EventLogEntryCollection 类

定义

定义 EventLogEntry 实例的集合的大小和枚举器。

public ref class EventLogEntryCollection : System::Collections::ICollection
public class EventLogEntryCollection : System.Collections.ICollection
type EventLogEntryCollection = class
    interface ICollection
    interface IEnumerable
Public Class EventLogEntryCollection
Implements ICollection
继承
EventLogEntryCollection
实现

示例

以下示例演示如何从 EventLogEntryCollection 对象获取事件日志信息。

#using <System.dll>

using namespace System;
using namespace System::Collections;
using namespace System::Diagnostics;
int main()
{
   try
   {
      String^ myLogName = "MyNewLog";
      
      // Check if the source exists.
      if (  !EventLog::SourceExists( "MySource" ) )
      {
         //Create source.
         EventLog::CreateEventSource( "MySource", myLogName );
         Console::WriteLine( "Creating EventSource" );
      }
      else
            myLogName = EventLog::LogNameFromSourceName( "MySource", "." );
      
      // Get the EventLog associated if the source exists.
      // Create an EventLog instance and assign its source.
      EventLog^ myEventLog2 = gcnew EventLog;
      myEventLog2->Source = "MySource";
      
      // Write an informational entry to the event log.
      myEventLog2->WriteEntry( "Successfully created a new Entry in the Log" );
      myEventLog2->Close();
      
      // Create a new EventLog Object*.
      EventLog^ myEventLog1 = gcnew EventLog;
      myEventLog1->Log = myLogName;
      
      // Obtain the Log Entries of S"MyNewLog".
      EventLogEntryCollection^ myEventLogEntryCollection = myEventLog1->Entries;
      myEventLog1->Close();
      Console::WriteLine( "The number of entries in 'MyNewLog' = {0}", myEventLogEntryCollection->Count );
      
      // Display the 'Message' property of EventLogEntry.
      for ( int i = 0; i < myEventLogEntryCollection->Count; i++ )
      {
         Console::WriteLine( "The Message of the EventLog is : {0}", myEventLogEntryCollection[ i ]->Message );
      }
      
      // Copy the EventLog entries to Array of type EventLogEntry.
      array<EventLogEntry^>^myEventLogEntryArray = gcnew array<EventLogEntry^>(myEventLogEntryCollection->Count);
      myEventLogEntryCollection->CopyTo( myEventLogEntryArray, 0 );
      IEnumerator^ myEnumerator = myEventLogEntryArray->GetEnumerator();
      while ( myEnumerator->MoveNext() )
      {
         EventLogEntry^ myEventLogEntry = safe_cast<EventLogEntry^>(myEnumerator->Current);
         Console::WriteLine( "The LocalTime the Event is generated is {0}", myEventLogEntry->TimeGenerated );
      }
   }
   catch ( Exception^ e ) 
   {
      Console::WriteLine( "Exception: {0}", e->Message );
   }
}
using System;
using System.Collections;
using System.Diagnostics;

class EventLogEntryCollection_Item
{
    public static void Main()
    {
        try
        {
            string myLogName = "MyNewLog";
            // Check if the source exists.
            if (!EventLog.SourceExists("MySource"))
            {
                // Create the source.
                // An event log source should not be created and immediately used.
                // There is a latency time to enable the source, it should be created
                // prior to executing the application that uses the source.
                // Execute this sample a second time to use the new source.
                EventLog.CreateEventSource("MySource", myLogName);
                Console.WriteLine("Creating EventSource");
                Console.WriteLine("Exiting, execute the application a second time to use the source.");
                // The source is created.  Exit the application to allow it to be registered.
                return;
            }
            else
            {
                // Get the EventLog associated if the source exists.
                myLogName = EventLog.LogNameFromSourceName("MySource", ".");
            }

            // Create an EventLog instance and assign its source.
            EventLog myEventLog2 = new EventLog();
            myEventLog2.Source = "MySource";
            // Write an informational entry to the event log.
            myEventLog2.WriteEntry("Successfully created a new Entry in the Log");
            myEventLog2.Close();
            // Create a new EventLog object.
            EventLog myEventLog1 = new EventLog();
            myEventLog1.Log = myLogName;

            // Obtain the Log Entries of "MyNewLog".
            EventLogEntryCollection myEventLogEntryCollection =
               myEventLog1.Entries;
            myEventLog1.Close();
            Console.WriteLine("The number of entries in 'MyNewLog' = "
               + myEventLogEntryCollection.Count);

            // Display the 'Message' property of EventLogEntry.
            for (int i = 0; i < myEventLogEntryCollection.Count; i++)
            {
                Console.WriteLine("The Message of the EventLog is :"
                   + myEventLogEntryCollection[i].Message);
            }

            // Copy the EventLog entries to Array of type EventLogEntry.
            EventLogEntry[] myEventLogEntryArray =
               new EventLogEntry[myEventLogEntryCollection.Count];
            myEventLogEntryCollection.CopyTo(myEventLogEntryArray, 0);
            IEnumerator myEnumerator = myEventLogEntryArray.GetEnumerator();
            while (myEnumerator.MoveNext())
            {
                EventLogEntry myEventLogEntry = (EventLogEntry)myEnumerator.Current;
                Console.WriteLine("The LocalTime the Event is generated is "
                   + myEventLogEntry.TimeGenerated);
            }
        }
        catch (Exception e)
        {
            Console.WriteLine("Exception:{0}", e.Message);
        }
    }
}
Imports System.Collections
Imports System.Diagnostics

Class EventLogEntryCollection_Item
   Public Shared Sub Main()
      Try
         Dim myLogName As String = "MyNewlog"
         ' Check if the source exists.
         If Not EventLog.SourceExists("MySource") Then
            'Create source.
            EventLog.CreateEventSource("MySource", myLogName)
            Console.WriteLine("Creating EventSource")
         ' Get the EventLog associated if the source exists.
         Else
            myLogName = EventLog.LogNameFromSourceName("MySource", ".")
         End If
         ' Create an EventLog instance and assign its source.
         Dim myEventLog2 As New EventLog()
         myEventLog2.Source = "MySource"
         ' Write an informational entry to the event log.
         myEventLog2.WriteEntry("Successfully created a new Entry in the Log")
         myEventLog2.Close()
         ' Create a new EventLog object.
         Dim myEventLog1 As New EventLog()
         myEventLog1.Log = myLogName

         ' Obtain the Log Entries of "MyNewLog".
         Dim myEventLogEntryCollection As EventLogEntryCollection = myEventLog1.Entries
         myEventLog1.Close()
         Console.WriteLine("The number of entries in 'MyNewLog' = " + _
                           myEventLogEntryCollection.Count.ToString())

         ' Display the 'Message' property of EventLogEntry.
         Dim i As Integer
         For i = 0 To myEventLogEntryCollection.Count - 1
            Console.WriteLine("The Message of the EventLog is :" + _
                              myEventLogEntryCollection(i).Message)
         Next i
         ' Copy the EventLog entries to Array of type EventLogEntry.
         Dim myEventLogEntryArray(myEventLogEntryCollection.Count-1) As EventLogEntry
         myEventLogEntryCollection.CopyTo(myEventLogEntryArray, 0)
         Dim myEnumerator As IEnumerator = myEventLogEntryArray.GetEnumerator()
         While myEnumerator.MoveNext()
            Dim myEventLogEntry As EventLogEntry = CType(myEnumerator.Current, EventLogEntry)
            Console.WriteLine("The LocalTime the Event is generated is " + _
                                 myEventLogEntry.TimeGenerated)
         End While
      Catch e As Exception
         Console.WriteLine("Exception:{0}", e.Message.ToString())
      End Try
   End Sub
End Class

注解

EventLogEntryCollection读取与实例关联的EventLog条目时,请使用 类。 Entries类的 EventLog 属性是事件日志中所有条目的集合。

由于新条目追加到现有列表,因此单步执行集合使你能够访问最初创建 后 EventLogEntryCollection创建的条目。 但是,在查看整个列表后,它不会更新为新条目。

属性

Count

获取事件日志中的项数(即 EventLogEntry 集合中的元素个数)。

Item[Int32]

基于从 0(零)开始的索引,获取事件日志中的项。

方法

CopyTo(EventLogEntry[], Int32)

从特定的数组索引开始,将 EventLogEntryCollection 的元素复制到 EventLogEntry 实例的数组。

Equals(Object)

确定指定对象是否等于当前对象。

(继承自 Object)
GetEnumerator()

支持在 EventLogEntryCollection 对象上进行简单迭代。

GetHashCode()

作为默认哈希函数。

(继承自 Object)
GetType()

获取当前实例的 Type

(继承自 Object)
MemberwiseClone()

创建当前 Object 的浅表副本。

(继承自 Object)
ToString()

返回表示当前对象的字符串。

(继承自 Object)

显式接口实现

ICollection.CopyTo(Array, Int32)

将该集合的元素复制到 Array(从特定的 Array 索引开始)。

ICollection.IsSynchronized

获取一个值,该值指示是否同步对 EventLogEntryCollection 的访问(线程安全)。

ICollection.SyncRoot

获取一个对象,该对象可用于同步对 EventLogEntryCollection 对象的访问。

扩展方法

Cast<TResult>(IEnumerable)

IEnumerable 的元素强制转换为指定的类型。

OfType<TResult>(IEnumerable)

根据指定类型筛选 IEnumerable 的元素。

AsParallel(IEnumerable)

启用查询的并行化。

AsQueryable(IEnumerable)

IEnumerable 转换为 IQueryable

适用于

另请参阅