GraphicsState 类
定义
public ref class GraphicsState sealed : MarshalByRefObject
public sealed class GraphicsState : MarshalByRefObject
type GraphicsState = class
inherit MarshalByRefObject
Public NotInheritable Class GraphicsState
Inherits MarshalByRefObject
- 继承
方法
CreateObjRef(Type) |
创建一个对象,该对象包含生成用于与远程对象进行通信的代理所需的全部相关信息。Creates an object that contains all the relevant information required to generate a proxy used to communicate with a remote object. (继承自 MarshalByRefObject) |
Equals(Object) |
确定指定对象是否等于当前对象。Determines whether the specified object is equal to the current object. (继承自 Object) |
GetHashCode() |
作为默认哈希函数。Serves as the default hash function. (继承自 Object) |
GetLifetimeService() |
检索控制此实例的生存期策略的当前生存期服务对象。Retrieves the current lifetime service object that controls the lifetime policy for this instance. (继承自 MarshalByRefObject) |
GetType() |
获取当前实例的 Type。Gets the Type of the current instance. (继承自 Object) |
InitializeLifetimeService() |
获取生存期服务对象来控制此实例的生存期策略。Obtains a lifetime service object to control the lifetime policy for this instance. (继承自 MarshalByRefObject) |
MemberwiseClone() |
创建当前 Object 的浅表副本。Creates a shallow copy of the current Object. (继承自 Object) |
MemberwiseClone(Boolean) |
创建当前 MarshalByRefObject 对象的浅表副本。Creates a shallow copy of the current MarshalByRefObject object. (继承自 MarshalByRefObject) |
ToString() |
返回表示当前对象的字符串。Returns a string that represents the current object. (继承自 Object) |