MessagingDescriptionAttribute 类

定义

指定属性或事件的说明。Specifies a description for a property or event.

public ref class MessagingDescriptionAttribute : System::ComponentModel::DescriptionAttribute
[System.AttributeUsage(System.AttributeTargets.All)]
public class MessagingDescriptionAttribute : System.ComponentModel.DescriptionAttribute
type MessagingDescriptionAttribute = class
    inherit DescriptionAttribute
Public Class MessagingDescriptionAttribute
Inherits DescriptionAttribute
继承
MessagingDescriptionAttribute
属性

注解

可视化设计器可以在引用组件成员时显示说明, 如在属性窗口中。A visual designer can display the description when referencing the component member, such as in a Properties window. Description访问属性可获取或设置与此属性关联的文本。Access the Description property to get or set the text associated with this attribute.

构造函数

MessagingDescriptionAttribute(String)

使用指定的说明初始化 MessagingDescriptionAttribute 类的新实例。Initializes a new instance of the MessagingDescriptionAttribute class, using the specified description.

属性

Description

获取与监视的项关联的说明文字。Gets description text associated with the item monitored.

DescriptionValue

获取或设置作为说明存储的字符串。Gets or sets the string stored as the description.

(继承自 DescriptionAttribute)
TypeId

在派生类中实现时,获取此 Attribute 的唯一标识符。When implemented in a derived class, gets a unique identifier for this Attribute.

(继承自 Attribute)

方法

Equals(Object)

返回给定对象的值是否等于当前的 DescriptionAttributeReturns whether the value of the given object is equal to the current DescriptionAttribute.

(继承自 DescriptionAttribute)
GetHashCode()

返回此实例的哈希代码。Returns the hash code for this instance.

(继承自 DescriptionAttribute)
GetType()

获取当前实例的 TypeGets the Type of the current instance.

(继承自 Object)
IsDefaultAttribute()

返回一个值,该值指示这是否为默认 DescriptionAttribute 实例。Returns a value indicating whether this is the default DescriptionAttribute instance.

(继承自 DescriptionAttribute)
Match(Object)

当在派生类中重写时,返回一个指示此实例是否等于指定对象的值。When overridden in a derived class, returns a value that indicates whether this instance equals a specified object.

(继承自 Attribute)
MemberwiseClone()

创建当前 Object 的浅表副本。Creates a shallow copy of the current Object.

(继承自 Object)
ToString()

返回一个表示当前对象的 string。Returns a string that represents the current object.

(继承自 Object)

显式界面实现

_Attribute.GetIDsOfNames(Guid, IntPtr, UInt32, UInt32, IntPtr)

将一组名称映射为对应的一组调度标识符。Maps a set of names to a corresponding set of dispatch identifiers.

(继承自 Attribute)
_Attribute.GetTypeInfo(UInt32, UInt32, IntPtr)

检索对象的类型信息,然后可以使用该信息获取接口的类型信息。Retrieves the type information for an object, which can be used to get the type information for an interface.

(继承自 Attribute)
_Attribute.GetTypeInfoCount(UInt32)

检索对象提供的类型信息接口的数量(0 或 1)。Retrieves the number of type information interfaces that an object provides (either 0 or 1).

(继承自 Attribute)
_Attribute.Invoke(UInt32, Guid, UInt32, Int16, IntPtr, IntPtr, IntPtr, IntPtr)

提供对某一对象公开的属性和方法的访问。Provides access to properties and methods exposed by an object.

(继承自 Attribute)

适用于

另请参阅