribute.

(继承自 Attribute)

方法

Equals(Object)

返回一个值,该值指示此实例是否与指定的对象相等。Returns a value that indicates whether this instance is equal to a specified object.

(继承自 Attribute)
GetHashCode()

返回此实例的哈希代码。Returns the hash code for this instance.

(继承自 Attribute)
GetType()

获取当前实例的 TypeGets the Type of the current instance.

(继承自 Object)
IsDefaultAttribute()

在派生类中重写时,指示此实例的值是否是派生类的默认值。When overridden in a derived class, indicates whether the value of this instance is the default value for the derived class.

(继承自 Attribute)
Match(Object)

当在派生类中重写时,返回一个指示此实例是否等于指定对象的值。When overridden in a derived class, returns a value that indicates whether this instance equals a specified object.

(继承自 Attribute)
MemberwiseClone()

创建当前 Object 的浅表副本。Creates a shallow copy of the current Object.

(继承自 Object)
ToString()

返回表示当前对象的字符串。Returns a string that represents the current object.

(继承自 Object)

显式接口实现

_Attribute.GetIDsOfNames(Guid, IntPtr, UInt32, UInt32, IntPtr)

将一组名称映射为对应的一组调度标识符。Maps a set of names to a corresponding set of dispatch identifiers.

(继承自 Attribute)
_Attribute.GetTypeInfo(UInt32, UInt32, IntPtr)

检索对象的类型信息,然后可以使用该信息获取接口的类型信息。Retrieves the type information for an object, which can be used to get the type information for an interface.

(继承自 Attribute)
_Attribute.GetTypeInfoCount(UInt32)

检索对象提供的类型信息接口的数量(0 或 1)。Retrieves the number of type information interfaces that an object provides (either 0 or 1).

(继承自 Attribute)
_Attribute.Invoke(UInt32, Guid, UInt32, Int16, IntPtr, IntPtr, IntPtr, IntPtr)

提供对某一对象公开的属性和方法的访问。Provides access to properties and methods exposed by an object.

(继承自 Attribute)

适用于