MetadataBuilder 类
定义
MetadataBuilder 类以高性能的方式读取和写入程序集的元数据。The MetadataBuilder class reads and writes metadata for an assembly in a highly performant manner. 它专用于编译器和其他程序集生成工具。It is designed for use by compilers and other assembly generation tools.
public ref class MetadataBuilder sealed
public sealed class MetadataBuilder
type MetadataBuilder = class
Public NotInheritable Class MetadataBuilder
- 继承
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MetadataBuilder
构造函数
| MetadataBuilder(Int32, Int32, Int32, Int32) |
创建元数据表和堆的生成器。Creates a builder for metadata tables and heaps. |
方法
| AddAssembly(StringHandle, Version, StringHandle, BlobHandle, AssemblyFlags, AssemblyHashAlgorithm) | |
| AddAssemblyFile(StringHandle, BlobHandle, Boolean) | |
| AddAssemblyReference(StringHandle, Version, StringHandle, BlobHandle, AssemblyFlags, BlobHandle) | |
| AddConstant(EntityHandle, Object) |
添加参数、字段或属性的默认值。Adds a default value for a parameter, field or property. |
| AddCustomAttribute(EntityHandle, EntityHandle, BlobHandle) |
添加自定义属性。Adds a custom attribute. |
| AddCustomDebugInformation(EntityHandle, GuidHandle, BlobHandle) |
添加自定义调试信息。Adds custom debug information. |
| AddDeclarativeSecurityAttribute(EntityHandle, DeclarativeSecurityAction, BlobHandle) |
将声明性安全属性添加到类型、方法或程序集。Adds a declarative security attribute to a type, method, or assembly. |
| AddDocument(BlobHandle, GuidHandle, BlobHandle, GuidHandle) |
添加文档调试信息。Adds document debug information. |
| AddEncLogEntry(EntityHandle, EditAndContinueOperation) | |
| AddEncMapEntry(EntityHandle) | |
| AddEvent(EventAttributes, StringHandle, EntityHandle) |
添加事件定义。Adds an event definition. |
| AddEventMap(TypeDefinitionHandle, EventDefinitionHandle) | |
| AddExportedType(TypeAttributes, StringHandle, StringHandle, EntityHandle, Int32) |
添加导出类型。Adds an exported type. |
| AddFieldDefinition(FieldAttributes, StringHandle, BlobHandle) |
添加字段定义。Adds a field definition. |
| AddFieldLayout(FieldDefinitionHandle, Int32) |
定义字段定义的字段布局。Defines a field layout of a field definition. |
| AddFieldRelativeVirtualAddress(FieldDefinitionHandle, Int32) |
将字段中的映射添加到存储在 PE 映像中的初始值。Adds a mapping from a field to its initial value stored in the PE image. |
| AddGenericParameter(EntityHandle, GenericParameterAttributes, StringHandle, Int32) |
添加泛型参数定义。Adds a generic parameter definition. |
| AddGenericParameterConstraint(GenericParameterHandle, EntityHandle) |
向泛型参数添加类型约束。Adds a type constraint to a generic parameter. |
| AddImportScope(ImportScopeHandle, BlobHandle) |
添加局部作用域调试信息。Adds local scope debug information. |
| AddInterfaceImplementation(TypeDefinitionHandle, EntityHandle) |
将接口实现添加到类型。Adds an interface implementation to a type. |
| AddLocalConstant(StringHandle, BlobHandle) |
添加局部常量调试信息。Adds local constant debug information. |
| AddLocalScope(MethodDefinitionHandle, ImportScopeHandle, LocalVariableHandle, LocalConstantHandle, Int32, Int32) |
添加局部作用域调试信息。Adds local scope debug information. |
| AddLocalVariable(LocalVariableAttributes, Int32, StringHandle) |
添加局部变量调试信息。Adds local variable debug information. |
| AddManifestResource(ManifestResourceAttributes, StringHandle, EntityHandle, UInt32) |
添加清单资源。Adds a manifest resource. |
| AddMarshallingDescriptor(EntityHandle, BlobHandle) |
向字段或参数添加封送信息。Adds marshalling information to a field or a parameter. |
| AddMemberReference(EntityHandle, StringHandle, BlobHandle) |
添加 MemberRef 表行。Adds a MemberRef table row. |
| AddMethodDebugInformation(DocumentHandle, BlobHandle) |
添加方法调试信息。Adds method debug information. |
| AddMethodDefinition(MethodAttributes, MethodImplAttributes, StringHandle, BlobHandle, Int32, ParameterHandle) |
添加方法定义。Adds a method definition. |
| AddMethodImplementation(TypeDefinitionHandle, EntityHandle, EntityHandle) |
定义类型中方法声明的实现。Defines an implementation for a method declaration within a type. |
| AddMethodImport(MethodDefinitionHandle, MethodImportAttributes, StringHandle, ModuleReferenceHandle) |
将导入信息添加到方法定义。Adds import information to a method definition. |
| AddMethodSemantics(EntityHandle, MethodSemanticsAttributes, MethodDefinitionHandle) |
将方法(getter、setter、adder 等)与属性或事件关联。Associates a method (a getter, a setter, an adder, etc.) with a property or an event. |
| AddMethodSpecification(EntityHandle, BlobHandle) |
添加方法规范(实例化)。Adds a method specification (an instantiation). |
| AddModule(Int32, StringHandle, GuidHandle, GuidHandle, GuidHandle) | |
| AddModuleReference(StringHandle) | |
| AddNestedType(TypeDefinitionHandle, TypeDefinitionHandle) |
定义与指定的类型定义的嵌套关系。Defines a nesting relationship to specified type definitions. |
| AddParameter(ParameterAttributes, StringHandle, Int32) |
添加参数定义。Adds a parameter definition. |
| AddProperty(PropertyAttributes, StringHandle, BlobHandle) |
添加属性定义。Adds a property definition. |
| AddPropertyMap(TypeDefinitionHandle, PropertyDefinitionHandle) | |
| AddStandaloneSignature(BlobHandle) | |
| AddStateMachineMethod(MethodDefinitionHandle, MethodDefinitionHandle) |
添加状态机方法调试信息。Adds state machine method debug information. |
| AddTypeDefinition(TypeAttributes, StringHandle, StringHandle, EntityHandle, FieldDefinitionHandle, MethodDefinitionHandle) |
添加类型定义。Adds a type definition. |
| AddTypeLayout(TypeDefinitionHandle, UInt16, UInt32) |
定义类型定义的类型布局。Defines a type layout of a type definition. |
| AddTypeReference(EntityHandle, StringHandle, StringHandle) |
添加类型引用。Adds a type reference. |
| AddTypeSpecification(BlobHandle) | |
| Equals(Object) |
确定指定对象是否等于当前对象。Determines whether the specified object is equal to the current object. (继承自 Object) |
| GetHashCode() |
作为默认哈希函数。Serves as the default hash function. (继承自 Object) |
| GetOrAddBlob(BlobBuilder) |
将指定的 blob 从不可变字节数组添加到 Blob 堆(如果尚不存在)。Adds the specified blob from an immutable byte array to the Blob heap, if it's not there already. |
| GetOrAddBlob(Byte[]) |
将指定的 blob 添加到 Blob 堆(如果尚不存在)。Adds the specified blob to the Blob heap, if it's not there already. |
| GetOrAddBlob(ImmutableArray<Byte>) |
将指定的 blob 从字节数组添加到 Blob 堆(如果尚不存在)。Adds the specified blob from a byte array to the Blob heap, if it's not there already. |
| GetOrAddBlobUTF16(String) |
使用 UTF16 编码向 blob 编码字符串,并将其添加到 Blob 堆(如果尚不存在)。Encodes a string using UTF16 encoding to a blob and adds it to the Blob heap, if it's not there already. |
| GetOrAddBlobUTF8(String, Boolean) |
使用 UTF8 编码向 blob 编码字符串,并将其添加到 Blob 堆(如果尚不存在)。Encodes a string using UTF8 encoding to a blob and adds it to the Blob heap, if it's not there already. |
| GetOrAddConstantBlob(Object) |
向 blob 编码常量值,并将其添加到 Blob 堆(如果尚不存在)。Encodes a constant value to a blob and adds it to the Blob heap, if it's not there already. 使用 UTF16 对字符串常量进行编码。Uses UTF16 to encode string constants. |
| GetOrAddDocumentName(String) |
对调试文档名称进行编码,并将其添加到 Blob 堆(如果尚不存在)。Encodes a debug document name and adds it to the Blob heap, if it's not there already. |
| GetOrAddGuid(Guid) |
将指定的 Guid 添加到 Guid 堆(如果尚不存在)。Adds the specified Guid to the Guid heap, if it's not there already. |
| GetOrAddString(String) |
将指定的字符串添加到字符串堆(如果尚不存在)。Adds the specified string to the string heap, if it's not there already. |
| GetOrAddUserString(String) |
将指定的字符串添加到用户字符串堆(如果尚不存在)。Adds the specified string to the user string heap, if it's not there already. |
| GetRowCount(TableIndex) |
返回指定表中的当前项数。Returns the current number of items in the specified table. |
| GetRowCounts() |
返回每个表中的当前项数。Returns the current number of items in each table. |
| GetType() |
获取当前实例的 Type。Gets the Type of the current instance. (继承自 Object) |
| MemberwiseClone() |
创建当前 Object 的浅表副本。Creates a shallow copy of the current Object. (继承自 Object) |
| ReserveGuid() |
在 Guid 堆上为 GUID 保留空间。Reserves space on the Guid heap for a GUID. |
| ReserveUserString(Int32) |
在用户字符串堆上为指定长度的字符串保留空间。Reserves space on the user string heap for a string of the specified length. |
| SetCapacity(HeapIndex, Int32) |
设置指定堆的容量。Sets the capacity of the specified heap. |
| SetCapacity(TableIndex, Int32) |
设置指定表的容量。Sets the capacity of the specified table. |
| ToString() |
返回表示当前对象的字符串。Returns a string that represents the current object. (继承自 Object) |