EventAttributes EventAttributes EventAttributes EventAttributes Enum

定义

指定事件的属性。Specifies the attributes of an event.

此枚举有一个 FlagsAttribute 属性,允许按位组合成员值。

public enum class EventAttributes
[System.Flags]
[System.Runtime.InteropServices.ComVisible(true)]
[System.Serializable]
public enum EventAttributes
type EventAttributes = 
Public Enum EventAttributes
继承
EventAttributesEventAttributesEventAttributesEventAttributes
属性

字段

None None None None 0

指定该事件不具有属性。Specifies that the event has no attributes.

ReservedMask ReservedMask ReservedMask ReservedMask 1024

指定仅供公共语言运行时使用的保留标志。Specifies a reserved flag for common language runtime use only.

RTSpecialName RTSpecialName RTSpecialName RTSpecialName 1024

指定公共语言运行时应检查名称编码。Specifies that the common language runtime should check name encoding.

SpecialName SpecialName SpecialName SpecialName 512

指定事件特殊,具体之处由名称描述。Specifies that the event is special in a way described by the name.

示例

下面的示例使用反射发出来创建包含两个事件的类型。The following example uses reflection emit to create a type with two events. 它使用 None 来指定事件没有特性。It uses None to specify that the events have no attributes.

using namespace System;
using namespace System::Threading;
using namespace System::Reflection;
using namespace System::Reflection::Emit;

ref class MyApplication
{
private:
   delegate void MyEvent( Object^ temp );

public:

   // Create the callee transient dynamic assembly.
   static TypeBuilder^ CreateCallee( AppDomain^ myDomain )
   {
      AssemblyName^ assemblyName = gcnew AssemblyName;
      assemblyName->Name = "EmittedAssembly";
      
      // Create the callee dynamic assembly.
      AssemblyBuilder^ myAssembly = myDomain->DefineDynamicAssembly( assemblyName, AssemblyBuilderAccess::Run );
      
      // Create a dynamic module
      ModuleBuilder^ myModule = myAssembly->DefineDynamicModule( "EmittedModule" );
      
      // Define a public class named "HelloWorld" in the assembly.
      TypeBuilder^ helloWorldClass = myModule->DefineType( "HelloWorld", TypeAttributes::Public );
      array<Type^>^typeArray = gcnew array<Type^>(1);
      typeArray[ 0 ] = Object::typeid;
      MethodBuilder^ myMethod1 = helloWorldClass->DefineMethod( "OnClick", MethodAttributes::Public, void::typeid, typeArray );
      ILGenerator^ methodIL1 = myMethod1->GetILGenerator();
      methodIL1->Emit( OpCodes::Ret );
      MethodBuilder^ myMethod2 = helloWorldClass->DefineMethod( "OnMouseUp", MethodAttributes::Public, void::typeid, typeArray );
      ILGenerator^ methodIL2 = myMethod2->GetILGenerator();
      methodIL2->Emit( OpCodes::Ret );
      
      // Create the events.
      EventBuilder^ myEvent1 = helloWorldClass->DefineEvent( "Click", EventAttributes::None, MyEvent::typeid );
      myEvent1->SetRaiseMethod( myMethod1 );
      EventBuilder^ myEvent2 = helloWorldClass->DefineEvent( "MouseUp", EventAttributes::None, MyEvent::typeid );
      myEvent2->SetRaiseMethod( myMethod2 );
      helloWorldClass->CreateType();
      return (helloWorldClass);
   }
};

int main()
{
   TypeBuilder^ helloWorldClass = MyApplication::CreateCallee( Thread::GetDomain() );
   array<EventInfo^>^info = helloWorldClass->GetEvents( static_cast<BindingFlags>(BindingFlags::Public | BindingFlags::Instance) );
   Console::WriteLine( "'HelloWorld' type has following events :" );
   for ( int i = 0; i < info->Length; i++ )
      Console::WriteLine( info[ i ]->Name );
   return 0;
}
using System;
using System.Threading;
using System.Reflection;
using System.Reflection.Emit;


public class MyApplication
{
   public delegate void MyEvent(Object temp);
   public static void Main()
   {
      TypeBuilder helloWorldClass = CreateCallee(Thread.GetDomain());

      EventInfo[] info =
         helloWorldClass.GetEvents(BindingFlags.Public | BindingFlags.Instance);
      Console.WriteLine("'HelloWorld' type has following events :");
      for(int i=0; i < info.Length; i++)
         Console.WriteLine(info[i].Name);
   }

   // Create the callee transient dynamic assembly.
   private static TypeBuilder CreateCallee(AppDomain myDomain)
   {
      AssemblyName assemblyName = new AssemblyName();
      assemblyName.Name = "EmittedAssembly";

      // Create the callee dynamic assembly.
      AssemblyBuilder myAssembly =
         myDomain.DefineDynamicAssembly(assemblyName, AssemblyBuilderAccess.Run);
      // Create a dynamic module named "CalleeModule" in the callee.
      ModuleBuilder myModule = myAssembly.DefineDynamicModule("EmittedModule");

      // Define a public class named "HelloWorld" in the assembly.
      TypeBuilder helloWorldClass =
         myModule.DefineType("HelloWorld", TypeAttributes.Public);

      MethodBuilder myMethod1 = helloWorldClass.DefineMethod("OnClick",
         MethodAttributes.Public, typeof(void), new Type[]{typeof(Object)});
      ILGenerator methodIL1 = myMethod1.GetILGenerator();
      methodIL1.Emit(OpCodes.Ret);
      MethodBuilder myMethod2 = helloWorldClass.DefineMethod("OnMouseUp",
         MethodAttributes.Public, typeof(void), new Type[]{typeof(Object)});
      ILGenerator methodIL2 = myMethod2.GetILGenerator();
      methodIL2.Emit(OpCodes.Ret);

      // Create the events.
      EventBuilder myEvent1 = helloWorldClass.DefineEvent("Click", EventAttributes.None,
         typeof(MyEvent));
      myEvent1.SetRaiseMethod(myMethod1);
      EventBuilder myEvent2 = helloWorldClass.DefineEvent("MouseUp", EventAttributes.None,
         typeof(MyEvent));
      myEvent2.SetRaiseMethod(myMethod2);

      helloWorldClass.CreateType();
      return(helloWorldClass);
   }
}
Imports System.Threading
Imports System.Reflection
Imports System.Reflection.Emit

Public Class MyApplication

   Delegate Sub MyEvent(temp As Object)

   Public Shared Sub Main()
      Dim helloWorldClass As TypeBuilder = CreateCallee(Thread.GetDomain())

      Dim info As EventInfo() = helloWorldClass.GetEvents(BindingFlags.Public Or _
                                                          BindingFlags.Instance)
      Console.WriteLine("'HelloWorld' type has following events :")
      Dim i As Integer
      For i = 0 To info.Length - 1
         Console.WriteLine(info(i).Name)
      Next i
   End Sub

   ' Create the callee transient dynamic assembly.
   Private Shared Function CreateCallee(myDomain As AppDomain) As TypeBuilder
      Dim myAssemblyName As New AssemblyName()
      myAssemblyName.Name = "EmittedAssembly"

      ' Create the callee dynamic assembly.
      Dim myAssembly As AssemblyBuilder = myDomain.DefineDynamicAssembly _
                                          (myAssemblyName, AssemblyBuilderAccess.Run)
      ' Create a dynamic module named "CalleeModule" in the callee
      Dim myModule As ModuleBuilder = myAssembly.DefineDynamicModule("EmittedModule")

      ' Define a public class named "HelloWorld" in the assembly.
      Dim helloWorldClass As TypeBuilder = myModule.DefineType _
                                           ("HelloWorld", TypeAttributes.Public)

      Dim myMethod1 As MethodBuilder = helloWorldClass.DefineMethod _
                    ("OnClick", MethodAttributes.Public, Nothing, New Type() {GetType(Object)})
      Dim methodIL1 As ILGenerator = myMethod1.GetILGenerator()
      methodIL1.Emit(OpCodes.Ret)
      Dim myMethod2 As MethodBuilder = helloWorldClass.DefineMethod _
                   ("OnMouseUp", MethodAttributes.Public, Nothing, New Type() {GetType(Object)})
      Dim methodIL2 As ILGenerator = myMethod2.GetILGenerator()
      methodIL2.Emit(OpCodes.Ret)

      ' Create the events.
      Dim myEvent1 As EventBuilder = helloWorldClass.DefineEvent _
                                         ("Click", EventAttributes.None, GetType(MyEvent))
      myEvent1.SetRaiseMethod(myMethod1)
      Dim myEvent2 As EventBuilder = helloWorldClass.DefineEvent _
                                         ("MouseUp", EventAttributes.None, GetType(MyEvent))
      myEvent2.SetRaiseMethod(myMethod2)

      helloWorldClass.CreateType()
      Return helloWorldClass
   End Function 'CreateCallee
End Class

注解

EventAttributes可以使用按位 "或" 运算组合值以获取适当的组合。EventAttributes values may be combined using the bitwise OR operation to get the appropriate combination.

这些枚举在 corhdr.h 文件中定义, 并且是位和枚举器的组合。These enums are defined in the corhdr.h file and are a combination of bits and enumerators.

适用于