QueuePathEditor 类
定义
提供用于选择消息队列路径的用户界面。Provides a user interface for selecting a message queue path.
public ref class QueuePathEditor : System::Drawing::Design::UITypeEditor
public class QueuePathEditor : System.Drawing.Design.UITypeEditor
type QueuePathEditor = class
inherit UITypeEditor
Public Class QueuePathEditor
Inherits UITypeEditor
- 继承
构造函数
| QueuePathEditor() |
初始化 QueuePathEditor 类的新实例。Initializes a new instance of the QueuePathEditor class. |
属性
| IsDropDownResizable |
获取一个值,该值指示是否应由用户调整下拉编辑器的大小。Gets a value indicating whether drop-down editors should be resizable by the user. (继承自 UITypeEditor) |
方法
| EditValue(IServiceProvider, Object) |
使用 GetEditStyle() 方法所指示的编辑器样式编辑指定对象的值。Edits the value of the specified object using the editor style indicated by the GetEditStyle() method. (继承自 UITypeEditor) |
| EditValue(ITypeDescriptorContext, IServiceProvider, Object) |
使用指定的类型说明符上下文和服务提供程序编辑指定消息队列的值。Edits the value of the specified message queue using the specified type descriptor context and service provider. |
| Equals(Object) |
确定指定对象是否等于当前对象。Determines whether the specified object is equal to the current object. (继承自 Object) |
| GetEditStyle() |
获取由 EditValue(IServiceProvider, Object) 方法使用的编辑器样式。Gets the editor style used by the EditValue(IServiceProvider, Object) method. (继承自 UITypeEditor) |
| GetEditStyle(ITypeDescriptorContext) |
返回 EditValue 方法使用的编辑样式。Returns the editing style used by the EditValue method. |
| GetHashCode() |
作为默认哈希函数。Serves as the default hash function. (继承自 Object) |
| GetPaintValueSupported() |
指示该编辑器是否支持绘制对象值的表示形式。Indicates whether this editor supports painting a representation of an object's value. (继承自 UITypeEditor) |
| GetPaintValueSupported(ITypeDescriptorContext) |
指示指定的上下文是否支持在指定的上下文内绘制对象值的表示形式。Indicates whether the specified context supports painting a representation of an object's value within the specified context. (继承自 UITypeEditor) |
| GetType() |
获取当前实例的 Type。Gets the Type of the current instance. (继承自 Object) |
| MemberwiseClone() |
创建当前 Object 的浅表副本。Creates a shallow copy of the current Object. (继承自 Object) |
| PaintValue(Object, Graphics, Rectangle) |
将指定对象值表示形式绘制到指定的画布上。Paints a representation of the value of the specified object to the specified canvas. (继承自 UITypeEditor) |
| PaintValue(PaintValueEventArgs) |
使用指定的 PaintValueEventArgs 绘制某个对象的值的表示形式。Paints a representation of the value of an object using the specified PaintValueEventArgs. (继承自 UITypeEditor) |
| ToString() |
返回表示当前对象的字符串。Returns a string that represents the current object. (继承自 Object) |