Handle 结构

定义

表示任何元数据实体(如类型引用、类型定义、类型规范、方法定义或自定义特性)或值(字符串、blob、GUID 或用户字符串)。Represents any metadata entity (such as a type reference, a type definition, a type specification, a method definition, or a custom attribute) or value (a string, blob, guid, or user string).

public value class Handle : IEquatable<System::Reflection::Metadata::Handle>
public struct Handle : IEquatable<System.Reflection.Metadata.Handle>
type Handle = struct
Public Structure Handle
Implements IEquatable(Of Handle)
继承
Handle
实现

注解

用于 Handle 存储多种类型的句柄。Use Handle to store multiple kinds of handles.

字段

AssemblyDefinition
ModuleDefinition

属性

IsNil
Kind

方法

Equals(Handle)

指示当前对象是否等于同一类型的另一个对象。Indicates whether the current object is equal to another object of the same type.

Equals(Object)
GetHashCode()

运算符

Equality(Handle, Handle)
Inequality(Handle, Handle)

适用于