Console.WindowLeft 属性

定义

获取或设置控制台窗口区域的最左边相对于屏幕缓冲区的位置。

public:
 static property int WindowLeft { int get(); void set(int value); };
public static int WindowLeft { get; [System.Runtime.Versioning.SupportedOSPlatform("windows")] set; }
public static int WindowLeft { get; set; }
[<set: System.Runtime.Versioning.SupportedOSPlatform("windows")>]
member this.WindowLeft : int with get, set
member this.WindowLeft : int with get, set
Public Shared Property WindowLeft As Integer

属性值

Int32

控制台窗口的最左边的位置,以列为单位。

属性

例外

在集运算中,要赋予的值小于零。

  • 或 -

赋值之后,WindowLeftWindowWidth 将超过 BufferWidth

读取或写入信息时发生错误。

设置操作在 Windows 之外的操作系统上调用。

示例

下面的示例打开一个80列控制台窗口,并定义一个宽度为120列的缓冲区。 它显示有关窗口和缓冲区大小的信息,然后等待用户按向左键或向右键。 在前一种情况下, WindowLeft 如果结果是合法值,则它会将属性的值减一。 在后一种情况下,如果结果是合法的,它会将属性的值增加 WindowLeft 1。 请注意,该示例不需要处理 ArgumentOutOfRangeException ,因为它会检查要赋给属性的值 WindowLeft 是否不为负数,且不会导致 WindowLeft 和属性的和 WindowWidth 超过 BufferWidth 属性值。

using namespace System;

void ShowConsoleStatistics()
{
   Console::WriteLine("Console statistics:");
   Console::WriteLine("   Buffer: {0} x {1}", Console::BufferHeight, Console::BufferWidth);
   Console::WriteLine("   Window: {0} x {1}", Console::WindowHeight, Console::WindowWidth);
   Console::WriteLine("   Window starts at {0}.", Console::WindowLeft);
   Console::WriteLine("Press <- or -> to move window, Ctrl+C to exit.");
}

int main()
{
   ConsoleKeyInfo key;
   bool moved = false;

   Console::BufferWidth = 120;
   Console::Clear();

   ShowConsoleStatistics();
   
   do {
      key = Console::ReadKey(true);
      if (key.Key == ConsoleKey::LeftArrow)
      {
         int pos = Console::WindowLeft - 1;
         if (pos >= 0 && pos + Console::WindowWidth <= Console::BufferWidth)
         { 
            Console::WindowLeft = pos;
            moved = true;
         }       
      } 
      else if (key.Key == ConsoleKey::RightArrow)
      {
            int pos = Console::WindowLeft + 1;
            if (pos + Console::WindowWidth <= Console::BufferWidth)
            { 
               Console::WindowLeft = pos;
               moved = true;
            }
      }
      if (moved)
      { 
         ShowConsoleStatistics(); 
         moved = false;
      }   
      Console::WriteLine();
   } while (true);
}
using System;

public class Example
{
   public static void Main()
   {
      ConsoleKeyInfo key;
      bool moved = false;

      Console.BufferWidth += 4;
      Console.Clear();

      ShowConsoleStatistics();
      do
      {
         key = Console.ReadKey(true);
         if (key.Key == ConsoleKey.LeftArrow)
         {
            int pos = Console.WindowLeft - 1;
            if (pos >= 0 && pos + Console.WindowWidth <= Console.BufferWidth)
            {
               Console.WindowLeft = pos;
               moved = true;
            }
         }
         else if (key.Key == ConsoleKey.RightArrow)
         {
            int pos = Console.WindowLeft + 1;
            if (pos + Console.WindowWidth <= Console.BufferWidth)
            {
               Console.WindowLeft = pos;
               moved = true;
            }
         }
         if (moved)
         {
            ShowConsoleStatistics();
            moved = false;
         }
         Console.WriteLine();
      } while (true);
   }

   private static void ShowConsoleStatistics()
   {
      Console.WriteLine("Console statistics:");
      Console.WriteLine("   Buffer: {0} x {1}", Console.BufferHeight, Console.BufferWidth);
      Console.WriteLine("   Window: {0} x {1}", Console.WindowHeight, Console.WindowWidth);
      Console.WriteLine("   Window starts at {0}.", Console.WindowLeft);
      Console.WriteLine("Press <- or -> to move window, Ctrl+C to exit.");
   }
}
open System

let showConsoleStatistics () =
    printfn "Console statistics:"
    printfn $"   Buffer: {Console.BufferHeight} x {Console.BufferWidth}" 
    printfn $"   Window: {Console.WindowHeight} x {Console.WindowWidth}"
    printfn $"   Window starts at {Console.WindowLeft}."
    printfn "Press <- or -> to move window, Ctrl+C to exit."

Console.BufferWidth <- Console.BufferWidth + 4
Console.Clear()

showConsoleStatistics ()

let mutable moved = false

while true do
    let key = Console.ReadKey true
    if key.Key = ConsoleKey.LeftArrow then
        let pos = Console.WindowLeft - 1
        if pos >= 0 && pos + Console.WindowWidth <= Console.BufferWidth then
            Console.WindowLeft <- pos
            moved <- true
    elif key.Key = ConsoleKey.RightArrow then
        let pos = Console.WindowLeft + 1
        if pos + Console.WindowWidth <= Console.BufferWidth then
            Console.WindowLeft <- pos
            moved <- true
    if moved then
        showConsoleStatistics ()
        moved <- false
    
    printfn ""
Module Example
   Public Sub Main()
      Dim key As ConsoleKeyInfo
      Dim moved As Boolean = False
            
      Console.BufferWidth = 120
      Console.Clear()
      
      ShowConsoleStatistics()
      Do While True
         key = Console.ReadKey(True)
         If key.Key = ConsoleKey.LeftArrow Then
            Dim pos As Integer = Console.WindowLeft - 1
            If pos >= 0 And pos + Console.WindowWidth <= Console.BufferWidth Then 
               Console.WindowLeft = pos
               moved = True
            End If       
         ElseIf key.Key = ConsoleKey.RightArrow Then
            Dim pos As Integer = Console.WindowLeft + 1
            If pos + Console.WindowWidth <= Console.BufferWidth Then 
               Console.WindowLeft = pos
               moved = True
            End If
         End If
         If moved Then ShowConsoleStatistics() : moved = False
         Console.WriteLine()
      Loop
   End Sub
   
   Private Sub ShowConsoleStatistics()
      Console.WriteLine("Console statistics:")
      Console.WriteLine("   Buffer: {0} x {1}", Console.BufferHeight, Console.BufferWidth)
      Console.WriteLine("   Window: {0} x {1}", Console.WindowHeight, Console.WindowWidth)
      Console.WriteLine("   Window starts at {0}.", Console.WindowLeft)
      Console.WriteLine("Press <- or -> to move window, Ctrl+C to exit.")
   End Sub
End Module

注解

控制台表示进入较大矩形缓冲区的矩形窗口。 窗口和缓冲区都按行数垂直度量,水平按列数进行度量。 缓冲区的维度由 和 属性 BufferHeight BufferWidth 定义。 控制台区域的尺寸由 和 属性 WindowHeight WindowWidth 定义。 WindowLeft属性确定在控制台窗口的第一列中显示缓冲区的哪一列。 属性的值 WindowLeft 的范围可以是 0 到 BufferWidth - WindowWidth 。 尝试将该值设置为超出该范围的值将引发 ArgumentOutOfRangeException

首次打开控制台窗口时,属性的默认值为零,指示控制台显示的第一列对应于缓冲区中 (位置为零) 列的第一列。 WindowLeft 控制台窗口和缓冲区的默认宽度为 80 列。 这意味着,只有在控制台窗口变窄或缓冲区变宽时, WindowLeft 才能修改属性。

请注意,如果缓冲区的宽度超过控制台窗口的宽度,则当用户使用水平滚动条定义窗口与缓冲区的关系时,将自动调整 属性的值。 WindowLeft

在重定向输出时尝试设置 属性的值 WindowLeft 会引发 IOException 异常。 若要防止出现此异常,只能在属性返回时设置此属性的值 IsOutputRedirected false

适用于