SettingsBindableAttribute 类
定义
指定何时可将组件属性绑定到应用程序设置。Specifies when a component property can be bound to an application setting.
public ref class SettingsBindableAttribute sealed : Attribute
public sealed class SettingsBindableAttribute : Attribute
[System.AttributeUsage(System.AttributeTargets.Property)]
public sealed class SettingsBindableAttribute : Attribute
type SettingsBindableAttribute = class
inherit Attribute
[<System.AttributeUsage(System.AttributeTargets.Property)>]
type SettingsBindableAttribute = class
inherit Attribute
Public NotInheritable Class SettingsBindableAttribute
Inherits Attribute
- 继承
- 属性
构造函数
SettingsBindableAttribute(Boolean) |
初始化 SettingsBindableAttribute 类的新实例。Initializes a new instance of the SettingsBindableAttribute class. |
字段
No |
指定不适合将属性绑定到设置。Specifies that a property is not appropriate to bind settings to. |
Yes |
指定适合将属性绑定到设置。Specifies that a property is appropriate to bind settings to. |
属性
Bindable |
获取一个值,该值指示是否适合将属性绑定到设置。Gets a value indicating whether a property is appropriate to bind settings to. |
TypeId |
在派生类中实现时,获取此 Attribute 的唯一标识符。When implemented in a derived class, gets a unique identifier for this Attribute. (继承自 Attribute) |
方法
Equals(Object) |
返回一个值,该值指示此实例是否与指定的对象相等。Returns a value that indicates whether this instance is equal to a specified object. |
GetHashCode() |
返回此实例的哈希代码。Returns the hash code for this instance. |
GetType() |
获取当前实例的 Type。Gets the Type of the current instance. (继承自 Object) |
IsDefaultAttribute() |
在派生类中重写时,指示此实例的值是否是派生类的默认值。When overridden in a derived class, indicates whether the value of this instance is the default value for the derived class. (继承自 Attribute) |
Match(Object) |
当在派生类中重写时,返回一个指示此实例是否等于指定对象的值。When overridden in a derived class, returns a value that indicates whether this instance equals a specified object. (继承自 Attribute) |
MemberwiseClone() |
创建当前 Object 的浅表副本。Creates a shallow copy of the current Object. (继承自 Object) |
ToString() |
返回表示当前对象的字符串。Returns a string that represents the current object. (继承自 Object) |
显式接口实现
_Attribute.GetIDsOfNames(Guid, IntPtr, UInt32, UInt32, IntPtr) |
将一组名称映射为对应的一组调度标识符。Maps a set of names to a corresponding set of dispatch identifiers. (继承自 Attribute) |
_Attribute.GetTypeInfo(UInt32, UInt32, IntPtr) |
检索对象的类型信息,然后可以使用该信息获取接口的类型信息。Retrieves the type information for an object, which can be used to get the type information for an interface. (继承自 Attribute) |
_Attribute.GetTypeInfoCount(UInt32) |
检索对象提供的类型信息接口的数量(0 或 1)。Retrieves the number of type information interfaces that an object provides (either 0 or 1). (继承自 Attribute) |
_Attribute.Invoke(UInt32, Guid, UInt32, Int16, IntPtr, IntPtr, IntPtr, IntPtr) |
提供对某一对象公开的属性和方法的访问。Provides access to properties and methods exposed by an object. (继承自 Attribute) |